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Choose Champion Build:
-
Standard Diana
-
Battlemage Diana
Recommended Items
Runes:
Domination
Sorcery
Spells:
Teleport
Flash
Items
Ability Order
Moonsilver Blade (PASSIVE)
Diana Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Anivia
Hard lane, do not pick Diana into her... If you blind pick.. good luck!
Ideal
Strong
Ok
Low
None
Intro yo!

Diana is a great champion, with alot of power to back her, but when laning with her, remember that before lvl 6, she is but a goone, the fun really starts at lvl 6.

IMPORTANT, Remember Diana is beast, as long as we don't feed our counterlane

We build her like this to get a fast paced start, that lets us chip down our enemy health with Q poke pre lvl 6.
Precision
Fleet Footwork
Phase Rush
The
Greater Seal of Scaling Health I personally find more helpful than armor as armor, falls off later in the game, where as the scaling health helps us alot more. It also helps us be less squishy.
Flat AP glyphs and Quintessence and flat MP marks gives us a heavy AP start which helps alot in the start.
Another good glyph on Diana is flat CDR glyphs aka
Greater Glyph of Cooldown Reduction, this helps her low cooldowns, get even lower and thats a win. But I pref AP glyph.
Runes




The

Flat AP glyphs and Quintessence and flat MP marks gives us a heavy AP start which helps alot in the start.
Another good glyph on Diana is flat CDR glyphs aka


The first back should be another





vs AD Losing to AD, and Zhonya's is not enough? (but we shouldn't!!)
Dashbie why Morellon?
Because cdr helps alot, and I mean ALOT against AD users.
Another thing, if we build


The

This is if, everything goes smoothly for us.
Doran's Ring+2
Health Potion -
Doran's Ring+
Boots -
Seeker's Armguard+
Sorcerer's Shoes -
Zhonya's Hourglass -
Sheen -
Lich Bane -
Blasting Wand -
Void Staff - item of need - item of need
If we have a hard time vs AP
Doran's Ring+2
Health Potion -
Doran's Ring+
Boots -
Seeker's Armguard+
Sorcerer's Shoes -
Zhonya's Hourglass item of need -
Sheen -
Lich Bane -
Blasting Wand -
Void Staff - item of need
Below you can find, a maybe more comprehensible item sequence, it should be somewhat alligened with the sequence above.











If we have a hard time vs AP











Below you can find, a maybe more comprehensible item sequence, it should be somewhat alligened with the sequence above.
Item Build
Start | Early - Mid Game | Late Game | ||
---|---|---|---|---|
I usually go for
Teleport and
Flash.
Flash needs no explanation, wonder why? :D
TP? GLOBAL PRSSURE!
Why no flamy flame? Because I don't like it, it's not that good, there is SO much that an enemy can do to avoide
Ignite, and late game, I tend to forget I have
Ignite BECAUSE IT'S USELESS.
Teleport get's you somewhere, you can go bot fast, or top fast(remember to tell your team wards are importantorino if they crave our body and help).
It's so easy for them all to forget, hmmm where is mrs.Mid-Lane hmmm and then! OH shizzel she was in thou bush! and BAM you're even more fed.
+ you never forget TP, or that your enemy has it.
This is because it helps us put pressure on team fights at Dragon and Baron(plus new mini Baron)



TP? GLOBAL PRSSURE!
Why no flamy flame? Because I don't like it, it's not that good, there is SO much that an enemy can do to avoide



It's so easy for them all to forget, hmmm where is mrs.Mid-Lane hmmm and then! OH shizzel she was in thou bush! and BAM you're even more fed.
+ you never forget TP, or that your enemy has it.
This is because it helps us put pressure on team fights at Dragon and Baron(plus new mini Baron)
Get the last hits, be aggresive if the enemy is melee, is it a ranged opponent be passive and farm with
Crescent Strike and poke with it too. If you're far away from a minion which is low, use
Crescent Strike to get it. It works well that way, and try to position so that you hit as much as possible with the curve it has.
BUT the range they have only last until we are lvl 6 yo! When we get
Lunar Rush bye bye advantage, they are dead, as they prob are quite squishy.
When laning with Diana, it's important that we don't use W aka
Pale Cascade as it has a heavy mana cost, use it when enganging fights.


BUT the range they have only last until we are lvl 6 yo! When we get

When laning with Diana, it's important that we don't use W aka


Being a fighter, also means that you can initiate team fights, BUT I suggest you only do this when you have your

Being the initiator is dangerous but fun to do, but beware of stuns, as they can disrupt our Ulti,

This is my first guide, plz tell me your tales and ideas so that I may perfect this Guide!
I find Diana to be the best Champ atm, so show me the love you all have for her, and tell me what YOU think!
And I really hope someone will find my guide useful to an extent!
This guide is a work in progress as I do not know all the codes and have yet to think up everything :)
This will all be updated when S6 starts! = I am now begining the updates and stuff for lots of items have shown up, and lots of item prizes for ap champs have gone up >.<'
I find Diana to be the best Champ atm, so show me the love you all have for her, and tell me what YOU think!
And I really hope someone will find my guide useful to an extent!
This guide is a work in progress as I do not know all the codes and have yet to think up everything :)
This will all be updated when S6 starts! = I am now begining the updates and stuff for lots of items have shown up, and lots of item prizes for ap champs have gone up >.<'
The Frozen Diana is just a fun build mostly, it make her a semi tanky AP-bruiser.
The problem with it, is the item price, I am thinking of replacing
Rabadon's Deathcap with
Spirit Visage or
Banshee's Veil for more tankness.. but am unsure as this takes off lots of her burst, well this build is not burst meant I guess.
The problem with it, is the item price, I am thinking of replacing



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