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Team of assasins!

Team of assasins!

Updated on November 16, 2016
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League of Legends Build Guide Author DeathWalker1 Build Guide By DeathWalker1 3,112 Views 0 Comments
3,112 Views 0 Comments League of Legends Build Guide Author DeathWalker1 Build Guide By DeathWalker1 Updated on November 16, 2016
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Choose Champion Build:

  • LoL Champion: Jhin
    Jhin Carry
  • LoL Champion: Master Yi
    Master yi Mid Build

Spells:

LoL Summoner Spell: Heal

Heal

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Runes

Master yi

Greater Mark of Attack Damage - As a Jedi, having more Attack Damage is always better. Extra damage on Alpha Strike as well as more potent auto attacks.

Greater Mark of Critical Chance - While not a necessity, having the ability to critically strike (however low chance it is) before buying any crit items can come in great use every so often.

Greater Seal of Armor - Seals are the most flexible of runes for Yi - choose whatever suits you best. I like to take armour runes just for general durability against auto attacks, jungler ganks and even minion hits.

Greater Glyph of Magic Resist - Having magic resistance seals is important to help negate against AP damage, however it is optional as to whether you choose FLAT runes or SCALING runes. I use scaling runes to transition Yi's early to mid game strength into the late game by adding some durability.

Greater Quintessence of Attack Speed - Attack speed runes are fairly standard on AD type champions nowadays, and Yi is no different. He is very strong with attack speed which allows him to proc his passive more frequently, apply more on-hit true damage, and generally do higher DPS. The reason I choose these over flat AD quints is that with a Doran's Blade start and Brutalizer rush, you have a fairly decent amount of AD already but don't usually get any attack speed until boots.
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Pros / Cons

Master yi

+Strong farmer with auto attacks, Double Strike and Alpha Strike
+Decent lane sustain and burst tankiness through Meditate
+Doesn't require blue buff if played carefully
+Highest base movement speed (tied with Pantheon)
+Easy escapes, ganks & pushes thanks to Highlander
+Refreshable cooldowns
+Strong AD scaling AND good base damage
+True damage


-Mana dependent
-Channel-reliant
-No crowd control whatsoever
-Can get bullied in lane - melee in ranged-dominated environment
-Relatively low base health pool and resistances
-Susceptible to ganks when abilities are on cooldown
-Still not widely accepted as viable mid (people will call you "troll")
-Requires Chosen skin for true Jedi ascension
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Masteries

Master Yi
Tier 1: Given the two choices in the first tier it is fairly obvious we should choose Fury . Additional attack speed is great on Yi as he is an auto-attack based champion. Sorcery is not effective on Yi as he only has one damaging spell.

Tier 2: Here both choices are viable and it is mainly up to you. Personally I believe that an additional 3% damage from Double Edged Sword is not going to make a considerable difference (and will also increase damage done to Yi) whereas healing 20 HP from a minion kill every so often can be useful in the laning phase to stay in lane.

Tier 3: I recommend Vampirism here as the extra life steal is very useful for sustain during combat and the AD we get from Natural Talent isn't really that significant compared to your item build and Wuju Style.

Tier 4: I would DEFINITELY choose Bounty Hunter here as Yi has zero CC in order to use Oppressor which means you would be relying on your teammates. As a solo mid this is obviously not a great idea so we should opt for the (potential) 5% damage increase from Bounty Hunter instead.

Tier 5: Battering Blows is the only real choice here. We do no magic damage so MPEN is useless. Extra armour penetration is always useful and unless you decide to purchase some penetration in your build this may be the only source of it.

Tier 6: Last but not least we have the keystone. We are going to have a significant amount of critical strike rating in this build so I would highly recommend picking up Warlord's Bloodlust . In it's current state (5.22) it is very strong and a highly useful mastery to bring. Alternatively we have Fervor of Battle which is also potentially very strong thanks to Yi's fast attack speed however I find the healing from Warlord's Bloodlust too good pass up. We also have Deathfire Touch to consider - while I personally wouldn't recommend it, it could have a large amount of damage due to resetting Alpha Strike and our high bonus AD (untested).

Tier 1: Wanderer is great on a midlaner as we should be ganking wherever possible, and Boots of Mobility really aren't viable on Yi. I would only recommend our other option, Savagery, if you are perhaps not level 30 and don't have the required runes to make last hitting easy. If you find yourself struggling to properly kill creeps then this mastery can be useful early game.

Tier 2: Either option is good here - with that being said I'd opt to run Secret Stash to make our potions a little bit more useful and return us some much needed mana. Not to mention having an extra 10% duration on Elixir of Wrath is not something to pass up. Alternatively we can choose to run extra buff duration which is great if you are expecting to receive blue buff often or have planned to take Rift Herald with your jungler.

Tier 3: Merciless is the recommended choice here as it improves Yi's ability to assassinate targets and get his much needed resets. The other option, Meditation , might seem tempting but overall it won't provide much mana regeneration as it is percentage based and we don't (usually) include mana items our build.

Tier 4: Dangerous Game is perfect for a cleanup assassin type champion such as Yi who is likely to get kills in rapid succession. It works perfectly with Highlander's resets and allows you to get off more spells during combat. The other option, Bandit , is mainly used for supports and is mostly useless for a mid laner as we are not going to be attacking the opponent frequently enough to make use of the extra gold.
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League of Legends Build Guide Author DeathWalker1
DeathWalker1 Guide
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Team of assasins!

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