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Choose Champion Build:
-
Amumu Jungle - off tank
-
AP Jungle Amumu
Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Introduction
Hi All, This is my




Enjoy this quide and please leave comments on what you like/ dislike about it.
Thanks
Updated
[2013-01-14 - Updated Items and added notes to core build ]
[2013-01-14 - Added jungling Routes ]
[2013-01-14 - Pros/Cons]
[2013-01-14 - spells/ ability sequence]
[2013-01-15 - items updated]
[2013-01-17 - Removed

[2013-01-17 - Updated jungling section]
[2013-01-17 - Added Items section - still need to expand]
[2013-01-17 - Fixed formatting and tried to make it look better]
[2013-02-14 - Added AP Amumu and

Still to add:
Counter jungling
Ganking routes
Jungle Match ups
Match History with this build
Explanation of item, rune and masteries choices
The two most common spells to take on Amumu.
Flash To help initiate, get in position for ulti or to get away
Smite No jungler should be without this
Other options:
Ghost Enhance speed to chase or run away. Works better on
Dr. Mundo than on
Amumu
The rest are not really options for jungle Amumu and will just make him cry


Other options:



The rest are not really options for jungle Amumu and will just make him cry

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Amumu's passive reduce magic resistance when attacking - thus make sure to throw in AA while attacking |
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AOE damage, nice farming tool that deals % of enemy max health damage per second. This with ![]() |
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When activate it deals damage to surrounding units. Cooldown get reduced for each time Amumu is attacked. This enables Amumu to clear jungle camps and minion waves quickly - the more things hitting him the quicker he can throw a ![]() |
Some Notes:
Amumu can







Start Items:
The start items are quite standard for junglers in S3:


This enable you to do first clear quite fast with enough health to do blue,wolves,wraiths,golems,red,wraiths,wolves on the first clear before have to go back and have about 680+ gold.
Early game items:
On first back you get philosopher's stone. This will help with gold income, some mana and health regen. On the next back I will usually get





Mid Game items:
This is where it starts to get tricky. The item order etc depends on how you did in early game, how your team is doing, what is the enemy team composition etc.
If things go well I will try to get 1000 gold before going back and get my









Note: I almost always sell philosopher's stone late game when need extra slot. I prefer other items to the usual

By the end of the mid game you should have completed your





End Game:
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This is what I usually go for - 500 extra health + a slow. But maybe too expensive? Maybe need to rather go for ![]() |
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With ![]() ![]() ![]() |
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Again health, and a slow . If you need armor build this, if want more AP build Rylai's. |
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If your support is not building it and the enemy is AP heavy then this will help you and your team. |
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AP, health and mana - all will help you. Get early so that its passive can help you. Also needs 10 minutes before fully charged. |
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Armor and Mana and a 20% slow on AS of enemies. Against a AD heavy team this is a good item. |
![]() |
New item in S3- gices cd,mana,armor and 125% damage on next auto attack after the use of an ability. Still undecided on this one |
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More Speeeeeeddd !!!! |
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More for support but helps your team if they run to you |
End slots might look like this:
Item Sequence

Mobility Boots
1000

Spirit of the Ancient Golem
2000

Sunfire Aegis
2700

Abyssal Mask
2650

Rylai's Crystal Scepter
2600

Liandry's Torment
3000
This is the jungling routes I use most often:
If playing with random team start at
Ancient Golem (
Blue Buff) (1) and ask for team to help damage ,then go
Wolves (2) ,
Wraiths (3),
Golems (5) do
Elder Lizard (
red buff) (4) ,
wraiths again (3) . You should now be lvl 4 with at least 2 health pots remaining. You can now either do
wolves (2) again and go back (should have enough gold for Philo) or look at lanes (6) and go gank if necessary. If ganking you can use pots to get back to full health otherwise don't use and go back.
If with team you know or people who can play that wont kill a wolf by accident can start at
Wolves (2) then do
Ancient Golem (
Blue Buff) (1) and followed by
wraiths(3) etc
With Amumu never start
Elder Lizard (
red buff)(4) unless if you got invaded. Amumu is very mana [color=#0080ff]blue buff[/color] dependent at start.
When moving from (2) to (3) beware that if you are playing against
Shaco he can put a box by the bushes at the Wraiths - this will lead to him killing you if not carefull. Rather go around from the river side to the wraiths in this matchup

If playing with random team start at









If with team you know or people who can play that wont kill a wolf by accident can start at




With Amumu never start


When moving from (2) to (3) beware that if you are playing against



Hope you enjoy the guide and remember to vote and leave comments!
Thanks
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