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Shen Build Guide by asdfajigs

Jungle The Best Shen Jungle Build (2 Variations)

Jungle The Best Shen Jungle Build (2 Variations)

Updated on July 14, 2025
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League of Legends Build Guide Author asdfajigs Build Guide By asdfajigs 280 30 781,462 Views 41 Comments
280 30 781,462 Views 41 Comments League of Legends Build Guide Author asdfajigs Shen Build Guide By asdfajigs Updated on July 14, 2025
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Choose Champion Build:

  • LoL Champion: Shen
    Heartsteel (Lower elo)
  • LoL Champion: Shen
    Hullbreaker (High Elo)

Runes: standard

Sorcery
Phase Rush
Axiom Arcanist
Absolute Focus
Waterwalking

Resolve
Shield Bash
Revitalize
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

1 2
standard
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Scorchclaw Smite

Scorchclaw Smite

Items

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

The Best Shen Jungle Build (2 Variations)

By asdfajigs
Runes

1. Rune Deep Dive: The Sorcerer's Resolve


This rune setup is the engine of our build. Instead of a traditional tank keystone, we take Phase Rush to supercharge our mobility and ganks. The combination of Sorcery and Resolve gives Shen surprising damage, excellent clear speed, and amplified shielding, making him a menace from level 1.

Primary Tree: Sorcery



Keystone: Phase Rush
Hitting an enemy champion with 3 attacks or abilities grants a massive burst of Movement Speed and Slow Resistance. This is core to our strategy. It allows you to stick to targets during ganks, escape collapsed fights, and reposition perfectly after ulting in. It turns Shen from a slow warden into a swift hunter.


Slot 1: Axiom Arcanist
This is the key to amplifying our ultimate. As described, it increases the shielding of Stand United. Furthermore, scoring a takedown on an enemy helps refund its cooldown, allowing for more frequent map-altering plays. This rune buffs your ultimate in every possible way.


Slot 2: Absolute Focus
While above 70% health, you gain extra adaptive damage. This synergizes perfectly with a healthy jungle clear. You will almost always have this active against monsters, speeding up your clear significantly. It also provides extra punch in early skirmishes when you engage at high health.


Slot 3: Waterwalking
As a jungler, you live in the river. This rune gives you bonus Movement Speed and adaptive damage there, which is crucial for contesting Scuttle Crabs, rotating between lanes, and fighting for objectives. The synergy with Phase Rush makes you incredibly fast during river skirmishes.

Secondary Tree: Resolve



Slot 1: Shield Bash
One of the best damage runes for Shen. Every time you gain a shield from your Ki Barrier or Stand United, your next basic attack deals bonus adaptive damage. You will be proccing this constantly, adding a surprising amount of consistent damage.


Slot 2: Revitalize
This rune is pure value. It increases all your healing and shielding power by 5% (and more when you are low health). This amplifies your passive shield, your ultimate shield, and any healing from your jungle pet. When you Stand United to a low-health ally, the combined power of your empowered shield can single-handedly turn a fight.

Stat Shards

Clearing

2. Jungle Pathing: Securing Your Win Condition



Our jungle strategy is not about passive farming; it's about enabling our win condition. In most games, this will be a high-kill-pressure bot lane (e.g., Draven + Leona). The following paths are designed to get you to the bottom side of the map with momentum, ready to gank, counter-gank, or secure objectives.

The Golden Rule: Gank > Crab > Farm


This is the most important concept to remember. Your pathing is flexible and must adapt to the game state.
  • The Gank Opportunity: Is the enemy bot lane pushed up? Is your ADC ready to fight? FORGET THE CRAB. A successful gank that results in a kill or summoner spells for your win-condition lane is infinitely more valuable. Use Flash + Shadow Dash aggressively if it guarantees a kill.
  • The Crab Priority: If no gank is available, your priority is the Scuttle Crab. It provides crucial vision, gold, and XP to rush Level 6. Thanks to Waterwalking and Absolute Focus, you are very strong in river skirmishes, so fight for it if you have lane priority.

The Lazy Q Technique


A simple but essential mechanic for a fast and healthy clear. Cast your Twilight Assault just before you walk into aggro range of a camp. By the time you land your three empowered autos, your Q will be off cooldown, allowing you to immediately use it again for three more empowered autos. This maximizes your damage and clear speed.

Blue Side Start (Pathing Bot)


Initial Clear:
  1. Start Blue Sentinel.
  2. Clear Gromp.
  3. Clear Murk Wolves.
As you path through mid lane, look at the game clock. This is your critical decision point.
Crossing mid @ <= 2:26? (YES)
You are on a good pace. Follow the GREEN PATH to full clear your bot-side jungle ( Raptors -> Red Brambleback -> Krugs). This is the optimal path for gold and XP, setting you up for Scuttle Crab.
Crossing mid @ > 2:26? (NO)
You're behind schedule and the enemy jungler could beat you to crabs or the first gank at bot. Be conservative. Follow the RED PATH—skip a camp (usually Krugs) and head straight for the bot river to secure Scuttle Crab or prepare for a fight.

Red Side Start (Pathing Bot)


Initial Clear:
  1. Start Red Brambleback.
  2. Clear Krugs.
  3. Clear Raptors.
Again, as you path through mid, check the game clock for your decision.
Crossing mid @ <= 2:26? (YES)
You have time. Follow the GREEN PATH and clear your bot-side jungle. Important: Clear in the order of Murk Wolves -> Gromp -> Blue Sentinel. This specific order syncs their respawn timers for a much more efficient second clear.
Crossing mid @ > 2:26? (NO)
It's too risky to full clear. Follow the RED PATH, skipping a camp (usually Blue Sentinel) to get to the bot Scuttle Crab on time. You must respect that the enemy jungler could be waiting.
Heartsteel Rush


LOW ELO PATH: THE SCALING JUGGERNAUT (HEARTSTEEL)


This build is centered around a powerful core of Heartsteel into a defensive AD or AP item, making you a scaling health tank with surprising damage. After your two-item core, you will adapt your build to counter the enemy team's biggest threats.

Starting Items & First Back



Start: Scorchclaw Pup is the standard choice for its burn and slow. Mosstomper Seedling is a strong alternative against heavy AP or CC, providing a valuable shield and tenacity later on. A Health Potion and Stealth Ward round out your start.

First Back Goal: Your #1 priority is Bami's Cinder and Boots. The burn from Bami's is essential for speeding up your multi-camp clears. Pick up an Oracle Lens and a Control Ward if you can.
CRITICAL NOTE: Do NOT finish your Bami's Cinder. It is a temporary component for clearing speed that you will sell later. Your gold is better spent rushing your core items.


The Core Build Path: Your Powerspike Duo


First Powerspike: Heartsteel Rush
This is the engine of our build. Heartsteel gives you a huge injection of Health and an infinitely stacking "Bonk" passive. As Shen, you have no problem proccing this after a Shadow Dash. Every stack increases your health, the damage of the proc, and the size of your passive shield. Rush this every single game in this build path.

Second Powerspike (VS AD Heavy): Death's Dance or Plated Steelcaps first
When the enemy team is loaded with AD threats like Zed, Jhin, or Aatrox, building Plated Steelcaps and Death's Dance after Heartsteel is key. Death's Dance provides Armor and AD, but its true power is the damage-storing passive. It prevents you from being bursted, giving you precious seconds to fight back or for a Stand United shield to land.

Second Powerspike (VS AP Heavy): Maw of Malmortius or Mercury's Treads first
Against teams with powerful mages like Syndra or an AP jungler like Evelynn, Maw of Malmortius and Mercury's Treads are essential. Maw gives you AD and MR, and its Lifeline passive grants a massive magic shield when you drop low, completely negating an enemy's burst combo and allowing you to survive and turn the fight.


Example Low Elo Builds



Standard V.2
Build Path: -> -> -> -> -> ->
The Logic: A well-rounded build that provides a mix of AD/AP defense, health stacking, and late-game split-push pressure with Hullbreaker.

VS AP Heavy (Giga Chad 5 Shields)
Build Path: -> -> -> -> -> ->
The Logic: You stack shields to become immune to AP burst. The combination of Mosstomper Seedling, Maw of Malmortius, and Kaenic Rookern on top of your own Ki Barrier and the resistances from Jak'Sho, The Protean makes you incredibly resilient.

VS 2+ Heavy Attack Speed Stackers
Build Path: -> -> -> -> -> ->
The Logic: Your goal is to cripple their damage output. After Heartsteel, rush Frozen Heart. Its "Rock Solid" passive reduces incoming attack damage, and the "Winter's Caress" aura cripples the attack speed of everyone around you. Randuin's Omen adds even more anti-AS and anti-crit.

VS AP Based Healing (e.g. Vladimir, Swain)
Build Path: -> (buy ) -> -> -> ->
The Logic: You must cut their healing early. After Heartsteel, immediately buy an Oblivion Orb. Sit on this component while you build Maw of Malmortius for survivability, then finish the full Morellonomicon. Force of Nature rounds out the build for maximum magic resistance and mobility.
Hullbreaker Rush


HIGH ELO PATH: THE OBJECTIVE ACCELERATOR (HULLBREAKER)


This build is for higher-elo play where games are faster and objective control is paramount. Instead of scaling with Heartsteel, we rush Hullbreaker to create immense tempo, dominate key objectives, and accelerate your team's path to victory.

Starting Items & First Back



Start: Scorchclaw Pup is the standard choice for its burn and slow. Mosstomper Seedling is a strong alternative against heavy AP or CC, providing a valuable shield and tenacity later on. A Health Potion and Stealth Ward round out your start.

First Back Goal: Your #1 priority is Bami's Cinder and Boots. The burn from Bami's is essential for speeding up your multi-camp clears. Pick up an Oracle Lens and a Control Ward if you can.
CRITICAL NOTE: Do NOT finish your Bami's Cinder. It is a temporary component for clearing speed that you will sell later. Your gold is better spent rushing your core items.


The Core Build Path: Winning the Feats of Strength Race


First Powerspike: Hullbreaker Rush

This is the core of the high-elo build, and its purpose is precise: it is an **objective-securing super tool**. Your primary goal with a rushed Hullbreaker is to single-handedly win the **Feats of Strength** race for your team.

The passive bonus damage from Hullbreaker applies not only to turrets but also to epic monsters. This means you can:
  • Rapidly clear Voidgrubs, making them a priority objective to secure progress towards the "Monster Slaying" feat.
  • Take down the Rift Herald and Dragons with superior speed, often giving the enemy team little time to react.
  • Demolish turrets after a successful gank or skirmish, locking in the crucial "First Turret" feat.
By quickly securing these objectives, you rush your team towards the Blessing of Noxus buff, unlocking powerful tier-3 boots and a significant stat advantage. This isn't about passively pushing a lane; it's about forcing the action. You become the engine that accelerates your team's win condition.

Second Powerspike (VS AD Heavy): Iceborn Gauntlet
When facing AD champions, Iceborn Gauntlet is the perfect second item. It provides a large amount of Armor and Health, and the Spellblade passive synergizes with your Q to create a massive slowing field. This makes you incredibly sticky, ensuring no one can escape your dueling pressure as you contest objectives.

Second Powerspike (VS AP Heavy): Spirit Visage
Against AP threats, Spirit Visage is your go-to. It provides significant MR and Health, and its passive boosts all shielding effects by 25%. This dramatically increases the size of your Ki Barrier and any other shields (like from Stand United or Locket of the Iron Solari), making you much harder for mages to kill while you secure objectives.


Example High Elo Builds



Standard High Elo
Build Path: -> -> -> -> -> ->
The Logic: The quintessential high-elo build. Hullbreaker for objective acceleration, Iceborn for armor and sticking power, Spirit Visage for mixed resistance and shield power. Sundered Sky and Randuin's Omen round out the build for maximum survivability and dueling.

VS AD Heavy
Build Path: -> (buy ) -> -> -> -> ->
The Logic: After rushing Hullbreaker, grab an early Bramble Vest if anti-heal is needed. Then, stack armor with Iceborn Gauntlet and Randuin's Omen. Jak'Sho, The Protean provides massive scaling resistances in extended fights, and you finish Thornmail last.

VS AP Heavy
Build Path: -> -> -> -> -> ->
The Logic: Accelerate with Hullbreaker, then immediately stack magic resist with Spirit Visage and Kaenic Rookern. This combination, especially with the Mosstomper Seedling shield, makes you nearly immune to AP burst. Randuin's Omen and Jak'Sho, The Protean are your late-game items for general tankiness.

Utility / Bodyguard Pivot
Build Path: -> -> -> -> -> ->
The Logic: A sophisticated build for when your team has a hyper-carry that needs protection. You still provide early objective tempo with Hullbreaker, but then you pivot to pure team utility. Locket of the Iron Solari, Redemption, and Knight's Vow turn you into the ultimate protector, using your global presence and tankiness to keep your win condition alive.
Pros & Cons

4. Pros & Cons


PROS

  • Powerful Draft Advantage
    Picking Shen masks your role. The enemy team will almost always assume it's a top lane pick and try to counter it. This gives your actual top laner valuable information and often allows them to secure a favorable counter-pick, freeing you up to focus on bot lane.
  • The Ultimate Insurance Policy
    Stand United is one of the most powerful abilities in the game. It acts as a safety net, allowing you to turn ganks, save overextended teammates, and punish enemy dives from anywhere on the map.
  • Always Relevant, Even From Behind
    Because Shen's power comes from utility, you are never useless. Even if you're behind, a clutch Stand United shield or a multi-person Shadow Dash taunt can single-handedly win a crucial teamfight.

CONS

  • None. Shen is perfect.
  • Lacks Hyper-Carry Potential
    Make no mistake: with a stacked Heartsteel, you are a formidable duelist who can one-shot squishy targets. However, you are not a 1v9 hyper-carry. If your team has no other damage threats, you will struggle to win 5v5 teamfights alone.
  • High Map Awareness Required
    Your greatest strength is Stand United, but it's only as good as your ability to use it. You must constantly be watching your teammates' health bars and the state of all three lanes to find the perfect moment to ult. A missed opportunity is a massive waste of your power.

Import Low Elo Build
{"title":"Shen JG - Heartsteel","associatedMaps":[11],"associatedChampions":[98],"blocks":[{"items":[{"id":"1103","count":1},{"id":"1101","count":1},{"id":"2003","count":1},{"id":"3340","count":1}],"type":"start"},{"items":[{"id":"6660","count":1},{"id":"1001","count":1},{"id":"3364","count":1},{"id":"2055","count":1}],"type":"first back"},{"items":[{"id":"3084","count":1},{"id":"3111","count":1},{"id":"3156","count":1},{"id":"3173","count":1}],"type":"vs AP heavy - DO NOT FINISH BAMI's"},{"items":[{"id":"3084","count":1},{"id":"3047","count":1},{"id":"6333","count":1},{"id":"3174","count":1}],"type":"vs AD heavy - DO NOT FINISH BAMI's"},{"items":[{"id":"3143","count":1},{"id":"3742","count":1},{"id":"8020","count":1},{"id":"3065","count":1},{"id":"4401","count":1},{"id":"2502","count":1},{"id":"2504","count":1},{"id":"6610","count":1},{"id":"6665","count":1}],"type":"general pool"},{"items":[{"id":"3190","count":1},{"id":"3109","count":1},{"id":"3075","count":1},{"id":"6695","count":1},{"id":"3165","count":1},{"id":"3053","count":1},{"id":"3181","count":1},{"id":"3110","count":1}],"type":"situational & others"}]}
Import High Elo Build
{"title":"Shen JG - Hullbreaker","associatedMaps":[11],"associatedChampions":[98],"blocks":[{"items":[{"id":"1103","count":1},{"id":"1101","count":1},{"id":"2003","count":1},{"id":"3340","count":1}],"type":"start"},{"items":[{"id":"6660","count":1},{"id":"1001","count":1},{"id":"3364","count":1},{"id":"2055","count":1}],"type":"first back"},{"items":[{"id":"3181","count":1},{"id":"3111","count":1},{"id":"3065","count":1},{"id":"3173","count":1}],"type":"vs AP heavy - DO NOT FINISH BAMI's"},{"items":[{"id":"3181","count":1},{"id":"3047","count":1},{"id":"6662","count":1},{"id":"3174","count":1}],"type":"vs AD heavy - DO NOT FINISH BAMI's"},{"items":[{"id":"3143","count":1},{"id":"2504","count":1},{"id":"3190","count":1},{"id":"2502","count":1},{"id":"6665","count":1}],"type":"general pool"},{"items":[{"id":"8020","count":1},{"id":"3110","count":1},{"id":"3075","count":1},{"id":"3109","count":1},{"id":"6695","count":1},{"id":"3165","count":1},{"id":"3053","count":1},{"id":"4401","count":1}],"type":"situational & others"}]}
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asdfajigs Shen Guide
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The Best Shen Jungle Build (2 Variations)

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