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Recommended Items
Runes: TANK
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Smite
Items
Ability Order STANDARD
Cursed Touch (PASSIVE)
Amumu Passive Ability
Threats & Synergies
Olaf
As Amumu you want to immobilize people, so his R counters you a lot.
Also he has the DPS to bring you down and at the same time the healing to survive any kind of damage you throw at him.
Champion Build Guide
PROS
+ Lots of CC.
+ Great counter to AD and/or AS reliant champions.
+ Very fun to play.
+ Very tanky.
+ Hard engage with Q

+ Can turn the winning side at team fights with his R

+ Low ban rate.
CONS
- Consumes a lot of mana especially early with his W

- Low damage output without AP making him very team reliant.
- Weak for invades and duels.
- Immobile.
- Huge cooldowns.
- Bad early game.
Tank
Aftershock
Every time you immobilize an enemy gives you a bit more damage and a good amount of armor and magic resist. Thus helping with the damage output and at the same time keeping you safe with the extra resistances.
Font of Life
It is a good option in ganks and also teamfights. When immobilizing an enemy they get marked and when an ally damages them they recover some health scaling with your max health. Even though the effects seem minimal, the numbers add up and in the end it offers a lot of survivability.
Conditioning
It is very strong after the effects proc. It boosts your resistances a lot by adding onto your tankines and helps you be more effective when peeling for your carries. Nothing is more scary than an unkillable sad mummy with tons of cc wrecking your team.
Overgrowth
This rune, increases your max health. Every 8 monsters or minions that die near you you get 3 maximum health and at 120 stacks you gain a +3,5% max health enabling you to soak more damage.
Cheap Shot
When you damage an immobilized enemy you deal a portion of true damage to them. Since 
Ultimate Hunter
It is the reason we chose 

AP
Electrocute
It is very easy to proc with 

Cheap Shot
See above.
Eyeball Collection
Offers great scaling with some more AP since you are aiming for a burst build. Make sure to gank early to start getting stacks and increasing your damage.
Ultimate Hunter
See above.
Transcendence
A rune providing ability haste because 
Waterwalking
Not only provides movement speed in the river but also AP making the securing of 

Flash
You can't replace flash unlike some other junglers. That is because, except the utility it offers, it is used with








Smite
Pretty standard for every jungler and essential to speed up your clear, be more healthy in the jungle and secure objectives like



Chilling Smite
If your team's champions are weak in the early game or the enemy jungler is very aggressive you want to choose this one to be able to gank often and help them but also counter-jungle when you see the opportunity. The extra CC it provides is really good in ganks and also it boosts your mobility to catch up to your opponents. Also if the enemy has lots of mobility, you can use


Challenging Smite
When you are about to duel a lot or when facing high burst champs, this is your go to. It reduces their damage, ruining their burst. It reveals them and also deals true damage to them. But if the enemy have no duelers you can choose




















His Q







His W










When ganking for god's sake SAVE your Q



Powerfarm and get as much exp as possible early on so you can get your R

When you use R






Always check for enemies who shove waves into your tower when your laners are missing (dead or recalling). These minions are wasted and why not take advantage of some free gold and exp.
Do not force ganks except if you really need to (for example, placing a rift and getting the gold from the plates). You mainly want to powerfarm but do not think ganks of a way to mess up your clear and disdain them. You maybe get a kill or if not, you will get exp for sure and some gold that you will tax from the lane minions. Usually if you do not get the kill get some minions but if you do get the kill it would be better to not touch any of them (unless your laner asks to) to prevent them from tilting.
If you get ahead of the enemy jungler you can start counter-jungling even without him revealing themselves. You will have level advantage and thus stronger smite to steal away camps. Or you can just 1v1 them in their own jungle and make them go AFK after. But be very careful about lane priority since getting collapsed and shut down can be detrimental. So do not get cocky.
You can easily burst down


When counter jungling try to place some form of vision really deep into the jungle to be able to keep track of the enemy jungler, while protecting your team and giving you the opportunity to spot him and make some sort of play around the map either is an objective, a dive or even a simple gank.





Another strength is his tankiness, so champions like

Another way to counter


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