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Spells:
Clarity
Flash
Ability Order
Pix, Faerie Companion (PASSIVE)
Lulu Passive Ability
Introduction

This is mostly an offensive build for Lulu even though she is a support character. Every champion can be played offensively, Lulu is no exception.
This guide isn't aimed at ranked play so it will be a very noob-friendly guide which will work fine without runes, might have a little problem without any mastery points but as long as you're over level 20 you should be fine. This is my first published guide but I have a lot of drafts that might be published at a later time. Too many guides here are too "advanced" for newer players where it's totally normal with 4 ad carries in a normal blind game.
If anyone wondered, the name of the build is from Final Fantasy IX, she reminds me of the little black mage there except she's a lot happier.
26/3: Fixed some typo's here and there and expanded the masteries section.
24/3: added runes and edited some minor stuff.
Published 23rd march 2012.
Thanks to JhoiJhoi for her How to make a guide guide!
24/3: added runes and edited some minor stuff.
Published 23rd march 2012.
Thanks to JhoiJhoi for her How to make a guide guide!
Pros
- Is an awesome support even when built offensive.
- Good CC.
- Your autoattacks hit FOUR times. You one and pix three with
Pix, Faerie Companion
- Has a huge heal with ulti
Wild Growth
- The combination of a right timed
Help, Pix! and
Glitterlance can secure you a kill on a fleeing champion.
- Good escaping possibilities for you or an ally.
- Good lane sustain with the right items.
- Polymorphs enemies.
- Rides her staff like a witch when using
Whimsy on yourself.
- Good damage even without lots of ap.
Cons
- VERY Mana hungry.
- Squishy, especially early game.
- A bit slow without constant use of
Whimsy.
- A bit hard to aim with
Glitterlance.
- Easy to hit the wrong target(s) with
Whimsy and
Help, Pix!.
Both good and bad
- Pixs autoattacks is blocked by enemies in the way. This makes it easier to farm and push but harder to harrass well.
I usually put
Heal or
Clarity and
Flash on Lulu. The heal is for semi-supporting and lasting longer in lane, and who doesn't love to piss off enemies with heal? Clarity is because Lulu is mana hungry through the whole game. I've had to go back even late game because of empty mana. Flash is for escaping and catching up with fleeing enemies.
Clairvoyance is a viable spell since you're a support but since you're an offensive support you really don't need it that bad, you don't see many
Fiddlesticks with that spell do you?
Cleanse is a really good spell if you can use it. But if you can't use it fast enough the same second you get cc-ed it isn't very useful.
Ghost if you like ghost better than
Flash it might be viable but with your speed from
Whimsy it isn't really needed.
Exhaust might secure you a kill or save your life but I think
Flash is better. You can escape ALL the enemies instead of just slowing and debuffing one.
Ignite If you need just that little extra damage to kill a lucky bastard then get this instead of
Heal/
Clarity but then you will have to play more defensive and not spam your spells.
Surge Maybe you can get EVEN BIGGER with this and your ulti? It's a viable spell but not something I recommend, attack speed and ability power for 12 seconds is nice but you get more from
Heal/
Clarity and
Flash than surge on Lulu. You get that extra ability power from
Whimsy
Teleport Teleport is mostly needed for defending mid lane so you don't lose that tower, but you're not going mid (see laning section). It's viable because you get a lot more control over the map. Needed on the other side of the map? You'll be there in seconds.
Smite You're not a jungler so this is practically useless.
Garrison It's dominion only, this guide is for summoners rift.
Fortify doesn't exist anymore
Rally Wasn't this also removed?
Revive THAT cooldown...
Promote Might be useful for a little more gold and making a siege minion a little hardier but with 2 gold per 10 item it's not needed.



Viable spells

















Not so viable spells






I don't use runes myself because I prefer using my ip on champions for now but after calculating all tier 3 runes for what Lulu needs most (Ability power, mana, mana regeneration and magic penetration), this is what I see as the best runes for Lulu:
Precision
Fleet Footwork
Phase Rush
This means that you will get
Runes




This means that you will get
- 8.5 magic penetration from the marks
- 0.58 mana per 5 seconds at level one (this gets higher every level) and 10.5 mana per second at level 18 from the seals. This might help your mana problems.
- 1.53 ability power at level one and 32.4 ability power at level 18 from the glyphs.
- 12.5 mana at level one and 225 mana at level 18 from the quintessences.
I recommend playing with one or more friends as Lulu since she's a lot more powerful with good communication with your lane partner. Lulu should not go mid in my opinion because of the good support abilities would often go to waste where you could have saved a lane partner who just died with
Miss Fortune as laning partner instead of you.
Lulu goes well with most champions but with someone tanky like
Blitzcrank you will dominate the lane or at least it will be hard to bring down your tower. That being said, your lane partner shouldn't go full tank support because even though you play Lulu offensive, you still won't dish out as much damage as a classic AD carry which usually go with full support champions. An offensive
Blitzcrank has worked well as my lane partner. He grabs them and we burst them down together.
Farming as Lulu is easier than most other champions because you can attack 2 minions at the same time by attacking a minion behind another minion. Pix will attack the closest one with his 3 magic shots (
Pix, Faerie Companion) and you will attack the targeted minion. But don't forget, the most important thing is to LAST HIT, whether that is the minion you are attacking or the one pix is attacking. That might be a problem without practice. Both might die by other hands than yours because of lack of attack speed. (I might be working on an ability power/attack speed/magic penetration guide for Lulu later which is highly based on pixs' attacks)

Lulu goes well with most champions but with someone tanky like


Farming as Lulu is easier than most other champions because you can attack 2 minions at the same time by attacking a minion behind another minion. Pix will attack the closest one with his 3 magic shots (




Use






Another awesome thing with your

When at level 6 Lulu is also a decent towerdiver due to her ulti






Early game
Philosopher's stone(anotherphilosopher's stone OR Kage's lucky pick)
Mid game
Late game
This is why I chose the items I did and some of the items that can be switched out in some situations. The rest of the items I see as viable on Lulu is in the next section.
I start with a
Regrowth Pendant because Lulu is VERY squishy and if harassed she will have to go back too many times, but with Regrowth Pendant you can regenerate the missing hp by tower hugging a little or generally just staying out of range. The other reason for Regrowth Pendant is because it's put into Philosopher's stone early which gives you 5 gold per 10 seconds which actually makes a big difference since you might have problems with farming due to possible harass from ranged units. The whole build is quite expensive so double gold per 10 items is a good idea. Always get philosopher's stone and either another one or kage's lucky pick which you build into
Deathfire Grasp. If you don't want
Deathfire Grasp then sell your stones later or build one into
Eleisa's Miracle. This will unfortunately replace a core item;
Deathfire Grasp. You CAN switch out
Will of the Ancients or
Rylai's Crystal Scepter instead but the spell vamp and slow is in my opinion better on Lulu than CDR and mana regen. You get an even better regen if you get
Eleisa's Miracle.
The
Sorcerer's Shoes is for the magic penetration which makes all of your abilities and pix's autoattacks better. If you need
Mercury's Treads instead and think you don't need Magic penetration early on (Or rush
Void Staff or
Abyssal Mask) then get those boots instead.
Kage's lucky pick comes after that which will get you a lot more gold faster and a decent amount of ap so you can finish your build earlier and do more damage earlier.
To make your sustain better, I go for
Hextech Revolver after that which builds into
Will of the Ancients later. This is a good support item too for team mages because of the awesome aura. Dual Will of the ancients is deadly.
Lulu has a cooldown problem which leaves you useless when you've used all of your abilities in a fight so cooldown reduction is a good idea either from
Frozen Heart,
Morello's Evil Tome or
Deathfire Grasp.
Lulu already has slow from
Glitterlance and
Whimsy but slow on her other abilities makes sure no enemies escape you and the extra hp from
Rylai's Crystal Scepter is also good for sustain, if you also get
Frozen Heart or
Abyssal Mask/
Lich Bane and/or
Mercury's Treads you are a lot less squishy.
I've already covered the rest of the items and
Rabadon's Deathcap is a must on most ap-offensive mages.
Void Staff is for the awesome magic penetration which is a very good item late game.
Philosopher's stone(anotherphilosopher's stone OR Kage's lucky pick)


Mid game



Late game


This is why I chose the items I did and some of the items that can be switched out in some situations. The rest of the items I see as viable on Lulu is in the next section.
I start with a








The




Kage's lucky pick comes after that which will get you a lot more gold faster and a decent amount of ap so you can finish your build earlier and do more damage earlier.
To make your sustain better, I go for


Lulu has a cooldown problem which leaves you useless when you've used all of your abilities in a fight so cooldown reduction is a good idea either from



Lulu already has slow from







I've already covered the rest of the items and


"No item guide is written in stone, always build to counter your enemy" is a popular saying in this community. Some items here can be switched out if you have big problems with the other team.
If their team is very AD-based, switch out
Deathfire Grasp with
Frozen Heart. It has a bit more CDR and armor and base mana instead of mana regen and ability power. You also miss the active on
Deathfire Grasp but you slow down all enemy attack speed by 20%. That can shut down a fed
Ashe.
If the enemy has a very AP-based team, switch out
Void Staff with
Abyssal Mask or
Lich Bane and rush it before
Rylai's Crystal Scepter.
Abyssal Mask is especially good if your team is ap-based.
As mentioned in the cons, Lulu is very slow so
Lich Bane is a good item on her, the only problem is, what to switch out? Could switch
Rabadon's Deathcap but then you'd lose a lot of ap. You would get more attack power with the passive from
Sheen but I don't think that stacks with pix's attacks. Could switch
Void Staff too if you don't need more magic penetration late game.
If you are being targeted and stunned, silence etc. all the time, switch
Sorcerer's Shoes with
Mercury's Treads or upgrade your Philosopher's Stone to
Eleisa's Miracle instead of
Deathfire Grasp. If you don't want to sacrifice any ap then get
Moonflair Spellblade instead of
Deathfire Grasp.
You can also switch
Rylai's Crystal Scepter for a
Rod of Ages if you want more hp, more mana and the passive from catalyst the protector. You won't get the slow and it will take time to get from 60 ap to 80 ap instead of getting it when you've finished
Rylai's Crystal Scepter. It's also about 100 gold cheaper but that won't make much difference, especially not with philosopher's stone and kage's lucky pick.
If you of some reason don't like
Deathfire Grasp, want more mana per second, more CDR and/or started with 2 philosopher's stones then get
Morello's Evil Tome instead, you get a bit more CDR and 12 mana per second instead of 10. That way it gets cheaper, especially if you got 2 philosopher's stones instead of kage's lucky pick.
When to sell Pholosopher's stones:
If you need space or miss just a about 100-200 gold for the
Deathfire Grasp,
Eleisa's Miracle,
Frozen Heart
Morello's Evil Tome etc, then sell one or both of them. Of course, don't sell both of them to buy Eleisa's miracle when one of those build into it. That's like selling your car to afford gas.
If you know of other good optional items on Lulu, write it in the comments and I'll add it if I agree with you.









If their team is very AD-based, switch out





If the enemy has a very AP-based team, switch out






As mentioned in the cons, Lulu is very slow so







If you are being targeted and stunned, silence etc. all the time, switch







You can also switch




If you of some reason don't like


When to sell Pholosopher's stones:
If you need space or miss just a about 100-200 gold for the




If you know of other good optional items on Lulu, write it in the comments and I'll add it if I agree with you.
Thanks for reading, hopefully you found it helpful. I'm always open for constructive criticism and help but please don't downvote or flame before you've tried the build a few times, I won't guarantee your success with this build but it has worked well for me in normal blind games.
If anything is unclear or wrong just post a comment about it and I'll clarify it or fix it.
If anything is unclear or wrong just post a comment about it and I'll clarify it or fix it.
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