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Why taric top lane?
Awhile back while messing around with Taric in a bot game I realized a hidden gem. His passive
Gemcraft. When I came across
Iceborn Gauntlet and
Muramana it hit me like a train. This is Taric's calling. Upon realizing this little trick I hit mobiafire to see if a more detailed build had been made and what people through of it, but I saw none. So I decided I should share my idea with everyone else. This is how I've come to play him in top lane and I would love feed back on what you think.
build focuses on the usefulness of
Iceborn Gauntlet with armor, AP and mana to all increase Taric's damage and how it synergies with the
Gemcraft
Muramana combo which I will explain later.
Taric works well as a top lane champion because of his ability to work as a tank/support/hybrid bruiser all at the same time. With this build you're tanky enough to survive the front lines, have both burst and sustained damage and can still support your team with
Imbue
Shatter and
Radiance.



build focuses on the usefulness of



Taric works well as a top lane champion because of his ability to work as a tank/support/hybrid bruiser all at the same time. With this build you're tanky enough to survive the front lines, have both burst and sustained damage and can still support your team with



Pros
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Cons
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|
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Runes




Greater Seal of Armor Taric loves his armor and will increase the damage of
Shatter.
Greater Glyph of Scaling Magic Resist Gives increased resistance against magic.
Greater Mark of Attack Damage Adds 8 AD right from the start, making farming and early duels easier.
Greater Quintessence of Hybrid Penetration A no brainier when you're doing a mix of ad/ap damage.
The runes are flexible with this build, though the seals and glyphs should stay the same for the needed durability.
Best spells
One of my top two choices for summoner spells. Helps Taric chase people down to tag them with
Dazzle or to help with escapes.

Great for extra damage, finishing off kills and stopping regen freaks like
Dr. Mundo

Great for over all mobility and positioning, useful for any champion.
Good replacement for
Ignite in lanes again strong AD burst like
Zed or
Pantheon to help keep you alive.



Great for coming out of nowhere to save the day, split pushing or getting back quickly to lane.
A good pick only if you're against a CC heavy team.
Good if you're the only tank and are likely to get focused. That and fooling people into diving you under the tower.
Not so good spells
A waste of a spell, if you need more sustain put early points in
Imbue.

Another wasted spot, if you need mana just get
Chalice of Harmony.

These two are completely out of the question.





Early Items













Core items











Situational defense items





Situational damage items

















So you're probably wondering why










Early game- Once you have
Shatter and
Dazzle you have a pretty strong poke. Get as close as possible before hitting them with
Dazzle so it does the most damage then
Shatter before backing off out of range of counter attack.
Once you get
Sheen your poke becomes even more painful. Do the same as before, running up close for a
Dazzle
Shatter combo before hitting with a basic attack for a
Gemcraft
Sheen combo.
Team fights- This is where this Taric build shines. Try to place yourself in the middle/back of the teamfight, so that your abilities can hit most of the enemy team while while keeping you out of the crossfire of skillshots. Hit
Radiance first because it will increase the damage of
Shatter which you should use right after. Then focus the biggest source of damage, hitting them with
Dazzle before turning on the
Muramana toggle and beating them senseless.
Imbue will be more then enough to keep you alive, especially with the reduced CD with basic attacks.




Once you get





Team fights- This is where this Taric build shines. Try to place yourself in the middle/back of the teamfight, so that your abilities can hit most of the enemy team while while keeping you out of the crossfire of skillshots. Hit





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