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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Way of the Wanderer (PASSIVE)
Yasuo Passive Ability
Introduction
This guide shows how I believe

Also, I have played more than 30-40 games on Yasuo. Albeit like 80% of them were on PBE. (Public Beta Environment)





Reasoning behind the runes:
Get high amount of flat AD from the


-
1. Stronger Early game so you can establish dominance in lane
2. Easier to last hit minions.
The armor runes are pretty self-explanatory. Gives some much-needed early armor and trading power. Stay with flat AD runes even if you have an enemy AP laner, because majority of early damage in lane will still be physical.
Scaling MR runes are good because you don't need the early MR if you are against a physical damage champion. Protects you against those bursty AP mids later on. (assuming you are in top lane)

Other Runes:


If you don't think you will have any problem with early game trades or csing, you can swap out the

Ignite is the current go-to mastery on top and mid laners. Deals true damage, lowers healing/life steal effects. This, combined with your skill set, will mean that the enemy laner will always have to be wary about your damage output. |
I feel like this is a must need on 90% of the champs out there. Good for escaping, engaging, and just good in general. Strong summoner spell unless it is ever nerfed which it probably won't be. |
Other useful Summoner Spells




These are the masteries I feel are best on Yasuo, and an explanation why on each.
Offensive Tree













Defensive Tree







Other choices for masteries:










Basically:
Max

Max

Max

As with all other champions ultimate, level up your ultimate,















Defensive Items









Boots




Trinket


Play aggressively, unless it is an early game god (Riven, Renekton) poking at them whenever they are in range of

You can dash through an enemy minion with


Make sure to not shove too much, as the enemy jungler will probably make you pay for doing so.
When you get into lane, try and get a subtle level two advantage, and when you do, use Control + E to level up your dash quickly and try and capitalize on the advantage by dashing to them and hitting them. You can gain this level two advantage by adding 1 extra hit on a minion. For example, walk into lane and hit a minion first, then again. If they hit a minion, hit one again. This will ensure that you will hit level 2 before they do. When you do, they will either back away because of the level advantage or die/almost die from trying to fight a level 2 with level 1 stats.
If the enemy laner does get low but decides to stay, call your jungler over and take advantage of the situation.
If you are winning lane and it is getting to the point where you can quickly kill all of the minions, you can elect to play as normal or shove hard and then go for other objectives on the map while the enemy is stuck csing at his tower. If you are top lane, you can go and take golems or the white jungle camp. If you are mid, you can take your wraiths, or if you are really daring, go for the other team's wraiths. However, you should use your trinket to ward well to prevent becoming a feast for the enemy team.
If you are having trouble in lane, try and farm well with dashes and Qs. Remember, you can spam your spells all you want because they do not cost anything. If you are still having trouble, maybe call (politely) your jungler over to help you.
Remember, its ok to play cautious, but never play scared. Just keep in the back of your mind how much damage out put the enemy has compared to your own and use that to make practical decisions.
Make sure to keep an eye out for a good wall placement. If you can see where the enemy ADC is just place a wall in front of them and laugh as their basic attacks get swallowed up by your anti-projectile wall of air.
Have fun playing Yasuo! I hope the guide helps.
Feel free to leave advice on how to make the guide better or if I should think about changing parts of it. I will be updating this guide at regular intervals! (Probably daily)
I'll add on to the guide and make it better looking in the future, I'm really sorry, but right now I'm trying to find internships and do college work and stuffs T_T
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This reader practiced with the build for a few times, and his practice led him to a 26/6 game!

Darkest Cara found his own sweet spot with Yasuo!

Trigrexx has also improved his yasuo abilities!

Unseen Haze got a penta in one of his first Yasuo games! Also, nice scores.

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