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Choose Champion Build:
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The Eye of Twilight - Toplane
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The Eye of Twilight - Jungle
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The Eye of Twilight - Midlane
Introduction
Hello, this is my informational guide revolving around shen, created for NUTTYHACKER in the OCE region Shen is a great champion, although people view him as underpowered, useless and weak, this is because they are playing him wrong, Shen is such a strong champion, except the fact is, he is not a true tank, and as such, building him this way will result in a bad experience, leaving a sour taste for him in people's mouths. My thanks to jhoijhoi and her awesome guide (it helped a lot). |
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![]() Pros + Easy last hitting with ![]() ![]() + Extremely low cooldowns on ![]() ![]() + Really good teamfight with ![]() + Large Shield with ![]() + Good poke with q + A Ninja + Built in sustain + Short CD Shield + Non Mana reliant |
![]() Cons - Not very strong without items - One of the highest spell cooldowns on ![]() - Hasn't got as much potential as champions such as ![]() ![]() - ![]() - Squishy without proper itemization - Taunting wrong target can be costly - Built in sustain is weak early - |
Ninja's Always Know
FEROCITY TREE
Tier 1:

Tier 2: The bonus 3% damage far outweighs the 1.5% extra you will be taking, hell you will out sustain that tiny bit of damage you take anyway, so



Tier 3:

Tier 4:

Tier 5:



Tier 6:




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RESOLVE TREE
Tier 1:
Unyielding
is always nice to have, because it gives a slight boost to your tankiness
Tier 2:
Tough Skin
is good to have because it makes you slightly tankier when fighting enemy champions
Tier 3: I like to
Veteran Scars
over
Runic Armor
because the 45 hp is much stronger in the early game, and still slightly better in the late game,
Feint must be used 3 times to match the health that
Veteran Scars
gives you, I know that
Runic Armor
might seem like the better choice, but in the long run veteran scars is better
Tier 4: I like to take
Insight
over
Perseverance
as it dramatically reduces the cool down on your summoner spells,
Perseverance doesn't do that much for shen, as all it does is affect the base 1.674hp/sec regen on
Shen to 2.511 and changes that to 3.348 when below 25% health
Tier 1:

Tier 2:

Tier 3: I like to





Tier 4: I like to take




Magical Ninja's Always Know Too
FEROCITY TREE
Tier 1:

Tier 2: The bonus 3% damage far outweighs the 1.5% extra you will be taking, hell you will out sustain that tiny bit of damage you take anyway, so



Tier 3:

Tier 4:

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CUNNING TREE
Tier 1:
Savagery
because it makes last hitting easier, which is good early game
Tier 2:
Assassin
is good to have because it makes you do quite alot more damage when poking with your q
Tier 3: I like to
Merciless
is good to have as it makes it easier to kill targets with less than 40% health
Tier 4: I like to take
Dangerous Game
because being healed for 5% of your health is always nice
Tier 5:
Precision is always good to have, because it makes you do more damage with all your attacks
Tier 6:
Thunderlord's Decree
this keystone mastery adds a whole lot more power to your trades, its a must on the magical ninja
Tier 1:

Tier 2:

Tier 3: I like to

Tier 4: I like to take

Tier 5:

Tier 6:

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Runes




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•

•

• Go with 3x

•


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Runes




• Greater Mark of Hybrid Penetration are great marks to use when playing ap shen, as they make his poke and all in fights much stronger, though




•

•

•

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Items
Item Sequence

Hunter's Machete
350

Health Potion
50
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Great tool that slows enemies by a massive amount for a noticeable length, also granting great health and armor, increasing the durability of ![]() |
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Sustain, attackspeed, movement speed and on hit damage that does more damage the tankier they are, with your attackspeed, I cannot see a reason not to buy ![]() |
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Large amounts of on hit damage, an auto attack reset and an aoe attack? ![]() |
![]() |
![]() ![]() |
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What else is there to say? This item is a must, this supplies ![]() |
![]() |
I like to choose this item on ![]() ![]() |
![]() |
I like to choose this item on ![]() ![]() |
![]() |
I like to choose this item on ap ![]() ![]() |
![]() |
Standard item when playing high damage burst mages |
![]() |
Makes you do more damage and take less when against mages, win win situation |
![]() |
CDR so he can cast ![]() ![]() |
![]() |
CDR and lots of move speed, what else do you need? |
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![]() |
This Summoner spell is extremely good early being able to secure your stacks if they try to flee low health and you cant quite get close enough to kill them physically, this item is also good to use in the midst of a battle on opponents such as ![]() ![]() |
![]() |
This is a extremely versatile tool, able to jump walls or useful as a gap closer, this is great on ![]() ![]() |
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This is an invaluable summoner spell on ![]() ![]() |
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This spell synergises extremely well with shen, as when the ![]() ![]() |
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This passive is amazing on ![]() ![]() ![]() ![]() ![]() |
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This spells works wonders for ![]() ![]() |
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This spell is invaluable for ![]() ![]() |
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This spell plays a large factor in your survival, it can be either used to force an enemy to attack you, doing 50% reduced damage, which allows you to attack them relatively unharmed, or it can be used to escape by dashing over walls and running away from enemies in a similar fashion to ![]() |
![]() |
This spell is ![]() ![]() ![]() ![]() ![]() |
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