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Choose Champion Build:
-
Tank Build
-
Off-Tank
Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Soul Eater (PASSIVE)
Nasus Passive Ability
Hi there!


Main Topics:
- Build;
- Masteries;
- Runes;
- Skill Set;
- Jungle Path;
- How to gank;
- Counterjungling;
- Engage;
Enjoy!
PS: If you're new to some terminology of League of Legends, click here to learn a little more.
Pros: ::> Beast late game; ::> Can deliver a lot of pressure in the map: ::> Easy to master; ::> Ganks like a beast; |
Cons: ::> It's a Melee champion, a problem in ganks; ::> If denied blue, it gets hard to jungle; ::> Slow Jungle clearing; ::> Mana cost in E; |
Not all of the pros and cons, but this are the most important to know.

Runes







Greater Mark of Armor Penetration::> Since your passive get's you lifesteal, and you get armor reduction with your E, you should add armor penetration (insert your sexual joke here) to help you deal more damage to minions and champions.



Personally, I think that masteries are a personal choice. You should never follow blindly what other people say that are correct. Instead of explaining to you all the masteries that I choose, I'll explain why I choose these. This choice is made because of my gameplay. If you're a more safe type of player, these runes may not work the same way that works for me. SO, my advice is to learn for yourself. But how? Well, make some custom games and try different masteries. The one that fits your gameplay, and it helps you more, it's the one you're gonna take. But if you think that i'm incorrect, feel free to use this tree.


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![]() This spell is not arguable. End of discussion. If you don't take Smite as a jungler, you will never get good at jungling. It's the most important thing to secure buffs and dragons. |

Before you start playing any champion, it's allways good to know their abilities and how to use them correctly, so that you don't end up being a 0-8 Fiora, for example.

Tips-> CLICK ME!

Tips-> CLICK ME!

Tips-> CLICK ME!

Tips-> CLICK ME!

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As a jungler


About this build there's not much to say. It's a standard tank build that makes you deal tons of damage and at the same time, taking a lot of damage for your team. The Core Build is not a mandatory item build. You can change it depending on the team your facing. If you face an AD team, prioritize on Armor. If their damage in mainly AP, then build MR.



Some things to have in mind with this build:
- Your first return buy it's very important. If you got an assist and/or turret, and you farm well, you can have at least 1k gold before your last health potion runs out. With that in mind, what you buy tells your gameplay for the next minutes: if you choose


- Buy wards every f***ing time you can. Vision in this game is a key to victory. It helps in your choices and secure buffs, objectives, and reducing the roaming of your enemies. I'll talk more about this point later.


Again, a standard off-tank build. Of all the offensive items that







When to use Full Tank or Off-tank:


Note: Your decision on the build must be a serious decision. Normally in champion select, once everyone choose their champion, I immediately choose my build, based on the enemy team and my team (since it's the only information I have). To improve your choice of build, discuss with your top what you will build, so that you don't end up having the worng build to the wrong team. Talk to your allies, and decide what to choose.

If you're new to jungling, and don't know some of the terminology check the spoiler below, so you get in touch with the monsters and camps.

Nasus Jungle Path:
This is my standard jungle path, except if counter jungled.
Blue->Wolves->Red->Wraiths->Golems->Wight->repeat
If I get counter jungled, my route will be:
Buff not stolen->Camps in that side->Camps on other sides->repeat
Pretty simple jungle path to memerize. You can change the order in red by doing wraiths first (if you want to level up faster to 3).
Counter Jungling- Doing and Reacting to It:
Counter Jungling: As

When counter jungled: It depends on the buff that is stolen and if you have vision or not of your enemy position. Example: If your team doesn't have the cards to play a lvl 1 fight to defend blue, then ask them to come to the enemy blue and help you steal it. It's an even trade. However if you can't steal their blue, then go right for your red buff, so that you don't lose some experience. Altough

Team Composition to Invade:
x Champions with burst or high damage at lvl 1: (

x Champions with stun or cc(



If you're team doesn't meet this factors, don't consider to invade. Communication is also a good tool to this invade.
Note: In Solo Queue I rareky got invaded, basically because there is not as much communication as in a premade with 4 people. If you don't comunicate well with your team, don't invade.
Doing Drake/Baron:
Drake and Baron are great objectives. Before talking about doing it, let's talk about how to prepare to do them:
First of all, ward the objective and routes near him. Vision is everything in this game. You cannot do drake if you don't feel safe about doing it. If you start drake/baron without vision of the back of the dragon/baron pit and the mid lane (for example), there's allways a chance to the enemy jungler smite steal the objective.
Second, check your team and enemy's positioning. Drake is easy to do with more people and Baron is mandatory to do with more than one player. If the enemy team is near the objective, don't start it. Wait until they are far or until you get their jungler and other one down. Then you can start more safely, and most likely, the objective will be yours.
Said that, let's get to action:
- When doing Drake/Baron, is advisable to get a good positioning in the pit. Cover all points so that the enemy cannot have a chance to try to steal it. If someone shows up, put pressure on him. Make him fall back so that the enemy doesn't have vision on the baron and doesn't try to steal it with a long range skillshot (like


- As


One of the biggest tasks of the jungler: ganking. Before I tell you how to gank with Nasus, you must know some things about ganking.

Ganking as Nasus is not a hard thing to do. Your combo is very easy to land, since it's not skillshot based, and it can end quickly if done with a certain champion. The problem however is when to gank. Not what time in the game it is to gank, but what is the right moment to start the gank. For that you must think and judge the situation. 4 easy steps to do this are:
1st- Ask your ally if the enemy warded the entry bush;
2nd- Check the positioning of the enemy as long as the momentum of the lane (if it's pushed to your turret or to the enemy turret);
3rd- Ask your ally if they have ult or any burst combo, as well as an cc ability;
4th- Ask if enemy has Flash or Ghost;
5th- Check your ally and enemy health/mana;

If you're gonna gank, use your combo:
Combo:



This is the standard combo. Since


What can I do after the gank?
It depends on the result of the gank. If the gank is sucessful and your enemy dies, push the lane and destroy the turret if possible. If not possible, deal the most damage possible before leaving the lane. Other possibility is taking drake (if gank happens in mid or bot). The best outcome is a turret and a dragon. The worst outcome is just a turret or just a dragon.
However if the gank is not sucessful, return to jungling or go to other lane. If you're full health, put pressure on other point of the map. Other choice is go shopping.
Minion Tax® .
This subject is the reason of so much rage in the games I play. Minion Tax is when, after a gank, the jungler take a few minions from the lane he ganked. Now, why is this such a motive to rage? Well because a laner doesn't want to give cs to a service that you paid. Because of 3 minions, they are capable of hiring a hitman to kill you. Use your senses people. If I give you a service (that i'm not obligated to do) you have to give me something in return. Taking 3 minions is so hard to manage? The logic is simple: if you pay your taxes, you'll get ganks. Easy peezy.
Things to have in mind while ganking:
- Don't change your target at the last moment. Prioritize on main damage dealers. If not possible, go for the secondary target. Only change your target if the main target is in the red zone and you have another target on the yellow/green zone.
- Check your opponents movement. If you see that they are backing, do not engage. Try to predict their movement to improve your chances of getting a good gank.
- Communicate with your teammates. That will help you make the calls.
- It's your call where to gank. Don't feel obligated to gank one lane because one ally told you to. Analyze the situation, and choose where you're gonna put pressure.
- Don't forget to charge your Minion Tax!

Remember that game that you were way far behind, there was no chance to win in your mind, but a teamfight turn that all around? Yeah, neither me. But the teamfight is the moment where your gameplay comes to a judgment. Did you fed the right people? Did you put enough pressure? But don't worry, you won't be thinking this. You'll be thinking what you gotta do in a teamfight.
First of all, you can't engage in a teamfight, unless you caught the adc off-guard with your

In the end of a teamfight, if your team is alive and you are too, adding the fact that your enemy team is tottaly dead or most dead, you've done your job successfully. After that, you can push to win, get baron or get drake. Never go to wraiths, ffs.
To increase your chance of winning, your team must have champions with heavy cc (



That ends my
Nasus Guide! I hope that you learned a lot about jungling and Nasus.
Special Thanks:
- jhoijhoi for the banners plus the guide help;
- League of Legends Wiki for the information;
- Mobafire for the excellent guide craft;
- Redbull for holding me while I did this guide;
- And many more;
To end this:
If you have any critic or you spotted something I missed or got wrong, comment on the guide discussion.
If you like it, give it a upvote. It helps me a lot. :)
And finally
->(click me for 10 minutes of fun!)
Farewell, my dear summoner.

Special Thanks:
- jhoijhoi for the banners plus the guide help;
- League of Legends Wiki for the information;
- Mobafire for the excellent guide craft;
- Redbull for holding me while I did this guide;
- And many more;
To end this:
If you have any critic or you spotted something I missed or got wrong, comment on the guide discussion.
If you like it, give it a upvote. It helps me a lot. :)
And finally
->(click me for 10 minutes of fun!)
Farewell, my dear summoner.
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