Legend (game timers)
Early game
--> 01:30 - 16:00
Mid game
--> 20:00 - 30:00
Late game
--> 30:00 - (and forward)
Early Game
In the Early stages it is very crucial that you'll
be able to get Boots and
can't afford Boots on your "first back"
(a"back"or "recall" is the time when you want
to go back to base to heal up or buy items)
when i said first back it means that you need enough
which is a total amount of 1600 gold combined
In laning phase is that you'll be focusing on poking
play passive until lv.6 where you have your Ultimate
Spirit Rush where you'll be looking for an
opportunity to kill your opponent since it's quite
easy for Ahri to all in her opponent so always
keep that in mind that Ahri is dangerous
whenever she has Ult Spirit Rush, another part is
if you can't fight your opponent or if its too
dangerous to fight him/her then try to push your wave
to the enemy turret (use your spells if needed) then
roam to the other lanes and see if you can help them
out one of the examples is "ganking for Top or Bottom" or
see if you can help out your jungler to take objectives
Mid Game
This is usually the time where everyone has one item completed
at mid game you should have at least a
so what that means is that from "Early game" to "Mid game"
Oblivion Orb finished which also means that you need to
have basically 5900 gold from Early to Mid game, so you
need 1600 gold Early game and 4300 gold Mid game and if
you have some extra gold consider buying a Stopwatch
which is only around 650 gold
in the "Mid game" is the part where "Teamfights" occur since this is
mostly where the important objective spawns which is
baron nashor
or usually at this stage either team should probably have at least
somewhere around 3 or 4 dragon points which is 1 dragon away from
getting a "Dragon soul" and makes the
elder dragon
spawn
so in a game of league of legends one of the extra win conditions are
either
"Baron Buff"
that empowers or buff minons so that you can push more effectively
or a "Dragon soul" which gives powerful buffs depending on the last
dragon killed or a
"Elder Drake" buff
that instantly executes the enemy below 20% HP
So as Ahri your role is to well cast spells at the back or assassinate
a squishy target or poke the enemy whenever we're like pushing or
something like that,after all you're a Mage/Assassin so you're play style is "Back
line and poke" or "Dive and burst and possibly one shot a target"
Late game
In Late game where as an assassin like Ahri will now have a
tough time well "ASSASSINATING" targets, you're still able to one shot
a squishy target but you won't get as much opportunities as before in the
mid game where assassins shine the most,the same rules still apply,
"play safe and group with your team and be a backline mage" or either
"play as an assassin and dive the backline to either eliminate a "Marksman" or
another "Mage" who are the ones who deal the most damage" but the first
option is much better in my opinion cause no.1 you already deal a TON of damage,
no.2 is that there are other more important things than a "Kill" something like
baron nashor
, and
elder dragon
which are more crucial in winning the game
"Kills lead to objectives,objectives lead to a Win Screen"
no.3 is too risky to dive in the backline since "Death timers" are
around 1min at best and that's enough time to win the game
you will also might notice me say that at late game
"isang teamfight lang kailangan natin panalo tayo"
so basically at late game play with caution cause one single mistake
might be enough for either team to win the game but don't worry cause
you rarely reach "Very late game" around 40:00 to 1hr cause most games end
very quickly this section is just basically a guide if that were to happen
but luckily for you Ahri has a high "pick potential"
("pick potential" a word used to define a champions capability
to find/catch someone "off guard", "mis-positioned", or
"over-extending")
which means that you're one of your teams "win condition" thanks to your
mobility with your ult Spirit Rush combined with Charm
("Win condition" a word used to describe a situation/scenerio or a
champion that will help them win the game ex. Master Yi deals tons of damage, he'll help us win the game or if we get
elder dragon
we can teamfight easily and
we win) if one of them gets hit by your
charm they'll mostly likely be dead already
OMAE WA MOU SHINDEIRU
so in late you can try to catch a target with charm and let your team
do the rest as you reposition to a safe distance
TLDR if you see someone overstep or made a mistake, take it, ult or flash then charm them, make opportunities for your team
SO LET'S DO A QUICK RECAP FROM ALL THE STAGES OF THE GAME
Early game
plan with what items you'll be building and prioritize what items you
need early on which is Boots and Lost Chapter (ideally),
poke your enemy when given the opportunity (be careful on wasting mana)
and wait til lv.6 to look for an all in if you can't find an opportunity to
all in then look for opportunities elsewhere such as "Top" or "Bottom"
or help out the jungler
Mid game
where impoetant objectives spawn and should be a no.1 priority
to the whole team, in a teamfight there are two play styles for Ahri
a "back line mage" that will help deal damage
without risking dying or a "assassin mage"
who eliminates a "marksman" or a "mage" who are very squishy but deal lots of damage
so that the enemy team deals less damage
Late game
when you're not behind you are one of your teams win condition
its more effective if you group with teammates and make opportunities for them
there are more importnat things than a kill,
kills only make opportunities to take objectives which helps
win the game, death timers are pretty long so play with caution
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