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Choose Champion Build:
Spells:
Teleport
Ghost
Ability Order
Noxious Slipstream (PASSIVE)
Singed Passive Ability
About Me
Generally Singed is played top lane, but is a strong jungler as well with lots of AoE coming from




Just for clarification, the first build is the solo top build, second is the jungle build.

Pretty simple stuff, every 4 mana gives you 1 hp, which is why items like Rod of Ages that give mana, hp, and AP are so stronk on singed.

Singed's main damage skill. This leaves a trail of AoE poison behind you when toggled on, damaging enemies caught in it over time. Toggle this on and run through minion waves to farm quickly, but beware this will push a lane very quickly. When being chased and when ganking or in teamfights, make sure this is on, it can make the difference between a kill and someone escaping with 50 hp. Just make sure you turn it off when not trying to push a lane or harass/fight. Max this first most of the time.

One of the most powerful slows in the game, it leaves an AoE piss puddle wherever it is aimed, and it is a humongous slow that only gets stronger with levels. Champions like










The famous trolling skill of singed. This is a knockup that actually knocks the target champion behind you. It is pretty straightforward. Make sure you do not try to last hit champions with this because you may actually end up saving them, and always make sure you fling enemies behind you, instead of flinging them in front of you which can aid their escape. When teamfighting as the initiator, do NOT fling tanks because they are the closest, ESPECIALLY if they have heavy CC. I cannot stress this enough as you may easily lose your team a teamfight this way by getting a tank free access to CC your carries. Take 1 point at level 1 and max this last. It is used mainly for positioning, not damage.

Singed's ultimate synergizes nicely with the rest of his kit. Use this to start ganks, initiate, chase, or run. It is not a strong ultimate damagewise, but it is very good utility wise, granting a large array of stats, including CC reduction and movement speed. Take points in this whenever possible. It is on a pretty low cooldown so don't hesitate to use it.




*9 of Each*
This setup is designed to give you some damage output generally later in the game as MrP scales better then flat AP does while giving you early tank with the armor and mresist as well as sustained movement speed throughout the game to help you get your slow down to catch up and fling people into your team for kills.
If you know who you are laning against, you can grab situational runes as follows:





Greater Seal of Vitality
These generally are only for draft/ranked when you have the rune pages to counterpick the other teams champions (Generally solo top champions)
Some champions you should counter rune if possible






Jungle Runes:
Same thing except grab armor marks as









Null Magic Mantle Start this vs




Always buy health potions with these items of course, try to start 4 health potions when starting with boots if possible.


Some other viable items on singed include:








































My favorite choice, you have lots of movement speed from other sources, and the MR as well as tenacity is great.

I see many players grab this on



A possible choice if you are pushing then ganking side lanes ala









The optimal choice for jungling, usually the best choice to upgrade from cloth armor which is the best start for jungling





Can be used for AP Singed or trying to push a lane advantage with kills, but Singed doesn't kill well in a straight up 1v1 lane fight anyway, and even when I play AP singed this is only situational.

AD Singed actually can work but no... just no.

I can see it on a tanky/support Singed ala



Top Lane Matchups:

Garen is a pain to deal with, especially if the Garen your laning against has specced 25 armor pen in runes as well as magic resist glyphs. Your only hope is to try to





Another pain to deal with, as he has no mana to worry about, only fury that makes him do even MORE damage. My god. If he tries to get aggressive and dash to you,



You have to bully him early, but once he gets points into




If you don't have much MR this lane is going to be a nightmare. Everytime you try to farm you are going to get a




Not that bad a lane, his ghouls are annoying, but once you have Catalyst you can walk through them. You will have Catalyst before he gets



It really depends on the way the Tryndamere you are against plays. If he is aggressive, let him push the lane to your tower then drop him if he tries to dive you. Bully him level 1 if you can before he has fury bar stocked up to crit you. Make sure you bring plenty of armor runes and grab a




Easy lane you should deny him as much as possible, go for flings with your

More to come soon and on request.



Start wolves at 1:40 with some help from mid/bot lane.
Head to blue buff with a leash from mid/bot lane.
Level

Clear wraiths, then go back to wolves.
Gank here or continue jungling.
Clear red or golems, then clear the one you didn't clear right after.
You may not be high enough to gank, but if food presents itself, clean your plate, if you catch my jist =)
Clear wraiths, and if you are high enough, clear wolves and back.
You should always have




Happy Singing!
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