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Choose Champion Build:
Spells:
Teleport
Flash
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Things To Note Before Reading Guide Or Using Build
-Builds are (in order) Hybrid, AD, AP, Armor Shredder/Sniper, Dominion, Hybrid 2
-You Should have higher ability power when you finish build in a game due to Archangel's and Rabadon's.
-Ezreal depends on skillshots. Like

-Ezreal is a very fun champ and i main him. Some may not approve with my usual build (hybrid) so i added AP and AD builds i use for ezreal.
-If you play AP ezreal, Lich bane is a MUST, his Q


Hello, welcome to my Ezreal guide.
In this guide, i will explain items, runes, masteries, and gameplay styles i use with ezreal. Ezreal is known as a AD or a AP carry. But most importantly, a hybrid. Ezreal is more viable in normal play than ranked, due to the fact people are usually smarter and ezreal makes a pretty efficient AD carry and with swift fingers and keen eyes, he can easily be fed early game.
Ezreal is used as a AD carry in high ELO rank games. Usual core items for a high elo Ezreal user are a Trinity Force



Playing

This item increases the damage of ezreal's Q and provides some nice mana and AP.


PROS
-Great Kiting
-Amazing Early Game
-High Burst
-Very Fun
-No Wrong Way To Build Him
-Very good at 1v1s
-Global Ultimate
-Built in flash
-Attack speed Debuff
-Passive increases Ezreal's attack speed
-Ultimate i very useful in teamfights
If You Mid Lane You Are Superior Against, You Can Either Kite Them Well OR Have Higher Burst:

















CONS
-Very Squishy
-Slow Base Move Speed
-No Form Of CC
-Hard To Use
-Late Game Gets A Little Rusty
If You Mid Lane, These Characters Can Counter You Easily, But Doesn't Mean You Can't Own Them:


















OK spells



BAD SPELLS


AD-Arm Pen. Attack Speed and Mana Regen all help with Ezreal's Q and passive
AP-Magic Pen, Cooldown and Mana Regen.
Dominion-Try to focus like AD runes, but add swiftness quints.
Armor Shredder-Like AD, But Quints are Arm Pen.
Hybrid




AD




AP




-On The Move-
Deciding what boots you take can be very game changing. Depending on your team comp, your role, and your enemy team, you will need to decide what boots are for you.

Personally, i love these boots. I use them nearly on every character. These can be used if your having difficulties being faster than your enemies to kite.

Typical choice for the AD carry Ezreal. Gives a 25% attack speed bonus.

Possibly one of the most useful sets of boots in the game. 25 Magic Resist and 35 Tenacity will keep you away from a high Mage/CC team. Positioning is your friend with these.

Typical choice for the AP carry Ezreal. Gives 20 magic penetration.
-Self Defense-
Choosing your defensive item depends on the enemy team composition. If your building hybrid you most likely wont have room for this. Mercury tread's






Janna


AP carry ezreal will be put into mid in ranked, but be warned as your team may not appreciate your style of play. AP ezreal was killed a long time ago, even though he is viable, ranked teams usually don't like to see him.
Playing hybrid ezreal is usually for fun, try using hybrid in normals. You can take any lane. I would not try hybrid ezreal unless your team is prepared for it and you have a good stand against the other team.
Farming with Mystic Shot


AP ezreal has no form of farming. You have been warned.
Don't save Trueshot Barrage

Use Mystic Shot


Using clairvoyance


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