This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes: RUNES
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Teleport
Items
Ability Order Skill Path
Deathbringer Stance (PASSIVE)
Aatrox Passive Ability
Threats & Synergies
Garen
Garen’s spinning ability does more damage if you stay alone, so try to fight him inside of your minions. Try to attack him when his HP bar is low to prevent his Passive to regenerate him.
Volibear
Volibear
Champion Build Guide
My name is Max Dixon and i'm League of Legends content creator. I started to play LoL in 2016. My highest ELO at the moment is 💎Diamond 1 (soloQ) and 💎Diamond 4 (flexQ) on EU-West server. I've got three times to Diamond in different season and now I'm more focused on creating guides and videos with reviews of the strongest players in the world, growing my channel by sharing my experience and training new champions for the marathone to Master+ in the future.
I also want to invite you to subscribe to my YouTube channel where I'm going to make League of Legends content:
https://www.youtube.com/@TheGamedictedCapy-ve7jg/videos
I would be very happy to build my first audience with 1000+ subscribers and start streaming😊
I hope this guide will help you to improve your champion's understanding so it would be more fun to play!
Let me know in the comments section if you find any mistakes or outdated information so I could fix it! Thanks in advance!
Have a nice reading! 📖🤓

-

- Good mobility and CC for a bruiser.
- Great sustain.
-

- Huge snowball potential.
CONS:
- Hard to master.
- Can be outscaled by many champions.
- Mediocre late game.
- Hard to play from behind.
- Item dependent champion.






THE DARKIN BLADE is the main combat skill of



INFERNAL CHAINS on the one hand, the ability allows you to inflict good damage and control the enemy, pulling him to the center, but unfortunately it’s quite difficult to do. The reason is that after using the ability, the enemy should be in the zone during 1.5 seconds, and this is actually a lot of time. It’s good to use this ability in combination with some other control skills of your teammates. Firstly your ally uses something like stun and right after that you apply










MORE OF MY VIDEOS ARE HERE: https://www.youtube.com/@TheGamedictedCapy-ve7jg/videos



























This rune gives your champion good amount of damage and some sustain, especially in extended fights. The rune fits better for melee champions since it's twice faster to stack it up and it scales well into the late game.

This rune is perfect in team fights since you can get a lot of extra healing and also to earn some additional amount of money that can help your champion to take a slight gold lead and to enable you to be one step ahead in items. This rune saves champions quite often in situations when they would be rather be dead after the last hit by enemy tower.

The rune can help you against teams with lots of crowd control abilities like stuns, slows, roots etc. Thats why its going to be harder for them to disable your champion for long period of time.

The rune increases your damage when the amount of HP of your champion is low. The rune is better than alternatives



This rune can be a good choice against teams or champions with lots of burst damage like






The shields and healing by your or to your champion are 5% to 10% stronger due-to this rune.


Flash is the most frequent choice of all players in League of Legends. Such popularity of the spell is caused by the fact that




Teleport is mainly used to minimize laning downtime after










Ignite provides players an offensive utility and damage spell that scales with level. A well-placed healing reduction debuff from














MID GAME
This is probably the best period of the game for

LATE GAME
Stay with your team in the late game. Avoid splitting if you have no


In ancient times, long before desert sands swallowed the empire, a mighty champion of Shurima was brought before the Sun Disc to become the avatar for a now forgotten celestial ideal. Remade as one of the Ascended, his wings were the golden light of dawn, and his armor sparkled like a constellation of hope from beyond the great veil.


But no one predicted the extent of the horrors that the rebels would unleash—the Void quickly overwhelmed its Icathian masters, and began the grinding annihilation of all life it encountered.
After many years of desperate battle, Aatrox and his brethren finally halted the Void’s perverse advance, and seared the largest rifts shut. But the surviving Ascended, the self-described Sunborn, had been forever changed by what they had encountered. Though Shurima had triumphed, they all had lost something in their victory... even noble Aatrox.
And in time, Shurima fell, as all empires must.
Without any monarch to defend, or the existential threat of the Void to test them,

Fearing that these fallen Ascended were as dangerous to Runeterra’s survival as the Void incursions had been, the Targonians intervened. It is said that the Aspect of Twilight gave mortals the knowledge to trap the darkin, and the newly reborn Aspect of War united many in fighting back against them. Never fearing any foe,

The weapon was a prison, sealing his consciousness in suffocating, eternal darkness, robbing him even of the ability to die. For centuries, he strained against this hellish confinement... until some nameless mortal was foolish enough to try and wield the blade once more.

In the years that followed,



Raging against this injustice, he arrived at a solution that could only be born of a prisoner’s desperation. If he could not destroy the blade or free himself, then he would embrace oblivion instead.
Now,

You must be logged in to comment. Please login or register.