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Recommended Items
Spells:
Ghost
Ignite
Items
Ability Order
Hemorrhage (PASSIVE)
Darius Passive Ability
Introduction




I really feel that a guide for a more utility-based darius is needed, and therefore this guide is for that purpose exactly.
+ Very fun to play
+ Tons of damage
+ Tanky base stats
+ Crazy True Damage Ultimate

+ Can 1 v 2 or 1 v 3 easily
+ Strong pusher,Farmer
+ Ignite-like passive

Cons
- If you have no jungler pressure from your team, you will most likely lose the lane
- No escapes whatsoever, thats why we take ghost and not flash
- Kited easily, although with this build, you will be able to kill the annoying


- Miss clicked ultimate can ruin team fights
- Crowd Control of any kind cripples

- You rely heavily on your Team

If you checked out other builds, you probably noticed most of them go for 21-9-0 or 9-21-0, None of them go Full utility Tree on

I know it is not common to play AD bruisers with these mastery points, but as it seems the top lane is a lot more KITING than people think, and therefore movement speed

I really think the

0-9-21
We get :
+5% Movement speed
+6% Cooldown Reduction
+5% Experince recieved
+20% Increase on buff durations
+1% Lifesteal
+10% Summoner spells CD reduction
+6 HP per level
+3.5 Magic Resist
+5 Armor
+3 Mana regen per 5 seconds
+5 Gold for each auto-attack
+0.5 Gold per 10 seconds

Item Sequence








The point of this is getting to maximum Mana and HP most of the time in the lane, because-you Will be ganked. You can gradually stop buying



Core Items
Item Sequence



These items are the best possible on




You need to Rush

Full Build
Item Sequence


















Always remember to buy sight ward every trip back, You need the vision.







I usually don't do this, but if you have an Annoying armor stacking enemy like







Optional












Absolutely Not









A few more auto-attacks and you can


The worst thing that can happen is a Farm-Fest where no one kills each other, that will be problematic in mid-late game, especially Against enemy champions like


If you feel your opponent is playing too passive, so you cant kill him, push the lane, buy

ALWAYS sight ward your river bush and Tri-bush, as ganks are likely to come, and you can spare that gold.

In some cases it's even worth it to


But most of the time you just want to focus the enemy AD CARRY or AP CARRY, or the most fed enemy.
If your team has even a bit of CC, stuns, snares, that together with


If played and built correctly, his mid-late game is also OP exactly like his early game.
He relies heavily on his team, and needs jungler pressure and help, if he doesn't get it, he can lose his lane easily.
But with this build he should survive more ganks, and be the Dunk master

A nice Darius video from ImBonkey
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