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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Prowl (PASSIVE)
Nidalee Passive Ability
Threats & Synergies
Yasuo
Pretty basically THE counter to Nidalee. More mobile than you in lane, Wind Wall can block your spears, shield mitigates some of your burst and harass, and can push for free in the early game due to manalessness. VERY hard matchup. Avoid if possible, and ask for jungler intervention if you do get this lane.
Introduction

Hi there, my name's Crystalfortress, and this is my guide to mid lane Nidalee (Midalee), as well as my 5th guide on Mobafire. I've loved this champion since before the rework, I had just never taken the time to make a guide. Since the rework, Nidalee hasn't been seen as much mid lane, but has become a powerful top laner. I still love playing her mid lane, although it requires a very different playstyle compared to before the rework. She's now more of an assassin, and less of a super-mobile, half-health-spear-throwing, no-interaction mage, and I like the change. Anyways, I hope that you enjoy the guide and hope that it proves helpful. If you did enjoy it, I would love an upvote and a comment. In addition, if you find something that you disagree with or that you feel should be changed, just let me know. Anyways, lets get started!
Also, I'd just like to say that I'm working on recording videos of my games that I might be able to use in the guide to provide live commentary talking about my decisions while playing Nidalee, and hopefully illustrating some of the things from this guide (and maybe giving people tips for how to land spears). Also, the matchups section of the cheat sheet is still a WIP, and will have more content added soon.
AWESOME GAMES/ HUGE PLAYS
7/11/2014 - Crystalfortress
I had one of my best games with Nidalee, in which I had an incredible early game (mind you against a mid lane


Match History Entry

PROS
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CONS
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MY PREFERRED RUNES
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These quintessences are really good on any ability power mid laner. They provide you with more offensive power, especially early game. The nicest part is that for you it also provides more sustain because your ![]() |
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These glyphs are helpful against AP mid laners, which is what you come up against most of the time these days in the mid lane. The magic resist helps you mitigate more of their damage. |
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These seals are great for Nidalee. The alternatives never really seem all that great, and these provide you with around 200 extra health late game, which is helpful since you'll be diving in. |
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The best marks for an AP mid laner. They provide you with a huge boost in damage throughout the entirety of the game by allowing you to penetrate through more enemy magic resistance. |
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ALTERNATIVE RUNES
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These quintessences are pretty good on any champion, because movement speed is literally never a bad stat. I started off with these in all of my rune pages, because they are widely applicable. |
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These quintessences could be used in a rune page for if you come up against an AD mid laner. In this situation, I would suggest replacing your glyphs, because you won't be needing the magic resist. |
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greater mark of hybrid penetration | These are nice because they allow you to get more from your early game auto attack harass. This is only really helpful against melee opponents, because otherwise autoattack trading isn't worth it. Not as helpful late game, also. | greater mark of hybrid penetration |

MY PREFFERED SUMMONER SPELLS
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ALTERNATIVE SUMMONER SPELLS
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This could be used as a replacement to ![]() |
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Another potential replacement for ![]() ![]() |
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ABILITY LEVELING SEQUENCE EXPLANATION
I like this leveling order a lot. First of all, leveling w first gives you some really helpful things for before the minions are even coming down the lanes, including mobility, and you can set traps to stop the enemy team from invading your jungle. Next you level q for offensive power in lane. E comes next, providing you with sustain in human form and waveclear in cougar form. Max q first, because it provides you with a lot of damage. Next, max E for sustain. W comes last because leveling doesn't do much other than make it more easily spammed and slightly increase the damage. Level your ult whenever you can, as it increases the strength of all of your cougar form spells.
ABILITY EXPLANATION
This passive is comprised of two parts. First of all, you get bonus movement speed whenever you move through a bush. This makes you move faster across large sections of the map than most other champions if you dip into a brush every once in a while. The second part is what is referred to as the "Hunt" mechanic. This makes it so that every time that you land a


HUMAN FORM
The infamous spears, which used to make up pretty much all of Nidalee's damage. These days, they still REALLY hurt if you can hit them well. The thing to keep in mind is that their damage increases significantly the farther the spear has traveled past your auto-attack range. This means that hitting maximum range spears can deal a lot of damage. Landing one also marks the target as "hunted", allowing you to use your cougar form effectively against them. After the rework, they are also incredibly skinny, making them hard to hit. This spell is awesome, and a highly underrated part of Nidalee's kit. When cast, this spell creates a trap at the targeted location, revealing a large area around it for a short time. It then spends about a second arming itself, at which point it loses the vision aura, but instead waits for an enemy to contact it. When one does, the trap activates, revealing the enemy and surrounding area, marking them as hunted, and dealing %current health damage. This spell is helpful mostly for the vision, which you can use for many purposes, including detecting ganks, protecting objectives, stopping invades, and much more. The thing to keep in mind is that the trap only lasts for two minutes. This means you can't just put them in bushes and assume your butt is covered, as they will expire. Also, enemy minions and neutral monsters will activate them. They are also visible to the enemy team, so I would suggest putting them at the edges of bushes. This spell is your heal that can be cast on yourself or any allied champion. At level 1, the heal is not super impressive, but it not only scales fairly well with levels, but has %50 AP scaling, quite impressive for a heal. This means that late game, with blue buff, you can do a pretty good job of keeping your entire team fairly healthy, as well as keep yourself healthy in lane. In addition to this strong heal, you also give a large attack speed bonus to whoever you heal. This makes it super effective to use it on your allies that scale better with attack speed than you do, like your ad carry, or that top lane Jax, or that jungle Yi ... or almost anyone, really. |
Q W E |
COUGAR FORM
In cougar form, casting q gives you a special on-hit effect on the next auto-attack. At first glance, the damage might look quite unimpressive. However, the most important part of the spell is the fact that it scales with missing health, up to %250 of the original damage. This means that if you use it at the end of a combo, when the enemy is low, it can deal quite a lot of damage, and will probably finish them off. Additionally, if you use it against an enemy that is Hunted, it will deal even more additional damage (%33). The spell that gives Nidalee her mobility. Casting it without a Hunted target causes you to leap a small distance, possibly over some small walls, and doing damage near the impact point. Casting this form of pounce whenever it's off cooldown will allow you to cover ground much faster than most other champions. If cast on a Hunted target that's in range (750), you will leap directly to that target. Use this to engage on hunted targets from extremely long range. In addition, the cooldown resets to 1 second whenever Nidalee either: 1. kills an enemy in cougar form or 2. Swipes a Hunted target. Use this to move around teamfights and large groups of enemies very quickly. Upon activation, this spell causes Nidalee to swipe her claws in a certain direction, causing area of effect magic damage in front of her. This spell is used for two purposes: first of all, It can be great for clearing waves of minions. Late game, one cast of Pounce and Swipe on the ranged minions will instantly clear all of them, and reset the cooldown on Pounce. Secondly, it is an important part of the cougar form burst assassination combo. This, in combination with the damage from Pounce should get an enemy low enough that Takedown will do a whole lot of damage. This spell interacts with Hunted targets by resetting the cooldown on Pounce whenever you Swipe a Hunted target. |
The spell that gives Nidalee her identity. Casting this spell causes Nidalee to switch between her two forms, the long-range, mage/support human form, and the close-range, highly mobile assassin cougar form. The recent rework has made it so that both forms feel like they're an important part of her kit, each with it's own strengths and weaknesses that you, as the player, have to learn to play with and work around. After the rework, it is also now given to you at level 1, and having cougar form from the beginning gives you a good early advantage over many laners. One thing to keep in mind is that it does have a cooldown, meaning that you can't just constantly switch between your two forms whenever you want. Keep this cooldown in mind if you are pulling off any fancy maneuvers. In addition, marking a target as Hunted while in human form causes the cooldown on this spell to be instantly reset (so you can jump on them no matter the state of the cooldown).

STARTING ITEMS
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EARLY GAME ITEMS
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This item is an excellent early pickup for Nidalee. This item will give you so much freakin' mana regeneration you won't even freakin' believe it. Okay, maybe not THAT much, but a lot. The magic resistance is also really helpful if you are against an AP mid laner. It also builds into ![]() |
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Another really good item to rush early, for the same reason as ![]() ![]() |
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Getting a ![]() ![]() ![]() |
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CORE ITEMS
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These are almost always the best boots for Nidalee. The additional magic penetration that they provide will help you deal a lot more damage, and the additional movement speed is really nice. |
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This item is nice on most of the AP mid laners. The main selling point is the mana regeneration and cooldown reduction, but the ability power and magic resist are also not bad at all. Getting this item pretty basically means that you don't need to worry about mana that much any more, especially in addition to a blue buff. If against an AD mid or regeneration-heavy opponents, consider replacing it with the ![]() |
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This item is completely awesome. It not only provides you with 120 ability power, the highest flat amount alongside ![]() ![]() |
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POSSIBLE 6TH ITEMS
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This item is great in much the same way as ![]() ![]() ![]() |
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This item is nice if you need both health and offensive stats. It provides you with 500 health and 80 ability power. Both of these are really nice for obvious reasons, especially the health, which has good synergy with your previously built resistances (they make this health more effective by reducing the damage). It also has a nice little bonus from the passive, giving you the crowd control you need so desperately. Unfortunately, you only get the full slow from ![]() ![]() |
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A 6th item similar to ![]() ![]() ![]() ![]() ![]() |
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An item very similar to ![]() ![]() |
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CORE REPLACEMENTS
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This item is highly situational, but can REALLY help out your team in certain situations. It has stats pretty basically exactly like ![]() ![]() ![]() |
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These boots are usually not necessary for mid laners. They provide you with some magic resist and the best part, some tenacity, which reduces the duration of enemy crowd controls. This can be really important for Nidalee, because hard crowd control is the only thing that can cut down on her mobility. However, missing out on the magic penetration of ![]() |
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ENCHANTMENTS AND TRINKETS
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Distortion boots are also excellent, especially for a close-range assassin like Nidalee. Whether you're using it to escape bad situations, close gaps to secure kills, or dazzle and outplay your enemies, ![]() |
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This is one of the two possible upgrades to your ![]() |
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This is the other upgrade to ![]() |
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Instead of upgrading your ![]() ![]() |
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EARLY GAME
Nidalee used to be renowned for her incredibly weak early game before the rework. No waveclear at all, expensive heals, and spears too thick to go through minions? That's pretty easily exploited. However, the rework added level 1 cougar form, which has REALLY helped your early game. You now finally get a good bit of waveclear (albeit in close range), and the thinning of the spears has actually kind of helped your early game if you can hit them. This is because you can now much more easily weave them between groups of minions (still hard to do, but easier). Having cougar form before level 6 also allows you to go much more aggressive in the early game by allowing you to all-in if you ever hit a spear. So, the general strategy is pretty much this: farm in human form, looking for angles to hit a spear and using them. If you hit one, consider going all-in with cougar form if your foe is low enough. You can also last hit fairly well under turret using cougar form in my experience. However, you are more than likely to have to use this ability, since most enemies will punish your lack of long range waveclear.
MID GAME
Mid game, if you've been properly farmed, is when Nidalee starts to really take off. Your damage should be pretty impressive by this point, which may allow you to bully your opponent out of lane if you can hit spears. Whether or not you're dominating the lane by this point, your main strength is your roaming. You cross the map faster than most other champions, and hitting a spear from the side of a lane is fairly easy, and then you can jump on them in cougar form and do a full burst damage combo, which does quite a lot of damage. Your traps are also excellent for objective control. By spamming down traps in bushes in the area around a contested objective, you can easily lower the enemy team's health bars while giving excellent early warning to your team. If you can, use these opportunities to smack some people with spears as well.
LATE GAME
Nidalee's late game is very different from other mid laners'. This is because, to be honest, you aren't that great in teamfights at all. You have very little area of effect, it's hard to hit spears on the proper target in the chaos of a teamfight, and unless you can mark a target as Hunted just before the fight begins, you likely won't be able to burst someone out instantly. You actually have the potential to do really well in drawn-out teamfights, with one team in a flat-out run from the other, because you can outmaneuver most enemies using Pounce, and if you can properly switch between forms, you can also throw spears and heal your allies while you're doing this. However, most teamfights tend to quickly have one victor, and you don't usually do overly well in these situations. So, the best thing that you can usually do as Nidalee in the late game is play the map to your advantage. Go and push a separate lane from your allies, using




Javelin Toss deals more damage the farther it is from the original thrown location starting after your autoattack range. This means that, so long as you can still hit them, the farther you are from your enemies, the more your poke hurts.
- While landing long range spears is extremely important for the initial poking, it also means that you can't follow up on it in cougar form because you'll be too far away to
Pounce to the target. Sometimes it can be advantageous to hit a closer range spear.
Bushwhack is visible to the enemy team. This means that it's best to place it in bushes, particularly near the edges, where the enemy won't be able to react to them until it is too late.
Pounce can be used to jump over certain small walls or obstacles. Some examples of this are the walls near mid lane (facing towards bot lane from blue side and top lane from red side), parts of the walls surrounding blue buff, parts of the base walls, and even turrets. If you can, take advantage of this during chases.

Thanks for reading my guide! I hope that you enjoyed it and maybe even learned something! If you did, I would love an upvote and/or comment! In addition, if you notice anything that you don't agree with or that you think could be better, leave it in a comment. Also, I'm currently working on recording videos whenever I get a Nidalee game in ranked. Hopefully I'll get some good ones soon that I can use to show the way I play Nidalee. I feel like that is probably the best way also that I can give help showing how to use


7/9/2014 - Added Enchantments and Trinkets section to cheetsheat and items chapter by suggestion of Foxy Riven
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