This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes: Electrocute

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Fizz
Harass with Qs and don't get too over-extended because Fizz can all-in you with ease. Save your E for his E. Play safe after 6. Go Zhonyas. If Fizz uses E for your R, you can still use your E.

Amumu
Synergies

Amumu


|
+ Insane Burst + Good Waveclear + Great Teamfight + Versatile and Fun + Lane Bully |
- Squishy - Immobile - Semi-High Skill Cap - Relies on Skillshots - Countered by On the other hand, |

|
|
|
|
|
|
|
|
|

|
|

|
|
|
|
|
|
|
|
|
|
|
#1.
UNLEASHED POWER 6 / 11 / 16 #2. DARK SPHERE 1 / 4 / 5 / 7 / 9 #3. SCATTER THE WEAK 2 / 8 / 10 / 12 / 13 #4. FORCE OF WILL 3 / 14 / 15 / 17 / 18 |
For ability order priority is: R, Q, E, and then W. R When you can, you want to level up your ult first. You get a lot more burst potential as each point in it gives you lower cooldown on your ult and more damage. You also get 75 more range for maxing it out. That increases your damage output by a lot and you can kill people easier by maxing this first. Q You max Q second as you get extra damage for each point into it. Once at max rank, it does 20% more damage to champions. The 20% bonus is REALLY good so you want to get it as early as possible so it can give you the extra boost early. This could kill someone that might of gotten away if you didn't get the bonus. E You max E next. You get more damage and lower cooldown for putting points into it, but not as much as W You max W last. It gives you more damage and more slow per point. When maxed, 20% of the damage done is converted into true damage. That's better during late game when your opponents have their armor and mr items. You do more damage as true damage isn't affected by armor or mr. |
Starting Items| Doran's Ring |
|
★ |
| Corrupting Potion |
|
★ |
First Backs
| Lost Chapter |
|
★ |
| Boots of Speed |
|
★ |
| Seeker's Armguard |
|
★ When you get this as a first back, you're probably going to rush |
| Null-Magic Mantle |
|
★ |
| Dark Seal |
|
★ |
| Control Ward |
|
★ Getting a |
Boots
| Sorcerer's Shoes |
|
★ |
| Plated Steelcaps |
|
★ |
| Mercury Treads |
|
★ |
Mythics
| Luden's Tempest |
|
★ |
| Liandry's Torment |
|
★You build |
Core Items
| Mythic Option |
|
★ Your mythic item is built first. There's two options for you to choose. Both can be core. |
| Tier 2 Boots Option |
|
★ This is one of the three boots you take. Any of these three boots are core, depending on the matchup. |
| Oblivion Orb |
|
★ |
| Rabadon's Deathcap |
|
★ |
Situational Items
| Morellonomicon |
|
★ |
| Void Staff |
|
★ Usually you will want to build |
| Zhonya's Hourglass |
|
★ |
| Banshee's Veil |
|
★ |
| Mejai's Soulstealer |
|
★ |
| Archangel's Staff |
|
★ |

|
|

|
|
During the mid game, you should be focusing on picking people as In teamfights, you should focus your ult on the important carry, which doesn't always have to be the ADC if you can get them. Sometimes you can't get to the backline, which means you can just nuke the frontline instead. Make sure to keep yourself safe by positioning. Objectives are important at this time as they can determine a teamfight. Even you don't need to farm as much, do it anyways. Sidelines are perfect for this. Having good Macro skills such as splitpushing, 1-3-1s, and objective control, and having good teamfighting skills such as positioning and targeting enemies. Your powerspikes are: When you max your Q which is level 9, when you get |

|
|

✦ For assassin matchups,
✦ You can move while using
✦ Save your E unless you're trying to all-in, or they're trying to engage/gank you. There's been multiple times where I have used
✦ Place some spheres down with Q if you think a teamfight is happening or you're zoning so it takes less time for you to stun and it's more likely to hit more than one person with two spheres.
✦ Using
✦
✦ After you use
✦ When you use
✦ When a Q+E combo hits an enemy, it reveals that enemy, even in bushes.
✦
Check out my friends' guides!My friend NewEleven's guide:
"I AM NOT YOUR ENEMY, I AM THE ENEMY!" - Atrix Guide by NewEleven
My friend Chrisorion's guide who inspired me to make guides:
One Step Ahead! - by Chrisorion
Check out these other
Yeager's Master Syndra Guide
THE ULTIMATE SYNDRA GUIDE! - by Fuzzmonkey
Special Thanks to JHOIJHOI's making a guide as it helped me a ton with making this guide.
Here's the link to that guide:
Making A Guide by JHOIJHOI
Special Thanks to Jovy, for giving me these awesome banners.
Here's his Signature and Banner Shop:
Jovy's Signature Shop
Lastly, a Special Thanks to Katasandra's table coding guide as it helped me fix my rune disaster.
Link here:
A Table Coding Guide by Katasandra








































































You must be logged in to comment. Please login or register.