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Ashe Build Guide by TruMediaMix1

ADC Permafrost: An Ashe Guide by MediaMix1

ADC Permafrost: An Ashe Guide by MediaMix1

Updated on April 8, 2019
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League of Legends Build Guide Author TruMediaMix1 Build Guide By TruMediaMix1 6 0 19,806 Views 7 Comments
6 0 19,806 Views 7 Comments League of Legends Build Guide Author TruMediaMix1 Ashe Build Guide By TruMediaMix1 Updated on April 8, 2019
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Runes: My Runes (Typical Setup)

1 2 3
Legend: Alacrity
Cut Down

Biscuit Delivery
Approach Velocity

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)


My Spells
LoL Summoner Spell: Flash


LoL Summoner Spell: Heal


Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

Permafrost: An Ashe Guide by MediaMix1

By TruMediaMix1
This build is, and will always be, a work in progress.

Any and all feedback is appreciated. I'm totally aware I'm not the most qualified person to make a guide, but I want to make them because it helps me improve. Don't be afraid to tell me what I'm doing right and what I'm doing wrong. Call me out for mistakes in my guide so I can correct them, and feel free to inform me about any important information I otherwise missed or overlooked. Any and all feedback can help me improve my guides - and my performance as a player in League of Legends.

Thank you, and I hope my guide helps you to any extent. :)

Riley "MediaMix1" Klein
TL;DR - A Summarized Version of My Ashe Guide

Ashe - The Frost Archer
Ranged, ADC

Damage Focus: AD
Recommended Role: ADC
Viability: A+

Ashe is the leader of the largest tribe in the Freljord and wishes to unite all of the frozen wasteland so she can make life better for everyone. In-game, Ashe is an immobile ADC that makes up for her immobility by making everyone in her range less mobile than her. Get a point in Volley at level 1 for its spammable cooldown and reliable slow, but max Ranger's Focus first so that you deal better damage in trades and teamfights early on. For most games, you want to rush for Infinity Edge. Alternatively, however, you can go for a Blade of the Ruined King if you need the extra sustain after a not-so-good early game.
Pros and Cons

+ A great hero for beginners thanks to her simplicity.
+ Reliable late game damage dealer.
+ Can provide global vision thanks to Hawkshot.
+ Enchanted Crystal Arrow is a global stun, basically.
+ Difficult to kite due to her long range and passive slow.
+ Great at kiting enemies thanks to her long range and passive slow.

- Has no abilities that give her mobility. In other words, she's immobile.
- Relies on crits to improve her damage output.
- Relies on her long range and passive slow to keep enemies in her range.
- Relies on her long range and passive slow to keep enemies out of her face.
- Enchanted Crystal Arrow has a long cooldown. It's really bad if you miss!
- Has no means of sustaining herself in fights outside of the items she buys.
Ashe's Combos
Ashe isn't really combo-heavy... at all. She still has some, but not a lot.

Freeze! (W + R)

Volley's hard to dodge thanks to its wide AoE and long length. Landing a hit with Volley will slow your intended target, then you can follow up with your Enchanted Crystal Arrow. The slow from Volley makes it VERY easy to land a hit with your ult. If it doesn't hit your target, you either burned a Flash or you suck at aiming your skillshots.

Hit & Run! (Q + Auto + Move + Auto + Move...)

+ + + +
This isn't entirely a "combo" more than it is a mechanic. Learning to move after auto-attacking is one thing that sets apart the good ADCs from the bad ones. If you keep moving while auto-attacking, it'll be much more difficult for enemies to get out of your range.
My Recommended Runes for Ashe
Conqueror does amazing things for Ashe. Ashe already deals great sustained damage and Conqueror outright cranks that up to 11 and allows you to kill tankier enemies better. Ashe will last longer in fights thanks to its lifesteal and she'll be harder to itemize against thanks to Conqueror's True damage. Because of that, Conqueror is arguably the best rune for Ashe in the current meta.
Lethal Tempo
Conqueror is great against tanks, but Lethal Tempo is better against squishy team comps. Get this rune as your primary if the enemy team doesn't have anyone on their team that can soak up the damage.
Overheal is a solid rune outright. The 10% HP shield you get from your lifesteal and from eating fruits from the river will allow you to win most trades and will allow you to last longer in fights.
Legend: Bloodline
Legend: Bloodline is one of the best late-game runes in the game, and it synergizes well with Overheal. After killing 20 heroes, killing 400 lane creeps, or any combination of the two, you'll passively gain as much lifesteal as a Blade of the Ruined King! Having 27% total lifesteal from Doran's Blade, Blade of the Ruined King, and Legend: Bloodline allows her to heal herself at absurd levels! Don't even get me started on how crazy it is to combine that with Runaan's Hurricane! The only way enemies can stop you from outsustaining them is if they invest in items like the Morellonomicon or the Mortal Reminder.
Coup de Grace
Easily one of the best Precision runes in the game, hands down. Extra damage against low health enemies, no further explanation needed.
Biscuit Delivery
The extra lane sustain these delicious cookies provide is a godsend. I recommend picking this whenever you're taking Inspiration as your secondary rune.
Approach Velocity
Approach Velocity makes it easier to keep enemies in your range. Frost Shot's slow will activate the effects of this rune, allowing you to move faster towards the enemies you slow down.
A Detailed List of Ashe's Viable Items


As far as I can tell, you can accept no substitutes when buying your starting items as Ashe. If you buy a Long Sword so you can quickly buy a Blade of the Ruined King, it'll make your Overheal useless until you get a Vampiric Scepter. The extra HP from your Blade will also allow you to stay in lane longer.


Deciding which of these two items you buy when you first recall isn't really too difficult. If you ask me, it can be answered with a simple checklist:
  • Did you have a good early game?
  • Have you managed to stay in lane for most of the laning phase?
  • Do you have a lot of gold?
  • Are your enemies not investing in items that increase their HP?
If your current game matches three of these checks, go ahead and go for a B. F. Sword. If not, get a Bilgewater Cutlass so you can start building a Blade of the Ruined King.
Always make sure you get some boots in the early game. I don't care if you're using Magical Footwear or not, just always make sure you get some boots before the turret plates fall.
Like I said before, building Infinity Edge or the Blade of the Ruined King first depends on the game you're playing.


Both of these items are great for Ashe as her first item, and deciding which item to buy first depends on how well your game is going. Did you nab first blood? Maybe you got a double kill or two during the laning phase? Get Infinity Edge, then! Maybe your enemy laners have been bullying you? Were you not lucky enough to get some early kills? If so, you should get the Blade of the Ruined King first.
Accept no substitutes. Ashe is an auto-attack champion, and that alone is reason enough to buy Greaves as your boots.
Regardless on if you bought Infinity Edge or the Blade of the Ruined King as your first item, Runaan is a must-have. The extra attack speed allows Ashe to stack up her Ranger's Focus faster (especially if you have BoRK), and the crits allows her Frost Shot to deal more damage (especially if you have IE). Runaan's passive ability also make Ashe a serious threat in teamfights, as she'll be able to apply Frost Shot to multiple enemies at once.


The Essence Reaver will greatly boost Ashe's damage output thanks to its AD and crits. The CDR it provides also allows Ashe to use her Hawkshot more often so she can help improve her team's map control.
A solid anti-armor item. It doesn't provide a lot of AD, but its Armor Pen. alone makes it worth every coin when against enemies that are investing in Armor items.
An alternative to Lord Dominik to deal with enemies that utilize healing, such as Soraka or Warwick.
The extra range provided by the Rapid Firecannon's Energized passive allows you to strike enemies from farther away, which is always nice against enemies you need to keep out of your face - like Renekton.
This item is only good if you've already built the Rapid Firecannon. Stormrazor will increase the extra range the Firecannon provides and will also slow the target. It sounds a bit redundant considering Frost Shot already slows your enemies, but Stormrazor sure as hell ain't a Frozen Mallet. It makes up for its redundant slow by providing a good amount of AD and Attack Speed.


The Bloodthirster does exactly what Overheal and Legend: Bloodline already do - it gives you a lot of lifesteal along with a shield that builds up from excess healing (although, in the Bloodthrister's case, only from your auto attacks' lifesteal). It provides an ***tonne of AD, which is always nice for any ADC, and it'll help you last longer in any fight.
A solid buy against heavy burst team comps, hands down. I highly recommend taking Perfect Timing if you're going to build a Guardian Angel at some point in the game, so that you'll have it more often when you need it.
When you're up against late game magic damage dealers like Kayle or Kassadin, it's not a bad idea to pick up the Maw of Malmortius in order to itemize against them.
For those special occasions where you're up against Malzahar, Warwick, and other heroes with single-target hard CC.
The crit alternative to the Maw of Malmortius. It doesn't provide any MR or lifesteal, but makes up for it with attack speed and movement speed. Unlike other Lifeline items, the shield provided by the Phantom Dancer scales with your level. If you're up against a team comp that's lacking magical damage, the Phantom Dancer will be a better buy than the MoM.
Brief Guide to the Early Game
In the laning phase, your mission as Ashe is simple: get gold. Don't focus too much on trying to show your enemy laners who's boss, as Ashe doesn't yet have enough damage to be as much of a lane bully as the likes of Draven, Jinx, or Vayne.

Don't get me wrong, I'm not saying you should play passive as Ashe in the early game even if you have an M7 Pyke skewering bot lane like a whaler. If your support opens up opportunities to get you kills, you take 'em! Gold is gold. Gold from creeps is important, and gold from enemy heroes is important. Collect as much gold as you can so that you can carry on into the rest of the game.
Brief Guide to the Mid Game
By the time the turret plates have fallen, hopefully you'll have completed building your Infinity Edge or Blade of the Ruined King (if not nearly completed building them). You'll now be able to deal more damage so you can win fights more often.

Stick with your team whenever possible. You can't singlehandedly destroy the enemy team yet, so it's better to stay with your friends. This is advice that just about any hero should go by.

Don't lose focus on your initial goal from the early game - to collect gold. The more gold you collect from killing creeps, enemy heroes, or enemy structures will fuel your engine. Keep collecting gold, and you'll get yourself an arsenal fit for a queen.
Brief Guide to the Late Game
By the 30 minute mark, you'll hopefully have your core items, along with another item or two, and you'll be ready to kick some ***.

Don't be afraid to open fire on anyone that gets into your range. You'll have a very deadly amount of damage from your items and should win most prolonged fights.

Always stick with your team. At this point in the game, going alone is a very risky decision due to your frailty. You'll be vulnerable to burst damage dealers. Because of this, you want to stay in the backline, whenever possible.
Check Out my Other Guides!







January 25th, 2019

  • Uploaded this guide to the public. I hope you like it! :D

February 6th, 2019

Here's to Patch 9.3! :D

April 8th, 2019

  • Gave this guide a complete overhaul.
    • Removed the "Support Items" to focus on making this a guide to playing Ashe as an ADC.
    • Added some clip art I made to use as section headers.
    • Edited my item build and rune setup. I don't want to go over the specifics this time. I'm currently pressed for time.
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