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Spells:
Ghost
Flash
Ability Order
Rebirth (PASSIVE)
Anivia Passive Ability
Intro

This is my second build, my first one being My Hybrid (AD/AS) Renekton Build but this build is built towards helping Ranked Anivia's dominate the hero fights and ganks.
This Build has NO PARTICULAR PREFERRED LANE it supports either babysitting(On a dual lane with a DPS) AND Solo on Top/Bot OR Mid occasions.
Please don't down vote without trying the build out, or at least taking into consideration the amount of time and work I put into it.
Pros:
-Great ganker
-Has influence in almost EVERY Hero fight she's in
-Has a built-in revive
-Great damage output
-Quite a long range
-Mighty great Kiter
-Unlimited Ultimate damage output
Cons:
-VERY Mana hungry Early Game, and especially Late Game
-Picked off first because of damage output
-Hard to master
-Revive can sometimes just prolong death
Choices:








Choice #1(




Choice #2(

Choice #3(



Recommended:



Choices:



Choice #1(


Choice #2(

Choice #3(


Recommended:































You may be wondering: Where the **** is my
























I. Influencing the walking path
Influences a creep's, neutral's or hero's path.
Example #1: Let's say



Example #2: This time, we'll pretend that


Example #3: Imagine that a






II. Interrupts channeling spells.
Example #1: Say





III. Blocks a path.
Example #1: Lets say that the enemies are running away after a clash. All your skills are either too slow or on cooldown to stop majority of the fleeing heroes. Simply pop your Wall and it should BLOCK their perfect escape route. This is the most common use for the Wall, and I assume that all Anivia players know this.
Example #2: So your team decides to wait in a brush to catch a hero by surprise, but all of a sudden, the whole team comes charging towards your brush. You can simply use your Wall to cut off 2 members from the rest of the team, leaving them doomed to fight 5 heroes for the duration of the 5 seconds. This works greatly on Ranged DPS that only have 1 form of escaping(assuming that their

Knowing which areas are capable of being blocked by certain levels will help anytime you plan on using

Levels 1-2 will be represented by Teal.
Levels 4-5 will be represented by Dark Green.

What I normally get:



Substitutes:





What not to use:





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