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Choose Champion Build:
Spells:
Flash
Smite
Ability Order
Umbra Blades (PASSIVE)
Nocturne Passive Ability
Introduction

Hi, this is my first build on Mobafire and I just want to tell you how I build
|
Pros
+ Can jungle and lane + Can solo and duo lane + Great ganker because of amazing ultimate + Incredible jungler at all elo + Spell shield + Looks awesome + All his abilities can be used defensively |
SPACE |
cons
- Squishy early game - Mana hungry early game - Almost always focused (I recommend u pick the second builds in 5v5, and the first builds in 3v3) |
lane build
offensive tree and taking some defensive masteries for extra health and defenses. Everything is pretty basic. But I will explain why I pick

Jungle build
Utility
Reduces the cooldown of
Reduces the cooldown of your death by 10%. Very useless and might sometimes save the game if you lose a teamfight and need to stop the enemy's advance.
Remember that
This is the main reason I even build into the utility tree. It has been buffed and it enlengthens your buff's by 20%! It enables any jungler to perform more ganks throughout the game.
Defense
Grants 10 gold every time you use
Grants 6 bonus armor. Armor is incredibly important for early jungling. Doesn't need any more explanation.
Provides(didn't use grant this time!) 108 health at level 18. Gives a bit of extra durability
Grants 30 health throughout the game. Very helpful in the first few levels in jungle, but diminishes lategame.
Runes
For runes I go for full armor penetration marks greater mark of desolation.
I normally take full armor seals
I take
Of course just armor pen quintesence's greater quintessence of desolation
good spells:
plausible spells:
No need for explanation
You can take this but I prefer many spells like
bad spells:
Useless late game, the spells in the good spell section are much better throughout the game.
Let support take it
You ain't no tank
Hackers ruin the game.
You already got your ulti and many spells are a better choice
Just no! You won't die with this build
Is outweighed by all the other spells. Just buy some attks speed if u need it.
Only remotely usefull when pushing and Combined with the passive of your

This ability is your bread and butter. It's a line nuke that scales very well with your AD. You will max this first. It's a great gap closer and chasing tool, as well as a reasonable escape tool. This makes nocturne a great chaser due to the extra movement speed gained. It also give a nice amount of AD and it allows you to pass through minions. This is very useful when someone keeps spinning around minions(I love to do this) since your melee.

I love this ability. It's passive gives a lot of attack speed. This will DOUBLE when u succesfully block a spell. People will really hate you because of this spell. Because of this nocturne is a great counter for many champions like

This is nocturne's only cc. Too bad it scales with AP so the damage isn't really awesome. But the fear is great for both escaping and ganking. You will be ganking a lot with nocturne and this helps locking people in place as well disabling them. The only annoying thing is that it's easily broken by flash or some similar ability like

This GODLIKE ability is what makes nocturne a great ganker. It's a SEMI-GLOBAL charge. It also causes enemy teammates lose far sight. So if your target is far away they can't come to help him. It deals a huge amount of damage that scales very well with AD. All your enemies will be walking around scared. Paranoia is great if you are jungling because the enemy never knows when you are going to gank. You don't even need team mates since you are a great dualist. Just watch them panic when they hear: DARKNESSSS.....
laning core build
Next you can choose between grabbing
After this you should pick up either a
The final item of your core build is

jungle core build
Start with
+
OR
Some people prefer one
But I recommend the
It just depends what you prefer. Both items are needed for
The next time you go back and buy
Next you can choose between grabbing mercury's treads size or
After that you grab
Now u are a fully geared assassin. The reason I build squishy at the start is because early/mid game
*edit* Why buy
Bloodthirster instead of rushing atmog's? *edit*
I know people think I've gone mad, going for
ALTERNATIVE BUILD
So your purchase order should look like this. (3rd jungling build)

After completing your core, you are free to choose whatever item you want that fits the situation. Check the enemy team to decide which item to buy next. Look if the enemy team consists of many AD champs, or if there are a lot of AP champs. Also check if the enemy team is very tanky.
But also watch your own team. Get zeke's herald if your team consists of many AD champs.
In case the enemy team is very balanced and hard to counter just follow the item sequence I have set up. You can switch the

1st builds are for 3v3 and 2nd builds are for long 5v5 games
The 2nd builds are builds I recommend in long 5v5 battles. You should only build this if the game has been taking longer then 50 minutes and you have huge amounts of gold. This build makes nocturne really tanky against both AD and AP without sacrificing a lot of damage, thanks to
*edit*
But lately I have found myself buying
Blue golem

The route I use most frequently is the blue golem route. First you kill the blue golem(ask the mid to leash) and after that you head for the wolf camp. Another possibility is to first kill the big wolf in the wolf camp and then head for the blue golem. But this leaves you vulnerable to counter jungling. When you start at blue your team mates can defend you and leash it for you.
- I) First you kill blue golem(use
Smite right away) - II) Go for wolfs,
- III) Go to wraiths, HIT ALL OF THEM WITH
Duskbringer - IV) Go for twin golems (
Smite one). - V) Kill red lizard(
Smite to finish large lizard).

Twin golem path
The pros are that you reach level 6 faster, and that u still have blue buff during ganks.
The cons are that your ganks come a bit late. And with those ganks you also gain experience.
- I) Start off at the twin golems (use smite right away on one of them)
- II) Go for banshees(focus the big one), and HIT ALL OF THEM WITH
Duskbringer - III) Go for wolf camp(kill big one first),
- IV) Kill blue golem (
Smite large golem), - V) Go for twin golems,
- VI) Kill red lizard (
Smite to finish).
But in my opinion nocturne's ganks are still very potent before lvl 6. After lvl 6 they are godlike but you can also gank before.
Many junglers who need level 6 for their ganks(warwick, yi) take this route. Nocturne doesn't really need it.

Marisi route
Many fast junglers take the wolf camp before they take the blue buff. But I have developed my own way by experimenting a lot in custom games. One way I really like is this route. Here are the pros and cons of this route:
|
Pros
+ denies xp and gold from the enemy jungler + don't need a leash from mid. (nice if the mid is a melee) + requires less pots + can give buffs to teammates (if u take red) |
SPACE |
Cons
- high risk, low reward - you are basically screwed if you get ganked |
WARNING! *DANGEROUS ROUTE* WARNING!
First I stay at the edge of the brush in the middle of the river. At exactly 1:33 I move to their banshee camp. I smite the big one at 1:40 and then just proceed the normal blue golem path. Or if the mid is melee I first take out the wolves which brings me to lvl 2. After that blue golem is easy kill because of the 20% bonus attack speed.
But you can also kill red golem if the enemy jungler is someone who always starts at blue and is slow like
- I) So first you kill enemy big wraith/red golem(use
Smite right away) - II) Go for wolfs/blue
- III) Go for wolfs/blue
- IV) Go to wraiths, HIT ALL OF THEM WITH
Duskbringer - V) Go for twin golems.
- VI) Kill red lizard(
Smite to finish large lizard).
After that go base and gank with your xp bit of money and xp. And read the chat for the rage by enemy jungler :P
I might later make a video. If I find out how to make a video.
Red=Most important of all, don't hesitate to place a
Purple=Very important, this covers your buffs and makes you less susceptible to counter-jungling. If placed in the enemy jungle, you can smite-steal their buffs, or even make a kill.
yellow=These spots aren't very important, but often used in the laning phase to avoid ganks.
Cyan=These spots have a low priority and are mostly situational.

For a more in-depth guide about warding you should check this guide out made by Panglot.
Special thanks to Icuonuez and Panglot
Here are some matches I have played recently. This is just to show that my build works. I have had many more great games but I never recorded them.
I decided to play a few matches in a row with only nocturne. This is the result.
This build is also great in ranked games. Today(15-10-2011) I did 2 ranked games in a row. Here you can see how my build works in a ranked game(1390 - 1408 elo). You can carry your team, no matter how bad they are with this build at low elo. So a great build to escape 'elo hell'


I might later put a vid of me doing the Marisi path. But I don't really know how to make videos.






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