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Choose Champion Build:
-
ADC Press the Attack + Dark Harvest
-
Support Glacial Augment + Grasp of the Undying
Runes: ADC Press the Attack (see notes)
1
2
3
Precision
Domination
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
ADC
Flash
Heal
Recommended Items
Items
Ability Order
Absolution (PASSIVE)
Senna Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Blitzcrank
He can pull you in so his team-mates can Beam you. They are also very tanky
Yuumi
If she stays on you the whole game, she'll heal you when you can't heal yourself.
Ideal
Strong
Ok
Low
None
Yuumi
If she stays on you the whole game, she'll heal you when you can't heal yourself.
Champion Build Guide
Introduction
Hello, I am an ametuer League player and I like to call myself a
Senna main (I have mastery 6 on her and have been playing her for a long time). I have experimented with a lot of builds with
Senna which all worked effectively but in my opinion
Press the Attack was the most fun and powerful because of your Auto, Q
Piercing Darkness, Auto combo which will annihilate your enemy in seconds. I like to try lots of builds people wouldn't think of, like for example, I've created a
Grasp of the Undying build for Support. Enjoy and have fun in game with my guide!





Pros/Cons
Pros
She does a lot of damage late game
She heals allies a chunky amount of health late game
Her Ult is very powerful if used properly
Cons
Not very good early game
Quite Squishy late game (unless you use grasp)
Very weak against Hard cc
She does a lot of damage late game
She heals allies a chunky amount of health late game
Her Ult is very powerful if used properly
Cons
Not very good early game
Quite Squishy late game (unless you use grasp)
Very weak against Hard cc
Runes
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This rune is very good against less squishy enemies like ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() ![]() ![]() ![]() ![]() |
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![]() ![]() |
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Now I'm going to talk about the other parts of the Runes:

Legend:Alacrity Because her Attack Speed isn't the best because of her gun wind-up.















Summoner Spells
I don't think I need to tell you why
Flash is important, but I guess I will anyway. It's useful to get out of a sticky situation or to engage and enemy who is, for example, in Dragon Pit, you can easily
Flash through the wall and swiftly execute your opponent.
Heal is always helpful for an ADC because they can't heal themselves. But, because
Senna can heal herself with her
Piercing Darkness, I use it more to as an emergency burst of health or to heal my low health Support in a time of desperate need when
Senna's
Piercing Darkness isn't quite enough.
Exhaust is the standard spell when going
Senna Support because of her low mobility.
Ignite can also be used, but if you want ot finish off a target on low health, you can just use
Piercing Darkness through a minion or
Stealth Ward.












Items

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Your First main item for this build should ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
The items for ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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First you should build ![]() ![]() ![]() ![]() ![]() ![]() ![]() For the ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
To Start, you will begin getting ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ability rundown
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Her Passive![]() ![]() |
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Her Q![]() |
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Her W![]() |
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Her E![]() |
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Her R![]() |
Early Game/Lane Phase
ADC
Press the Attack
First-Things-First, you will buy
Tear of the Goddess and 2
Health Potions. On your first back, you'll buy
Boots.
ADC
Dark Harvest
First-Things-First, you will buy
Tear of the Goddess and 2
Health Potions. On your first back, you'll buy
Boots.
If you are leashing the junglers
red brambleback
or
blue sentinel
a Mist Echo from you
Absolution will spawn. try to ingore it and DON'T pick it up because otherwise you will miss some CS. While in Lane, you want to get as many
Tear of the Goddess procs as possible as long as you stay ABOVE 100 mana. You shouldn't get too aggresive because then you will just die and miss out on CS. poke the enemy with your
Piercing Darkness as much as possible as well to keep them at bay. I they aggress on you then you should root them, get back a bit, and shoot from as far as you can to win the trade. Paying attention to the map is only necessary if you reach Level 6 and get
Dawning Shadow to finish off low health enemies cowering behing tower or running from battle.
Support
Glacial Augment and
Grasp of the Undying
First-Things-First, you will buy
Spectral Sickle and a
Control Ward or 2
Health Potions.
You will Walk to Lane with your ADC (unless you're leashing). keep poking and using your biscuits from
Biscuit Delivery. Root when you can and push in when your ADC does. Keep getting Mist Echoes to increase your healing and damage. Use you
Dawning Shadow to protect allies from all-the-way across the map to get the edge in a 1v1.

First-Things-First, you will buy



ADC

First-Things-First, you will buy



If you are leashing the junglers






Support


First-Things-First, you will buy



You will Walk to Lane with your ADC (unless you're leashing). keep poking and using your biscuits from


Mid-Game/Team-Fighting
ADC
Press the Attack and
Dark Harvest
You should begin leaving lane when you have your Second or Third Item to roam and help out your team in other lanes. For example: Your Mid Laner is pushed up against turret and it in need of assistance. Go in from behing your target, Root them with your
Last Embrace then demolish then in a matter of seconds. About when you get your Third or Fourth Item Teamfights should begin. When you do, land a root on an enemy, then stay in the Backline and shoot your targets from afar. Then Rinse-and-Reapeat. Make sure to target the enemy you rooted, because it's likely that they are a Frontliner, and in doing so, you will reveal the Backline for you and your Allies. Try get Dragons whenever you can (especially Fire Drake, because they'll increase you Attack damage). Make sure the enemy aren't Back-door-ing your Tower or they'll very quickly get to your Inhibitor.
Support
Glacial Augment and
Grasp of the Undying
Stick with your ADC for Early Grouping, if you don't the enemy will see you as a major threat and go for you first. When entering a lane, make sure to use your
Curse of the Black Mist because, with allies or not, it'll make your opponent think that you'll be hiding teammates in your Mist. make sure to top up your allies Health when you can. If your running
Grasp of the Undying then you want to Proc the effect as much as possible still.


You should begin leaving lane when you have your Second or Third Item to roam and help out your team in other lanes. For example: Your Mid Laner is pushed up against turret and it in need of assistance. Go in from behing your target, Root them with your

Support


Stick with your ADC for Early Grouping, if you don't the enemy will see you as a major threat and go for you first. When entering a lane, make sure to use your


Late Game
ADC
Press the Attack and
Dark Harvest
The Late Game isn't much different from the Mid Game... Because there are lots of similarities between the two: For Example, If you run by your self without your teammates then you'll probably die a slow, lonely, painful death. The base message for this is stick with your teammates use your
Curse of the Black Mist whenever you can to hide your real number of teammates in the Mist. When in a Team Fight: first try and exploit the range of your
Last Embrace to root your target from the furthest distance so you and your allies can rush in and, hopefully, destroy the frontline in order to get access to the squishy back line. No matter how fed you are, remember you pretty much a glass cannon to don't roam alone. Once you have full build, make sure to grab an
Elixir of Wrath to boost your Life Steal and Attack Damage.
Support
Glacial Augment and
Grasp of the Undying
As the Support, obviously, you should heal your allies health to full when possible. But to ensure that you use your
Piercing Darkness to it's fullest, if your with friends, ask them politely to line up for you can heal all of them in the line. Like I mentioned before in the previous paragraph, remember to use your
Curse of the Black Mist to hide your teammates when entering a lane or where there are lots of enemies. At this point your
Piercing Darkness heals about 250-ish, with that in mind, keep allies topped up on health.
General Notes for Both Builds:
Get dragons when you can with teammates (or without, you can probably solo it at this stage in the game). Get
Baron Nashor
when you Ace or are in a position of power where the enemy team can't interfere. As the for the
elder dragon
get is as soon as it spawns, Same as when getting
baron nashor
.


The Late Game isn't much different from the Mid Game... Because there are lots of similarities between the two: For Example, If you run by your self without your teammates then you'll probably die a slow, lonely, painful death. The base message for this is stick with your teammates use your



Support


As the Support, obviously, you should heal your allies health to full when possible. But to ensure that you use your



General Notes for Both Builds:
Get dragons when you can with teammates (or without, you can probably solo it at this stage in the game). Get



Thank You!
Thank you for taking your time to read/see this guide, this is my first guide so forgive me if it's not very good. if there's any counters to Senna you can think of, leave a comment and i'll add it to the Threats section. and likewise for the synergies. I would like to thank my regualr friends and teammates for helping me when I test these builds.
when this guide go thirty-five THOUSAND views I was so pround of myself, I want to
thank you SO much for seeing my puny guide compared to all the others on this site.
when this guide go thirty-five THOUSAND views I was so pround of myself, I want to
thank you SO much for seeing my puny guide compared to all the others on this site.
LordTowelYT
Senna Guide
{11.22}IN-DEPTH Senna Bot Lane (Sup, ADC) Press the Attack
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