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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Damnation (PASSIVE)
Thresh Passive Ability
Introduction

First off, let me tell you a bit about myself, and why I think I can teach you about this champion. I'm a support main for my team Team 5 Vices (T5V), a team that consists of gold+ Dutch players. We regularly beat diamond players with our team, which says a lot about our teamwork, but also our individual skill. I personally play

This guide will take you through the basics and more advanced ways of

Hope you enjoy!





However, since I always end up with the lowest gold, and I feel like that's really holding me back, I've started using




The choice between




Recommended: Optional: |
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Masteries that I don't take in either, but are not completely bad are:









Last but not least (or maybe least... Idk):







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Those two are pretty standard, optional others are:
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![]() ![]() ![]() ![]() ![]() It has most use in team fights though, since you can give everyone an HP boost. |
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![]() ![]() ![]() Enemy Champions, Baron Nashor, Dragon, the largest monster from any neutral camp and siege minions always drop a soul. Small neutral monsters, caster minions and melee minions have a 33% chance of dropping a soul. A good indication of how many souls you should have, is multiplying the amount of minutes the game lasts by 3. |
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His Q is ![]() ![]() ![]() |
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The W skill is ![]() ![]() ![]() ![]() |
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On E we find ![]() The active brings out a linear skillshot, both in the direction of the mouse and on the opposite side of ![]() ![]() ![]() ![]() ![]() ![]() |
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Last but not least, ![]() ![]() ![]() |





Whenever you can, put a point in

In laning you want to harass, so you max

During team fights, having an AoE shield is super useful so you max

That leaves us with



You can use

If you hit a



You can use


Always make good use of

If you are absolutely sure you can hit a



You can use

If you have any other suggestions, please leave a comment!




It's essential you take at least 3 wards.
My personal preferred start:
Sight Ward Sight Ward Sight Ward Sight Ward


It doesn't really set you back as the vision this gives will pay for itself, and you will probably have enough wards to hold out until you can buy a

Trading a Sight Ward for some more potions works too, it all depends on what you're expecting from the game.
Absolutely essential for any support, in at least 99 % of all games. The ONLY reason you might not want to get it, is if you're facing a jungler with a stealth mechanic. The most obvious example is ![]() ![]() ![]() ![]() |
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A necessity on 99 % of all champs, and that includes ![]() |
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It's great because it gives gold, damage and builds into ![]() ![]() |
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Kage's Lucky Pick |
Philosopher's Stone |
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It's okay because it builds into ![]() |
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Zeke's Herald is really good to have with an AD based team comp. The stats are also great!




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Only buy those when there's absolutely nothing else to be built. They give some nice bonuses but they're not worth the sacrifice in items and especially wards. |
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If there's no fight, you go help your jungler (if he starts at the buff closest to your lane). Use

In lane, try to harass enemies with autoattacks, while actively picking up souls. If you're not sure you can pick one up - don't.
If you want to commit to a fight, make sure you have wards! Nothing's worse than going in, winning a fight, until the enemy jungler (or maybe mid) suddenly appears and you and your ADC both die.
If you win a fight, and you're sure no one is coming, push the lane and either hit the tower a bit or go recall. If you're uncertain if you're safe, just go back. Really sucks picking up a kill or 2 and then dying just because you're greedy for exp/gold on minions.
Also, don't be afraid to grab a kill if you need to. Better be safe than sorry! However, whenever you can, try to let your ADC get the kill.
Try to get 1-2 pink wards in your first back. If you have more than the enemy support, put one at Dragon, and use any others in lane so your jungler/mid are free to gank.
Last tip on laning phase; be EXTREMELY wary of enemy









He also works great with ADCs that also bring some CC, like


Champions that are solely based on late game prefer more passive supports.


Generally speaking, a







1. Hard to hit

2. If you manage to hit it before they blink, they can use it when you reactivate it, and fly at them, meaning you might just end up in a really unfavorable position.
For supports,






Supports that









In team fights, try to initiate with



Always remember to use your item actives when appropriate - something I often forget and really sets me back.
If you won a team fight, try to push as hard as you can, and only take Dragon or Baron on the way back. Towers are closer to the fountain than the neutral objectives. On the other hand, don't stick around for too long; spend your gold timely or prepare to pay for it.
When attempting to take Dragon or Baron, ward nearby brush to spot incoming enemies who might attempt a steal. Most importantly; make sure your team is on the same page in case an enemy comes. You can ignore him, or go kill him and come back for your objective later. It really sucks having 2 on Baron while 3 attempt to kill the enemy and fail...











This section will be expanded later!

If you have any suggestions on how to improve my guide
Thanks so much for reading!
~Icy
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