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Choose Champion Build:
Spells:
Ignite
Ghost
Ability Order
Runic Blade (PASSIVE)
Riven Passive Ability
Introduction
My name's NeshkeBGD and I am presenting you my

In this guide I will include Dominion mode too,because I like to play it.
This is why it will be a bit odd,the order of chapters will be different.

Well,let's talk about

She is a melee fighter which has great mobility and destructive abilities.She can create great ability combos and she can use attacks in between them to make overpowered combos.More about this in Skill Sequence&Combos chapter.

Also,do never forget this.



Although I don't like this guy's build I still want you to see the spotlight and to learn a few tricks I cannot teach you( probably I will say everything needed,but that is just in case).
Pros: +Very strong early game. +Overpowered combos. +Very tanky. +Manaless. +High Mobility +Giant sword. +Cute. |
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Cons: -Item reliant. -Pretty hard to master. -If you are newbie,don't play ![]() -Her dash cannot go through walls. -Must time your abilities right to take best out of ![]() -Must feed up earl game to be strong late,if not fed early,you will hardly survive the rest of the game. |
This is for classic:
Runes




Well,here we have:
greater mark of desolation*9=
1.66*9=14.94
armor penetration.
1.41*9=12.69
armor.
1.34*9=12.06
magic resist.
26*3=78
health.
As you can see,I use a bit of everything.Heres the explanation for runes.
greater mark of desolation-I prefer this over attack runes because with these runes you will deal more damage.






Well,that was for classic,now for dominion:
Runes




greater mark of vitality*9=
(0.54*9)*18=4.86*18=87.48.
greater seal of defense*9=
(0.15*9)*18=1.35*18=24.3

24.3(as the rates are same)
greater quintessence of regeneration*3=
(0.28*3)*18=0.84*18=15.12
Well I will also explain runes for dominion.
greater mark of vitality-This will give you not something too much,but it is still useful.
greater seal of defense-This gives you a fair amount of armor at level 18.

greater quintessence of regeneration-This will give you good HP regeneration on level 18.
So,this is it.If your IQ is barely above the normal you should notice that for dominion I use only stat per level runes.xD

Item Sequence




















Item synergy:
On the beginning you will get

















Optional items




















Well,5 items is enough,so let's head for dominion!

Crystal Scar:
Item Sequence













Here you will pick up











Optional items:




But if you ask me I wouldn't change anything because the build has it's role.But,if you see that you just need one of these optional items,get it.

Well,here we are,I will be explaining you ability sequence and combos I like to use.
First,I'll explain all of


Runic Blade
Riven's abilities charge her blade, causing her to do 5 / 7 / 9 / 11 / 13 / 15 (+0.5 per bonus attack damage) bonus physical damage on her next autoattack. Riven can store up to 3 charges, and will only expend one at a time.

Broken Wings
Riven steps forward and lashes out in a series of powerful sword slashes that will damage all enemies nearby. This ability can be activated a second time within 4 seconds, and a third time within 4 seconds of that. On the third activation she will also knock nearby enemies back and have a larger radius of damage. All three strikes will deal the same amount of damage.
No cost
Cool-down: 13 seconds
Range of dash: 260
Radius of damaging AoE: 225 (estimate)
Radius of third strike's damaging AoE: 300 (estimate)
Knock-back: 225
Physical Damage Per Strike: 30 / 55 / 80 / 105 / 130 (+0.7 per bonus attack damage)
Total Physical Damage: 90 / 165 / 240 / 315 / 390 (+2.1 per bonus attack damage)
Well,let's say this is 3 cast ability.First two times it will deal damage and the third time it will perform a knock-back.This is great 1st level ability that triggers


Ki Burst
Riven deals physical damage and stuns nearby enemies for 0.75 seconds.
No cost
Radius of AoE: 250
Cooldown: 11 / 10 / 9 / 8 / 7 seconds
Physical Damage: 50 / 80 / 110 / 140 / 170 (+1.0 per bonus attack damage)
This is a short AoE mini stun which also deals damage.Note that stun will not increase by leveling up.

Valor
Riven dashes towards the cursor and gains a shield for up to 2.5 seconds.
No cost
Range of dash: 325
Cooldown: 10 / 9 / 8 / 7 / 6 seconds
Shield Strength: 60 / 90 / 120 / 150 / 180 (+1.0 per bonus attack damage)
This is a small range dash towards your cursor which will grant you a shield.
Note that this dash cannot pass through walls.

Blade of the exile
Riven's sword reforms, gaining 20% bonus attack damage, extended range on her damaging abilities and autoattacks for 15 seconds. She is also granted the ability to use Wind Slash once for the duration.
Wind Slash-Riven can activate the ability to emit a shockwave in a long cone in front of her that deals physical damage to all units hit based on their missing health.
Cooldown: 75 / 60 / 45 seconds
No cost
Range:
Missile speed: 2200
Bonus autoattack range: 75
Bonus Ki Burst range: 20 (estimate)
This empowers



Summoner's rift:
This will allow me to deal descent damage with my






Also,if you think you are a little weaker than you enemy,and you are not confident,You can max your E first.So,it should look like this:

Or if you feel like maxing your Q first than it should be like this:

Crystal Scar:
This is a great thing.You go from unbreakable defense to unbelievable burst damage dealer,you also spam your shield like a maniac.Also,your great mobility is following you from the start of the game.

COMBOS
Ah,here we are,the combos chapter!I would guess your favorite!









This combo is used if you are new to

DON'T WATCH THIS WHILE PLAYING









With this combo,you will deal tons of damage,but it is hard to catch up to enemy if they are running away and your abilities are on cool-down.

Offense
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Defense
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-This is good choice,you will nicely slide down the terrain with |
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-This is ok choice for a solo top champion such as |
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-This spell is useful if you wanna secure the kill,whether it be with you ultimate or with other sources of damage.
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V1.0.0.136:
Fixed a bug where


V1.0.0.134:

V1.0.0.132:
Movement speed reduced to 320 from 325.
Base health regen reduced to 10.4 per 5 seconds from 12.
Health regen per level reduced to 0.9 per 5 seconds from 1.0.


V1.0.0.130:

Tooltip updated to display how much attack damage you will gain.
It has been clarified to state that it scales off total attack damage, not bonus attack damage.
V1.0.0.128:
Fixed a bug that caused her to stop moving after certain commands.
Fixed a bug that caused


Fixed a bug that caused her collision radius to be improperly calculated.
V1.0.0.127:

Now counts as an attack command when you use it to lock-onto a target.
Slightly extended duration of collision ignoring with minions after using this ability
September 20, 2011 Hotfix:
Stats:
Attack speed per level increased to 3.5 from 2.9.
Base armor increased to 15 from 12.

Bonus attack damage ratio increased to 0.7 from 0.6.

Cast time reduced to 0.25 from 0.5.

Shield strength increased to 60/90/120/150/180 from 40/70/100/130/160.
Cooldown reduced to 10/9/8/7/6 seconds from 11/10/9/8/7.

Cast time reduced to 0.25 from 0.5.
Projectile speed increased to 2200 from 2000.
V1.0.0.125:


1st/2nd Use: Deals damage to a small area in front of her
3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.












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