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Choose Champion Build:
-
Top Lane Bewty Blaster
-
Other starting items
Recommended Items
Spells:
Flash
Teleport
Items
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Jarvan IV
When he ults, you are stuck with him. Try to play passive and stay in a safe spot.
Ideal
Strong
Ok
Low
None
Brand new guide! Still WIP!
Ryze is a short ranged caster that has low cooldowns so he can spam his spells. His spells scale off mana, which makes his spells deal more damage as well as being able to keep using those spells. Ryze was recently reworked. I feel he is a much stronger champion now.
Important stats for Ryze:
Important stats for Ryze:
- Mana: More damage, allows you to cast more spells, now makes him slightly tanky.
- Movement Speed: Allows Ryze to get to targets with his medium range spells since he has no gap closers/escapes
- Resistance: Armor & Magic Resist make him able to take a few hits and makes his healing more effective.
Against AD Champions:
Against AP Champions:
greater mark of hybrid penetration is good when you are auto harassing, or you have a
Manamune or
Iceborn Gauntlet. If you don't find yourself auto harassing often or buying those 2 items, just go for
Greater Mark of Magic Penetration
Running scaling resistance is really good if you can get away with it. If you are against a strong early lane, run flat resistance instead. Mana should be flat, as it doesn't really matter if you have 100 more late game because you will have 3000.
I think
Greater Quintessence of Movement Speed is good on Ryze, as he has low mobility.
Greater Quintessence of Mana is also a good choice, as it makes him stronger during lane. I prefer using 2
Greater Quintessence of Movement Speed and 1
Greater Quintessence of Mana, but you can try combinations of both out and see what works best for you.
If you don't want to buy all these new runes, you can get away with using some old ones that everyone should have. You can run either flat or scaling.
- greater mark of hybrid penetration
Greater Seal of Scaling Armor
Greater Glyph of Mana
- 2
Greater Quintessence of Movement Speed
- 1
Greater Quintessence of Mana
Against AP Champions:
- greater mark of hybrid penetration
Greater Seal of Mana
Greater Glyph of Scaling Magic Resist
- 2
Greater Quintessence of Movement Speed
- 1
Greater Quintessence of Mana
Hybrid Penetration vs Magic Penetration
greater mark of hybrid penetration is good when you are auto harassing, or you have a



Flat vs Scaling
Running scaling resistance is really good if you can get away with it. If you are against a strong early lane, run flat resistance instead. Mana should be flat, as it doesn't really matter if you have 100 more late game because you will have 3000.
Quintessences
I think




On a budget?
If you don't want to buy all these new runes, you can get away with using some old ones that everyone should have. You can run either flat or scaling.
Greater Mark of Magic Penetration
Greater Seal of Armor (against AD),
Greater Seal of Health (against AP)
Greater Glyph of Magic Resist (against AP),
Greater Glyph of Ability Power (against AD)
Greater Quintessence of Ability Power
9/0/21 is a very offensive build. Utility increases your mana from
Expanded Mind
, movement speed from
Fleet of Foot and
Wanderer
, some sustain from
Vampirism
and
Strength of Spirit
, and some gold and utility from the other points.
Runic Affinity
can be swapped out. In Offense,
Butcher
can help last shot early game, and is needed for
Feast, which helps Ryze sustain a little early. The points in
Mental Force
and
Arcane Mastery can be put in either
Brute Force
and
Martial Mastery
, or put into the defense or utility tree.
0/9/21 is a good option.
9/21/0 and 0/21/9 are both good alternatives and very safe.












0/9/21 is a good option.
9/21/0 and 0/21/9 are both good alternatives and very safe.

"Is this URF?"
After 5 ability casts, Ryze gains a shield scaling off his maximum mana (This means he gets TANKY AND DAMAGE when you build mana). While this shield is active, your abilities will reduce their CDR by the amount of your


"I missed?!?!?"
Ryze's main source of damage, which is why it is maxed first. His



"I got this tattoo in Rune Prison"
Ryze's


"Bouncy Bouncy!"
His E now bounces off targets again and shreds a percentage of their magic resistance. Using this on someone grouped either near their team or in the middle of a minion wave is the best way to get its maximum damage.

"Good mother of CDR"
Max rank,



Note: Cooldown reduction isn't that important to Ryze anymore, as he will get 30% for free at level 16 from
Desperate Power. Cooldown reduction is only needed for the early game.
Look at the top for info for starting items.
Rush
Tear of the Goddess, get
Boots, then get
Rod of Ages, and then buy items depending on who you are playing against.
There are 2 main ways to build Ryze: Caster and Auto Bruiser. The easier and currently stronger way is caster, as you won't have much time to auto in between casting now. The auto build still works though and has some perks.
Example of each:
Caster:
Standard Build. It is stronger in team fights and may provide higher damage output or other needed items.
Auto Bruiser: (Uses
Muramana and/or
Iceborn Gauntlet)
Strong with split pushing and provides some physical damage so it is harder to build resist against you.

Starting Items
Look at the top for info for starting items.
Build Path
Rush



Core Items
Archangel's Staff: All stats are very good on Ryze.
Rod of Ages: All around very good stats and sustain during lane from the passive.
Boots: Upgrade into
Sorcerer's Shoes,
Ninja Tabi, or
Mercury's Treads
Common Items
Manamune: Strong damage and good pushing. Works well paired with an
Iceborn Gauntlet.
Iceborn Gauntlet: Extra CC, armor, mana, and pushing.
Frozen Heart: Lots of armor, and the auto slow is good against ADCs. Wasted CDR late game.
Banshee's Veil: Spellshield is really good. This allows Ryze to get close to enemies without getting stopped by CC instantly. Normally taken
Spirit Visage: Has good sustain with
Desperate Power
Turbo Chemtank: Really strong team fighting item.
Situational Items
Zhonya's Hourglass: Good armor item. Is good against assassins, really strong burst, and focus.
Abyssal Mask: Good when you have other AP on your team.
Void Staff: Great damage for Ryze.
Will of the Ancients: Good sustain added with
Desperate Power.
Luden's Tempest: This is my personal pleasure. It synergizes amazingly with
Arcane Mastery. Very high damage output at the cost of defense.
There are 2 main ways to build Ryze: Caster and Auto Bruiser. The easier and currently stronger way is caster, as you won't have much time to auto in between casting now. The auto build still works though and has some perks.
Example of each:
Caster:






Standard Build. It is stronger in team fights and may provide higher damage output or other needed items.
Auto Bruiser: (Uses








Strong with split pushing and provides some physical damage so it is harder to build resist against you.

For mid lane, you can take






Note: Jungle with Ryze is fairly difficult and he is stronger in lane, so play this with caution. Make sure you take

For Jungle, take smite and buy a




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