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Shyvana Build Guide by Kireas

Jungle Kireas Shyvana Builds

Jungle Kireas Shyvana Builds

Updated on November 7, 2023
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League of Legends Build Guide Author Kireas Build Guide By Kireas 39 9 109,474 Views 1 Comments
39 9 109,474 Views 1 Comments League of Legends Build Guide Author Kireas Shyvana Build Guide By Kireas Updated on November 7, 2023
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Choose Champion Build:

  • LoL Champion: Shyvana
    Carry AD (Skirmisher)
  • LoL Champion: Shyvana
    Full AP (Mage)
  • LoL Champion: Shyvana
    Bruiser AP (Juggernaut)

Runes:

1 2
Precision
Lethal Tempo
Triumph
Legend: Alacrity
Coup de Grace

Domination
Ghost Poro
Ingenious Hunter
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

LoL Summoner Spell: Ghost

Ghost

LoL Summoner Spell: Gustwalker Smite

Gustwalker Smite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Kireas Shyvana Builds

By Kireas
Intro
This is a guide on how I play Shyvana. It's based on my understanding, what I've tested and what I've learned from others about the game and how to play Shyvana. Feel free to take whatever you want from here.
About Shyvana
Shyvana is a carry jungler that can play as three different classes depending on how you build her, Skirmisher, Mage and Juggernaut. Regardless of the build, Shyvana is a champion who wants to be protagonist, she's a snowball champion, you need to focus on getting resources and carry the game. Shyvana is good at farming, rushing objectives, counterjungling and counterganking, but her ganks are bad, she has no cc and only W ms and R's dash for mobility. She has also no defensive abilities other than her R. Q, W and E are full damage oriented. Shyvana is a melee dps champion, with on-hits, has a decent melee burst combo and a ranged aoe burst if going ap.
Abilities
Shyvana's Q is a double aa with aa reset, combined with the on-hits it allows her to burst enemies.
Shyvana's W damage has more impact in early game. Sometimes is better to save it for when you need the movement speed more.
Shyvana's E on-hit is a really important source of dps. But it's not always necessary. Sometimes it's better to save it for a better target or for when it's easier to hit, when you are closer to the enemy or he's cced.
Fire balls have a great base damage in early game if you max E, but it isn't a decent source of damage in late game if you don't buy ap.
Shyvana's R is her only defensive ability and her only dash, sometimes it's better to keep it to put you out of danger or to close distance after the enemy flashes away, for example.
You need to attack to gain fury faster, having R for fights makes a big difference.
About the builds
Carry ad Shyvana works as a skirmisher, a melee carry with a more aggressive and fierce style. Ad Shyv has high dps and a good burst power with the full combo (aa+Q with E mark), she can outdps most champions, but, unlike other skirmishers, Shyvana has no defensive abilities, you are glasscannon until buying defensive items, so you need to care about how and when to enter fights. Ad Shyv is more focused on winning the jungle matchup compared to the other builds. With this build, Shyvana has much better duels, and is faster at farming and rushing objectives.

Full ap Shyvana works as an artillery mage with melee burst and melee dps (Q and on-hits). She has a more sudden, explosive, devastating style, she wants to stay safe while making the enemy healthbars dissapear with fireballs. Ap Shyv is great for teamfights. She is also a good splitpusher and better at destroying towers with this build. Ap Shyvana cares about efficiency, you want to accumulate gold and experience, and use it to deal more damage in dragon form and carry the game. With this build you are more R dependent, try to play safe without R.

Ap bruiser Shyvana works as a Juggernaut, a tankier fighter who wants to fight over the enemies. This build has a more slow and relentless style. This build is great fot forcing fights in early game, taking advantage of the tankiness from the items added to the base damage of Shyvana's abilities. Burst champions can't kill you and you can kill them. This build is strong for dives, with Iceborn Gauntlet you can tank towers and kill enemies without much risk.
How to choose build
In champion select, I try to visualize if the game is going to be good to play the winconditions of each build. I care about how teamfights will be, how good each build is against the enemy champions (in fights and macro), lane volatility, lane prio, laners gank setup, if lanes are good to play proactively, I look if my team will need more dps, more teamfight power or something more tanky, and if my team needs magic damage, but I don't think that's necessary if the enemy team doesn't have armor stacking champions.
That being said, it's not necessary to choose the best build for each game to win, it helps, and some games can be very rough for some builds, but usually you should be able to carry regardless of which build you choose.
Threats and synergies
Winconditions
Ganks
Teamfights
Combos
How to play when behind
How to play when all lanes are losing
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