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Choose Champion Build:
Spells:
Ignite
Ghost
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
1.Introduction&Lore
Welcome,I'm NeshkeBGD,and I proudly present this
If you wanna join in a game or two,you can find me on those two accounts:
-NeshkeBGD;
-United Duo(name does not mean everything,I play solo).
Remember,I play on EU Nordic&East server.

Let's talk about

We will hear something about
During the chaos of the Rune Wars, an enormous runestone was lost deep within the Plague Jungles. It remained there, untouched for centuries, emanating a potent magic which infused nearby wildlife with sentience and vitality. A group of monkeys who were particularly empowered by it came to worship the stone, and their leader - a wise sage - became convinced that he could harness its power to make the monkeys immortal. He performed an elaborate ritual, but things didn't go as he expected. The runestone was destroyed, and instead of granting immortality, it produced Kong, a monkey who carried in his heart the strength and power it had contained. Kong was driven by an unquenchable desire for greatness. He sought out every beast and monster the Plague Jungles could offer, eager to find a worthy opponent, but none offered the challenge he craved. He asked the sage for advice, and learned about a legend of hairless monkeys to the north who, with wits and might, had bent the world to their will.
Wukong left, journeying north, determined to discover if the legend was true. He crossed the Southern Wastes and then the Great Barrier. On his way, he happened upon
"Only in combat do you learn who you truly are."
Well,this may look like a short guide,but it isn't so better get reading.
Pros:
+Very smart monkey!
+Has insane burst damage.
+Armor penetration within his ability.
+Can trick ultimates such as
+Nice passive in team fights.
+Knock up-speed up ultimate.
+Can always use S juke(<3).
+Increase AS when using E.
Cons:
-Most people are greedy when using ultimate,so they don't save it for multiple enemies(I said most,not all).
-Pretty poor until he gets ulti or
-Most dudes build PD on him and such AD carry items(I hate that).
-Uses a stick to fight,lol?
-Monkey outside the jungle,huh WTF?
OLD MASTERIES
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We will now show our Defense masteries:
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Now,with all the explanation,we can now proceed to see how do masteries look all together in one place:

Not used masteries:

Used Masteries:
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As a normal dude,I will set masteries once again here after explanation why is it useful or not useful on
NEW MASTERIES

Wukong's armor and magic resistance are increased by 4/6/8 for each nearby enemy champion.
Let's say that

Wukong's next attack, within 5 seconds, will deal 30 / 60 / 90 / 120 / 150 (+1.1 per attack damage) physical damage and will reduce the enemy's armor by 30% for 3 seconds.
So,let's say that this is an ability that will deal bonus damage and reduce enemy's armor by 30%.Note that ARMOR PENETRATION DOES NOT INCREASE WITH LEVELING UP.THIS ABILITY WILL RESET YOUR AUTO-ATTACK TIMES SO YOU CAN GET THAT ˝FREE˝ ATTACK.

Wukong becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy that doesn't attack or move on the place he activated it. The decoy will deal 70 / 115 / 160 / 205 / 250 (+60% of ability power) magic damage to nearby enemies after 1.5 seconds.
Ok,this is the ability that makes

Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing 60 / 105 / 150 / 195 / 240 (+0.8 per bonus attack damage) physical damage to each enemy struck. He also gains a 30 / 35 / 40 / 45 / 50% attack speed bonus for 4 seconds after using this skill.
So,we'll say this is on-target dash that will also damage two enemies near.

Wukong's staff grows outward and he spins it around for up to 4 seconds, dealing 20 / 110 / 200 (+1.2 per attack damage) damage every second and knocking up enemies once per cast. Wukong gains an additional 5% movement speed bonus every half second for the duration of the spell, with the bonus disappearing once he stops spinning. Wukong cannot attack or use other abilities while Cyclone is on, but he can deactivate it at any time.
Finally,this is
- greater mark of desolation-Will give me a bit of early armor penetration.
So,it's something like this: 1.66*9=14.94 armor penetration early game.
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So,it's something like this: 1.41*9=12.69 armor early game.
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So,it's something like this: (0.15*18)*9=2.7*9=24.3 magic resistance at level 18.
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So,it's something like this: 26*3=78 health at the beginning of the game(and if you combine amount of HP from runes and amount of HP from masteries,it's more than 100 HP at the beginning).
Runes
Good Choices

- 
- Although many would say it is stupid to get 
- I know this is a very viable choice to pick if you are heading solo top,because you can recall and go to lane if necessary.
Maybe

- Hmph,this is not my favorite to pick,but that is useful when you play ranked game,and you see that enemy team has a lot of CC,this is a great thing to have.
- Not the best thing either.Somebody maybe more likes 
Nooooooooo
-Ummmmm,no,that is your support's job!
-He does not need this.
Ok,I believe this is unique chapter name,and I guess nobody has it.I will explain all mz items and how do they work together.

Those are much needed boots due to tenacity and a small boost in magic resistance.
Well,this is one of main items 
Ok,this is one useful thing to build on 
This is very useful to built on Don't think on building

Alright,this is,if you ask me,a must have item on every fighter champion because it gives you armor and damage which stacks with HP.
Well,this is not everybody's favorite item,but I like it because it gives you damage and life steal and even more damage and life steal because of passive.This life steal is stacking very nice with 
Item Sequence
Well,I will tell just about boots choice.
Boots
Well,there is not too much to say.It is either

Start game
In this part of the chapter I count that you've got almost all the last hits.
I will feature a guide for novices.
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+3x
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+5
.You can use any of these choices,it is viable.

First return
Now you should already be able to get
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philosopher's stone
As I explained first build,I will also explain this novice build.You will get nice HP,HP and mana regeneration and the bonus in that you get 10 gold every 10 seconds which can be useful.
Also,you only need recipe for boots now,and you have GP10 so it will be easier.

Second return
Now,you should be able to get
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or
philosopher's stone
Now we have

Early-Mid game
Farming slowly,team fights are about to begin.
If you are doing descent you would have these items.
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or
Now we have

Mid game
We continue progressing through the game,and you should have following items.
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At this moment we have

Late game
Game is coming to an end,you are winning(maybe not) and you have all the items you planed to buy.
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We have all items we wanted to buy,we are very tanky and strong.We are speed oriented(I mean

Well,I don't say that the second build I just said should be used,that is for novices,but if you like it,give it a try,it's not bad at all.You may think how I get more items in the second build and you think it is much more expensive,eh?No,second build is a way cheaper than the first one.And I prefer to use

This is very useful item to build.It could be build from
and
.The stats it gives you simply are quite needed,and it wouldn't be bad to build this.
This is very useful item.It is like,let's say a bro item to wriggles.Both gives damage,wrigles gives armor and life steal and maw gives shield and magic resist.It is great to have them both.
This is also a great item,many would prefer to get it instead of 
Well,this is a good choice because it gives you everything you need-damage,CDR,attack and movement speed,armor penetration and critical strike chance(strike chance is not so important).
If you ask me,this is great choice to get.Damage,HP regeneration,mana regeneration and a bit of splash damage.
This is quite interesting one.It could benefit you and it could not.This is not too reliable item.If you wanna get this item,you mustn't die.This is good item because on 20 stacks you get 820 HP and 15% less damage for only 1275 gold.
This is such a great item to build.It gives you much armor,a bit of HP,HP regen,nice active and passive.
This is a obvious item.Armor,magic resistance and revive.
Again a great item to build.Grants HUGE HP regeneration(40 HP regen+your current regen+1.75 max HP every second) and magic resistance and movement speed.
Great item overall,gives you mana,armor,CDR and great passive slow.
Well,this may look stupid,but it has a purpose.You will be able to endure opponents attacks and spells,and damaging them by standing next to them.Always follow them and you will see how much damage will you deal.You will have nice HP,nice armor,nice damage output,nice magic resistance,and nice HP regen.And on top of that,you have passive slow for both attack and movement speed+tenacity.
Well,this is one classic DPS kind.You will get the ˝bro items˝(
philosopher's stone
Ok,now this is not quite my build.It is from my friend(LoLmAsTeR11).He told me this and I said I will put it on MobaFire,so now I'm doing just that.If you have time try all 5 of those builds(including this 3 and two of those builds I mentioned in ˝My item synergy˝ chapter).
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Special thanks to
Also special thanks to jhoijhoi and Matt for coding.







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