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Spells:
Flash
Ghost
Ability Order
Shepherd of Souls (PASSIVE)
Yorick Passive Ability
Introduction
WHAT?? OMG IT SUCKS!! RIOT GIVE ME MY POINTS BACK!!
Does it sound familiar to you? Of course it does. That happened to me too pals. But now I'm glad to have it. What i thought it was a waste of IP, ended up being my main champion. And I hope to make it your main champion too after you read this guide and learn how to use it wisely. So here I go!



For Quintessences, you may use






ALTERNATIVES




Unholy Covenant

Yorick's summoned ghouls deal 35% of Yorick’s attack damage and have 35% of his total health. The Ghoul's health is reduced by 20% of their max health every second. In addition, Yorick takes 5% less damage and his attacks deal 5% more damage for each summon that is active.
Yorick's passive. Yorick + 3 ghouls + Yorick's ulti = more than 300% of your atk dmg. Not bad.
Omen of War

Yorick's next attack will deal 30 / 60 / 90 / 120 / 150 bonus physical damage and summon a Spectral Ghoul.
The Spectral Ghoul deals 8 / 16 / 24 / 32 / 40 physical damage and moves faster than the rest of the ghouls. While the ghoul is active, Yorick moves 15 / 20 / 25 / 30 / 35% faster as well.
This is Yorick's best skill. But it has a con: melee range. So I think the best is taking only one lvl of this early game, so you can last hit minions or chase your enemies, and dont forget the atk bonus from

Omen of Pestilence

Yorick summons a Decaying Ghoul that arrives with a violent explosion, dealing 60 / 95 / 130 / 165 / 200 (+0.8 per bonus attack damage) magic damage and slowing nearby enemies by 20 / 25 / 30 / 35 / 40% for 1.5 seconds. While the Decaying Ghoul remains alive, nearby enemies continue to be slowed by 10 / 12.5 / 15 / 17.5 / 20%.
I take this first for a simple reason: scouting bushes. The ghoul it summons grants you vision. Use this skill to last hit minions if you think its too dangerous to get close to auto-attack. And try to also hit your enemies, it deals considerable dmg and the ghoul will chase them aswell. Dont forget: your enemies are slowed as long as the ghoul is alive, NOT only if you hit them when you summon it. So when you are escaping, summon it anywhere to slow the chasers. Of course the same concept applies when you are the chaser.
Omen of Famine

Yorick deals 55 / 85 / 115 / 145 / 175 (+1.0 per bonus attack damage) magic damage and heals for up to 50% of the damage dealt. A Ravenous Ghoul is summoned behind his target, which heals Yorick for the damage it deals.
This is the skill that lets you stay in lane as long as you want. It heals you, plus you can use it to last hit minions and harass enemies too. The ghoul it summons will attack the target, and if it dies it will continue to attack nearby enemy champions or, if there are no nearby enemy champions, just another minion. So if you succesfully last-hit a minion, it will bother your enemy. It doesnt do any great dmg but for some reason ppl always go back til it dies :P
Omen of Death

Yorick conjures a revenant in the image of one of his allies that will has 50 / 75 / 100% of their max health and attack damage. If his ally dies while its revenant is alive, the revenant sacrifices itself to reanimate them temporarily by restoring them to full health and give them time to enact vengeance.
Just amazing. I saw most of people using it on themselves. Most of times it is a terrible mistake. I focus most of the items on the defense because of what i said: YORICK NEEDS TO STAY ALIVE AS LONG AS POSSIBLE TO MAKE A DIFFENCE. So the thing is, you are not supposed to die. And your damage is not gonna be outstanding. So, instead of using this amazing skill on yourself, use it on your team's AD carry! The image is not gonna cast any skill, so thats why you shouldnt use it on an AP carry. Use it on yourself ONLY when you are chasing alone or you are ganked. Even if you dont die, its worth the precaution.








To make this clear, the first 2 items to buy are:







How should I build it?
There's no global answer for that question. It depends on how you are doing in the game, who your lane partner is, and who your enemies are. Most of the times, i get one of the 3 items needed, then i get


If your lane partner has a good disable (stun, slow or taunt), you should get

If your lane partner is a DPS and he has no good disable, you should get


If you think your enemies are too dangerous and you realize that going for a kill is not the best option, you should get






REMEMBER TO FINISH

At this point, you have enough damage and disabling to kill anyone. So now your task is to survive.


Now if you have



But if you have



















As you see, the last item is more like an strategic item. Pick it carefully.
Early Game
As i said, Yorick is one of the best (if not THE best) lane farmers AND controllers.



In a duo-lane you must be extremely offensive, now that you have a partner you can ignore the healer and harass anyway (unless they are both healers, but that wont be happening that much). Dont forget to get the blue buff everytime you can EARLY game. In late game you may let your AP carry get that buff.
Dragon
Yorick can solo the dragon at lvl 5 with the blue buff or once he gets

Mid Game
Keep farming til you get

By the time you get

Late Game
Your speed is high enough to escape from anyone. And you are powerful enough to kill anyone. So, why not to run around the map and jungles looking for your enemies and killing them? Feed yourself to get the rest of the items. Even tho you are not the tank, get

I'd like to apologize for my dumb english. I know im not the best when it comes to explaining in my own language (spanish), and i guess that wont change in any other language, but I think you can understand the main idea of this guide anyway.
So have fun and i'll see you soon :)
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