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Choose Champion Build:
-
Heartsteel (Lower elo)
-
Hullbreaker (High Elo)
Recommended Items
Runes: standard
Sorcery
Resolve
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
1
2
standard
Flash
Scorchclaw Smite
Items
Ability Order ABILITY SEQUENCE
Ki Barrier (PASSIVE)
Shen Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Volibear
Ideal
Strong
Ok
Low
None
Champion Build Guide
Go to...
Shen Jungle: The Warden's Path
Table of Contents
Runes
1. Rune Deep Dive: The Sorcerer's Resolve
This rune setup is the engine of our build. Instead of a traditional tank keystone, we take

Primary Tree:
Sorcery

Keystone:

Hitting an enemy champion with 3 attacks or abilities grants a massive burst of Movement Speed and Slow Resistance. This is core to our strategy. It allows you to stick to targets during ganks, escape collapsed fights, and reposition perfectly after ulting in. It turns Shen from a slow warden into a swift hunter.

Slot 1:

This is the key to amplifying our ultimate. As described, it increases the shielding of


Slot 2:

While above 70% health, you gain extra adaptive damage. This synergizes perfectly with a healthy jungle clear. You will almost always have this active against monsters, speeding up your clear significantly. It also provides extra punch in early skirmishes when you engage at high health.

Slot 3:

As a jungler, you live in the river. This rune gives you bonus Movement Speed and adaptive damage there, which is crucial for contesting Scuttle Crabs, rotating between lanes, and fighting for objectives. The synergy with

Secondary Tree:
Resolve

Slot 1:

One of the best damage runes for Shen. Every time you gain a shield from your



Slot 2:

This rune is pure value. It increases all your healing and shielding power by 5% (and more when you are low health). This amplifies your passive shield, your ultimate shield, and any healing from your jungle pet. When you

Stat Shards
- Offense: +10%
Attack Speed - Crucial for getting your three empowered
Twilight Assault attacks off faster, which speeds up your clear and helps proc
Phase Rush.
- Flex: +9
Adaptive Force - More damage for clearing and ganking.
- Defense: +65
Health - Provides a solid base of early-game durability.
Clearing
2. Jungle Pathing: Securing Your Win Condition
Our jungle strategy is not about passive farming; it's about enabling our win condition. In most games, this will be a high-kill-pressure bot lane (e.g.,


The Golden Rule: Gank > Crab > Farm
This is the most important concept to remember. Your pathing is flexible and must adapt to the game state.
- The Gank Opportunity: Is the enemy bot lane pushed up? Is your ADC ready to fight? FORGET THE CRAB. A successful gank that results in a kill or summoner spells for your win-condition lane is infinitely more valuable. Use
Flash +
Shadow Dash aggressively if it guarantees a kill.
- The Crab Priority: If no gank is available, your priority is the Scuttle Crab. It provides crucial vision, gold, and XP to rush Level 6. Thanks to
Waterwalking and
Absolute Focus, you are very strong in river skirmishes, so fight for it if you have lane priority.
The Lazy Q Technique
A simple but essential mechanic for a fast and healthy clear. Cast your

Blue Side Start (Pathing Bot)

Initial Clear:
- Start
Blue Sentinel.
- Clear
Gromp.
- Clear
Murk Wolves.
Crossing mid @ <= 2:26? (YES)
You are on a good pace. Follow the GREEN PATH to full clear your bot-side jungle (
Raptors ->
Red Brambleback ->
Krugs). This is the optimal path for gold and XP, setting you up for Scuttle Crab.
You are on a good pace. Follow the GREEN PATH to full clear your bot-side jungle (



Crossing mid @ > 2:26? (NO)
You're behind schedule and the enemy jungler could beat you to crabs or the first gank at bot. Be conservative. Follow the RED PATH—skip a camp (usually
Krugs) and head straight for the bot river to secure Scuttle Crab or prepare for a fight.
You're behind schedule and the enemy jungler could beat you to crabs or the first gank at bot. Be conservative. Follow the RED PATH—skip a camp (usually

Red Side Start (Pathing Bot)

Initial Clear:
- Start
Red Brambleback.
- Clear
Krugs.
- Clear
Raptors.
Crossing mid @ <= 2:26? (YES)
You have time. Follow the GREEN PATH and clear your bot-side jungle. Important: Clear in the order of
Murk Wolves ->
Gromp ->
Blue Sentinel. This specific order syncs their respawn timers for a much more efficient second clear.
You have time. Follow the GREEN PATH and clear your bot-side jungle. Important: Clear in the order of



Crossing mid @ > 2:26? (NO)
It's too risky to full clear. Follow the RED PATH, skipping a camp (usually
Blue Sentinel) to get to the bot Scuttle Crab on time. You must respect that the enemy jungler could be waiting.
It's too risky to full clear. Follow the RED PATH, skipping a camp (usually

Heartsteel Rush
LOW ELO PATH: THE SCALING JUGGERNAUT (HEARTSTEEL)
This build is centered around a powerful core of

Starting Items & First Back

Start:





First Back Goal: Your #1 priority is




CRITICAL NOTE: Do NOT finish your Bami's Cinder. It is a temporary component for clearing speed that you will sell later. Your gold is better spent rushing your core items.
The Core Build Path: Your Powerspike Duo
First Powerspike:




Second Powerspike (VS AD Heavy):









Second Powerspike (VS AP Heavy):







Example Low Elo Builds
Standard V.2
Build Path:







The Logic: A well-rounded build that provides a mix of AD/AP defense, health stacking, and late-game split-push pressure with Hullbreaker.
VS AP Heavy (Giga Chad 5 Shields)
Build Path:







The Logic: You stack shields to become immune to AP burst. The combination of





VS 2+ Heavy Attack Speed Stackers
Build Path:







The Logic: Your goal is to cripple their damage output. After



VS AP Based Healing (e.g.


Build Path:







The Logic: You must cut their healing early. After





Hullbreaker Rush
HIGH ELO PATH: THE OBJECTIVE ACCELERATOR (HULLBREAKER)
This build is for higher-elo play where games are faster and objective control is paramount. Instead of scaling with


Starting Items & First Back

Start:





First Back Goal: Your #1 priority is




CRITICAL NOTE: Do NOT finish your Bami's Cinder. It is a temporary component for clearing speed that you will sell later. Your gold is better spent rushing your core items.
The Core Build Path: Winning the Feats of Strength Race
First Powerspike:


This is the core of the high-elo build, and its purpose is precise: it is an **objective-securing super tool**. Your primary goal with a rushed

The passive bonus damage from Hullbreaker applies not only to turrets but also to epic monsters. This means you can:
- Rapidly clear
Voidgrubs, making them a priority objective to secure progress towards the "Monster Slaying" feat.
- Take down the
Rift Herald and
Dragons with superior speed, often giving the enemy team little time to react.
- Demolish turrets after a successful gank or skirmish, locking in the crucial "First Turret" feat.
Second Powerspike (VS AD Heavy):



Second Powerspike (VS AP Heavy):






Example High Elo Builds
Standard High Elo
Build Path:







The Logic: The quintessential high-elo build. Hullbreaker for objective acceleration, Iceborn for armor and sticking power, Spirit Visage for mixed resistance and shield power.


VS AD Heavy
Build Path:








The Logic: After rushing






VS AP Heavy
Build Path:







The Logic: Accelerate with






Utility / Bodyguard Pivot
Build Path:







The Logic: A sophisticated build for when your team has a hyper-carry that needs protection. You still provide early objective tempo with




Pros & Cons
4. Pros & Cons
PROS
- Powerful Draft Advantage
PickingShen masks your role. The enemy team will almost always assume it's a top lane pick and try to counter it. This gives your actual top laner valuable information and often allows them to secure a favorable counter-pick, freeing you up to focus on bot lane.
- The Ultimate Insurance Policy
Stand United is one of the most powerful abilities in the game. It acts as a safety net, allowing you to turn ganks, save overextended teammates, and punish enemy dives from anywhere on the map.
- Always Relevant, Even From Behind
Because Shen's power comes from utility, you are never useless. Even if you're behind, a clutchStand United shield or a multi-person
Shadow Dash taunt can single-handedly win a crucial teamfight.
CONS
- None. Shen is perfect.
- Lacks Hyper-Carry Potential
Make no mistake: with a stackedHeartsteel, you are a formidable duelist who can one-shot squishy targets. However, you are not a 1v9 hyper-carry. If your team has no other damage threats, you will struggle to win 5v5 teamfights alone.
- High Map Awareness Required
Your greatest strength isStand United, but it's only as good as your ability to use it. You must constantly be watching your teammates' health bars and the state of all three lanes to find the perfect moment to ult. A missed opportunity is a massive waste of your power.
Import Low Elo Build
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Import High Elo Build
{"title":"Shen JG - Hullbreaker","associatedMaps":[11],"associatedChampions":[98],"blocks":[{"items":[{"id":"1103","count":1},{"id":"1101","count":1},{"id":"2003","count":1},{"id":"3340","count":1}],"type":"start"},{"items":[{"id":"6660","count":1},{"id":"1001","count":1},{"id":"3364","count":1},{"id":"2055","count":1}],"type":"first back"},{"items":[{"id":"3181","count":1},{"id":"3111","count":1},{"id":"3065","count":1},{"id":"3173","count":1}],"type":"vs AP heavy - DO NOT FINISH BAMI's"},{"items":[{"id":"3181","count":1},{"id":"3047","count":1},{"id":"6662","count":1},{"id":"3174","count":1}],"type":"vs AD heavy - DO NOT FINISH BAMI's"},{"items":[{"id":"3143","count":1},{"id":"2504","count":1},{"id":"3190","count":1},{"id":"2502","count":1},{"id":"6665","count":1}],"type":"general pool"},{"items":[{"id":"8020","count":1},{"id":"3110","count":1},{"id":"3075","count":1},{"id":"3109","count":1},{"id":"6695","count":1},{"id":"3165","count":1},{"id":"3053","count":1},{"id":"4401","count":1}],"type":"situational & others"}]}
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