Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
-
Pentakill Build - Primary
-
I WAS IN ALPHA!
-
Assassin Master Yi - Primary
-
Tank Shredder
Recommended Items
Runes:
Precision
Resolve
Spells:
Teleport
Flash
Items
Ability Order
Double Strike (PASSIVE)
Master Yi Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Aatrox
Counters you heavily. Far more sustain and damage with CC.
Ideal
Strong
Ok
Low
None


Table of Contents
[1] Introduction | [4] Early Game | |
[2] Statistics | [5] Late Game | |
[3] Objectives | [6] Build/Abilities |




.-.-.-.-.-.-.-.-.-.-Lasoor-.-.-.-.-.-.-.-.-.-.
Have you ever wanted to get a pentakill? Are you tired of having to land skill shots or be good at the game to win? Well I have the answer to your problems! Play Master Yi, the pentakill god! The one and only Yisus! The 1-click AD hyper carry Penta-hoarding god of the rift! Follow this guide and you too will wield the power that is the right mouse button!
Okay that's enough joking for now. In all seriousness this guide will show you how to not just dominate the top lane, but how to snowball into a pentakill monster. A lot of people believe Master Yi is a no-brain champion that requires no skill to play. They are dead wrong, literally every champion requires skill to play. I consider Master Yi to be a beginner level champion, however only in the jungle where he can choose his fights a lot more easily. In top lane things are a lot different. The champions you face in top lane are high sustain, high damage bruisers and tanks for the most part and will crush you if you're not prepared. You're nothing but an annoying pest to them until you get your items. So why do I play him top lane? Here's the way I look at it: it is my opinion that Master Yi is one of the worst junglers in the game. My reason for believing this is simple, I am a jungle main and literally every jungle champion I play as can easily just invade Yi for kills left and right. Master Yi can't do anything to fight back and can't secure objectives. All he can do is gank and farm. This I believe is the reason he falls off in higher elo, because higher elo junglers counter-jungle a lot more. (His recent buff is helping him a bit in higher elo now) Not to mention he is a gold hungry, selfish champion. He needs a lot of gold as quickly as possible to get strong and do what every Master Yi's goal is, get a pentakill. So hoards the kills.
When playing Master Yi top lane you are keeping the jungling slot open for a proper jungler who can give the kills to teammates while still giving your team the late-game hyper carry god that is Master Yi. Once you get skilled at Master Yi you'll be able to dominate most match ups, but this takes time and practice. This guide will make sure you practice the right way.
If you have any questions, concerns, or disagreements please let me know in the comments section and I will respond as swiftly as I can. If you at all found this guide helpful please give it a thumbs up, it would be very appreciated.
Warning!: Side effects may include: Over-confidence, Feeling that you are in fact Yisus, Need to run around yelling "WUJU", Pentakill craze, and Loss of appetite.




I have organized a testing group of 10 people to have them test out my build as well as Top Lane Master Yi guides made by other users to look at the win rates out of 30 games per guide. 2 of these testers were Platinum ranking, 2 of these testers were Gold ranking, 2 of these testers were Silver ranking, and 4 of these testers were Bronze ranking. Here are the results:
Win Rates Out of 30 Games Per Mobafire Guide



(If the guide makers wish me to not mention them or their guides I will respect their wishes)




(If the guide makers wish me to not mention them or their guides I will respect their wishes)
Disclaimer: The testing data shown is not at all conclusive to the qualities of the builds. This data simply shows the results of a small control group's successes with these builds so that readers can be more sure that this guide will give them the best results. My build has been improved a lot during the testing process to give you the final product you see now which is the reason for the higher success rate, more research went into it. The shown percentages have been rounded to the nearest divisible of 5.
Notice: I am looking for screenshots of match history showing 20 games using this build so that I can add it to my data and make sure my build works for more than just the people I tested it with. So please send me them if you can. Only level 30 players please. Also tell me your League rank.



This section will explain the importance and benefits of specific objectives in relation to Master Yi. The objectives are in the following order: Most Important Monster Objectives - Least Important Monster Objectives - Most Important Tower Objectives - Least Important Tower Objectives
![]() |
Rift Herald is the most important objective for Master Yi to secure since it is by his domain(top lane). Rift Herald will help the team push down well-defended towers. Recommended that you take it with your jungler so you have help if the enemy attacks you. Hitting the eye helps do massive damage to it, so always be hitting the eye by hitting its back. |

![]() | Baron Nashor grants a buff to all teammates that allows them to do true damage. Which is really good for Master Yi. It also buffs nearby minions which will help you push. You want to take this objective either when you need the boost in strength just to fight the enemy team or when you are preparing to end the game or massively destroy enemy base. This isn't specifically good for Master Yi, but it is crucial for your team to get it as it often determines which side wins the game. |

![]() | Elder Drake increases the buffs gained from other dragons by 50%. So if your team has a lot of dragon buffs then this is a very important objective. By time it spawns you can normally solo it so just get it whenever you can. It isn't really much of an importance to you unless you have Infernal Drakes, in which case make it a priority. |

![]() |
Infernal Drake increases your damage. Try to get all of them. You have ![]() |

![]() | Mountain Drake is very useful for pushing down towers which is what you'll be doing a lot of. So make sure your team gets this, but don't risk your lane for it. If you're losing lane then it is up to your jungler to secure it. |

![]() | Ocean Drake is nice to have but doesn't really matter to you so don't go out of your way to get it. |

![]() | Cloud Drake makes you faster, good but not at all important. Don't go out of your way to get it. |

Map Legend

Green = Ward Positions
Red = Objective Priorities in Order / Not Including Rift Herald and Dragons




This section will be a compilation of detailed information, tips, and tricks.
In the Early Game as Top Lane Master Yi you should be constantly harassing the enemy. How do you do that? Well it's very simple unless the enemy is ranged. Every time your opponent goes up to hit a minion you hit him. If your opponent gets mad and starts trying to attack you like a monkey then you proceed to orbwalk away. What I mean by that is you hit your enemy the entire time but every time your auto attack is on cooldown you walk toward your turret. There are two goals in doing this. The main goal is having your enemy chase you past your minion wave so that your caster minions begin attacking him. Doing this will often get you an easy early kill if the enemy doesn't back off quickly enough. The second goal in doing this is now your enemy is farther from his turret and closer to yours. So if he tries to run away he now has to cover a greater distance to get to safety. If you do decide to chase for the kill be cautious of his minion wave as well as a potential gank. Save your




If you kill your enemy push out the wave quickly and then recall back to base and get items. Rush

When getting back to lane you only use


When using


Use


Once you hit level 6 get

Pay attention to Rift Herald. As soon as it spawns begin keeping sight on it with wards and Rift Scuttler so the enemy doesn't take it. Try to get it as soon as you can, the herald is very essential to your team.
If there's an Infernal Drake try to secure it. Use

When fighting












In the late game as

When team fighting it is important to know that Master Yi is only Yisus when he isn't locked down by CC. The enemy will likely focus their CC on you which means you can't start the fight when against more than 2 opponents. Which is why many people say your job is to clean up the enemies. Basically what you should do is stay around your team and wait for the fight to start, once it starts and you see abilities flying around it is time for you to make a choice of who to target. You should target the enemy's high damage champions. Those are normally Mages, Fighters, and Marksman. Kill them quickly and use



Master Yi is a great split pusher because how you build him. You're building high damage, high attack speed, and high life steal. So naturally that combined with



Along with those two jobs you should also be focused on making sure your team gets baron. That should be everyone's job but a lot of times your team won't prioritize it.



RUNES

![]() |
![]() Your ultimate, your passive, and the fact you hoard attack speed items. After 3 hits on an enemy you deal a burst of damage and then continually hitting the enemy after take does more damage. On a champion that needs 3-6 hits to kill most enemies by late game, this is insanely strong on Master Yi. The alternative to this is ![]() ![]() |

![]() |
![]() |


![]() |
![]() |

![]() |
![]() |

![]() |
YOU MEAN TO TELL ME THERE'S ANOTHER RUNE THAT GIVES TENACITY!? Hell yeah we're taking ![]() |

ITEMS

![]() |
![]() ![]() ![]() |

![]() |
![]() ![]() ![]() |

![]() |
![]() ![]() |

![]() |
![]() |

![]() |
![]() ability to pass through minions while near enemies, attack speed, and crit. It is very important that you get this item quickly, because once you have it your attack speed is covered and you can now focus on damage, crit, and life steal. |

![]() |
![]() |

![]() |
![]() ![]() |

![]() |
![]() ![]() |

![]() |
![]() ![]() |

![]() |
![]() ![]() ![]() |

![]() |
![]() But the main reason I get this item is when you can easily tell that the enemy is saving everything just for you in a fight, that's when this item comes in handy. You take the fall for your team then you get right back up and finish the enemies off. |

![]() |
![]() ![]() ![]() ![]() ![]() ![]() |

![]() |
![]() |

ABILITIES





![]() |
This ability turns you into Yisus. Its passive reduces the cooldowns of other abilities when you kill or assist and its active gives you a speed boost, immunity to slows, attack speed, and its duration increases each time you kill or assist. This is your Pentakill button late game. Once you have ![]() |
![]() |

That's it for the guide. Please let me know in the comments section what you think and if you found it helpful give it a thumbs up. Master Yi Jungle guide coming soon.
You must be logged in to comment. Please login or register.