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Shen Build Guide by 0ld5chooL

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League of Legends Build Guide Author 0ld5chooL

Shen - Solo Top / AD Build

0ld5chooL Last updated on June 20, 2012
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Top Lane
Ranked #22 in
Top Lane
Win 49%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 13

Honor Guard

Defense: 17

Strength of Spirit

Utility: 0

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Hey guys,

welcome to my first guide on mobafire! I was bored of playing Shen as an full support or tank, that's why i started to try other bulids on my own. The one i like the most is to play Shen as an ad-offtank.

Ok, let's get started !

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Pros / Cons


+ strong in every gamephase
+ good lane sustain
+ still very tanky
+ Good damage output


- Expensive, you need the top lane
- No AP bonus for skills
- not that tanky as normal shen builds

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I take full tank runes because we are not that tanky we should because of our more damaging items.

Flat armor to reduce the incomming damage after taunting enemys

Some magic resist for teamfights

Even more armor !

More magic resist for the late game

Greater Quintessence of Defense More armor for the late game

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I picked this masteries to improve my damage but still be able to tank.

Nice for a bit more early game damage.
This works really well with our passive Ki Strike.
Some cdr is good to use Shadow Dash and Stand United more often.
As we are building Shen on AD, we need that armor penetration.

Good to reduce early game damage.
The same here.
Works well with our passive Ki Strike and our skill Vorpal Blade.
Nice to compare received damage after your taunt.
More health to survive and more bonus damage for our Ki Strike.
Great for picking up enemys to taunt them.

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+ + +



Grab this if you need a bit more damage and survivability
This will boost your atack and magic damage and highers your survivability, the passive is good to catch running enemys
Nice against high health enemys. The additional armor and attackspeed is also great.
If your enemys are building up much armor, take this.
55 attack damage and 30% attack speed, that's what we need! The passive is also great against tanks and squishys.
A bit more health and 50% attackspeed to power up our Ki Strike


One of my favorite items against AP heavy teams, 76 magic resist is going to reduce incomming damage a lot, 40+ 1,75% of maximum health regeneration is really great and the +8% movement speed is also great to engage or catch enemys
The combination of armor and magic resist is great and the passive is usefull if your team is winning the teamfights, but you're dead after engaging
You need more live ? Grad this, the additional 20 attack damage and the passive slow is also great
Nice combo of armor, health and health regeneration. Passive is also great to use after engaging, so the enemys cant flee or position so fast
Need more armor and health ? This will be a good choise.
This item has the highest armor in the game, the passive also works really great with our Shadow Dash


A nice mix of everything we need, the passive attack damage buff every 2 seconds works well with Vorpal Blade because of its low cooldown
A nice mix of attack and magic damage, the passive is greag because of its attack speed to benefit from Ki Strike
A good bunch of attack damage, but we dont really need the critical chance and critical damage

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Skill Sequence

At Level 1 - 4 - 7 - 9 - 12
At Level 2 - 5 - 8 - 10 -13
At Level 3 - 14 - 15 - 17 -18
At Level 6 - 11 - 16

Max Vorpal Blade first to benefit from it's raising damage and life steal, furthermore it's your main farming tool

Max Feint second to withstand harassment and to tank in teamfights

Max Shadow Dash last, we only need this skill to engage and catch up enemys

Get one point in Stand United whenever it's possible, the shieldbonus is amazing and the cooldown is reduced by 30 seconds

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Summoner Spells

Use flash to get out of or in fights, to position for a better Shadow Dash or to catch running enemys.
Use this to slow and weaken your enemy to get a kill, to run away form a stronger enemy or in teamfights to disable the carry.


Usefull to get back to your lane after buying, to help your team to defend a tower or catch the enemy by surprise.
Good to grab a kill or to reduce healing, especeally against enemys like Volibear or Dr. Mundo

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Once I have time i'll add

- a chapter with information how to react on top lane, how to counter enemys and the right way of how to use your skills
- some gameplay videos
- tips & tricks to help you and your jungler to grab up a kill
- your role in teamfights
- tips & tricks how to use your Shadow Dash
- how to use your ultimate Stand United right

Furthermore im going to improve all chapters with more accurate information and better formatting.

I hope i did a ?good? job up to this point ?! No ? Tell me how to improve this guide !

See you later aligator :)