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Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Death Defied (PASSIVE)
Karthus Passive Ability
Introduction

Pros:
Amazing lategame
Can't get shutdown in lane
Cons:
Not as much farm as lane karthus
Easy to counterjungle
Acronyms used:
AD = Attack/Physical Damage
AP = Ability Power or Magic Damage
HP = Health Points
CC = Crowd Control
MR = Magic Resistance
AOE = Area of Effect
Changelog
July 23 2013 - Added in Faerie Charm vs. Machete in Item Builds
July 22 2013 - Added in masteries section.
July 21 2013 - Added in ganking and runes sections.





However, if you feel extremely confident that you will not need an escape, gapcloser, or blink over a wall,
















All champions start with 30 MR, reducing your damage by 23%. However, running 9





As an example, with Karthus' most spammable skill,


(Note all champions have 30 MR at level 1, assume that the target is not isolated)
At level 1 with


At level 1 with


So even though







Karthus scales incredibly well into late game and 9













Note about magic pen vs. AP runes
Many people are probably wondering why I choose AP over magic pen in my glyphs and quints but not marks. The reason is that AP marks simple don't give enough AP like the














In tier 3,



AP Carries are not autoattack reliant so











The last point is put into


Karthus has a horribly squishy early game, which is why I decided to take points into the defensive tree instead of utility.
Karthus doesn't use need the bonus gold from




















It also builds into








You should get your










What about

I have considered these items but, your



I also feel that most of





Why no

Fast junglers like Shyvana and Karthus do not need a





As most people are aware, Karthus will run out of mana even with blue buff because of



















Secure kills, lower the HP of the other team, putting them in a risky position should they choose to continue fighting your team or go for an objective.
However if the other team has someone like




I would usually back once I get 520 gold so I could pick up my

Once you have blue buff, you should always spam your


ALWAYS WARD YOUR BUFFS if you are being counterjungled or THEIR BUFFS to counterjungle them.
If you see the other jungler in a lane far away from their buff, steal it if possible.
Always save your Smite after your first couple of clears. You need it to secure Baron and Dragon .

Seriously though:

These are the standard ganking paths that any jungler can take. Although its impossible to gank a properly warded lane, most lanes generally won't be properly warded and this map will help you circumvent wards. For example, coming from blue side, ganking top lane, going the path orange, purple to cyan or pink, you'll be able to circumvent all the wards in the river, but you'll still trigger the tribush ward. However, depending on how pushed the enemy laner is, you can probably kill him still.
Your





Use



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