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Choose Champion Build:
- SOLO TOP
- JUNGLE
Recommended Items
Runes: THE GOD OF STORMS
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Ghost
Ignite
Items
Threats & Synergies
Illaoi
Ashe
Ashe
Champion Build Guide
Hi guys! My summoner name is ARTHEO BE^R (God King Bear). I am a Volibear one trick. Welcome to my guide where I will always be updating my latest runes and builds forSolo Top and jungle based on whatLeague of legends makes each patch this season.
I started playing Volibear around season 2 mostly with friends for a long time until I decided to step up and play ranked when I had more free time. I made it to gold rank in Season 9 with just playing Volibear. RIP old VOLIBEAR you'll be missed, but its time to show how badass you can be!
I consider these best standard runes for Volibear because of his ability to dive towers with Stormbringer and Demolish which makes him an absolute monster + collecting turret plates is a big part of laning. You want as much gold and pressure on the map so go be a Ohmwrecker!
Since Volibear's best stats is survival, Conditioning really helps him through out the game adding in more resistance on top of his items.
Unflinching gives you a decent amount of tenacity early game when Volibear's health drops and when you're healing with Frenzied Maul and Spirit Visage, the maximum tenacity comes in handy to keep moving.
Grasp of the Undying keystone resembles Volibear's claws of death, which also deals magic damage. The main reason why this is good on Volibear is because he scales with health given his best stat is survival. Increasing his maximum health is the key to playing Volibear at his best. Not just for himself, but also for the team.
I consider this the best jungle keystone for Volibear which resembles the thunder crashing down on mortals. Aftershock helps him survive much longer and dive enemies under their tower with Stormbringer. Aftershock scales with health, armor, and magic resist. Probably the most suitable rune for Volibear since it activates when he immobilizes his target when ganking, gaining resistance, and bursting magic damage around him that scales on health.
Increases his mobility after casting a summoner spell. This pairs well with Ghost because it gives it a boost and allows you to run through minions and reach your target quickly. If you kill your target Ghost will extend its duration. Also works well with Chilling Smite, slowing the target while you boost up with mobility.
Volibear focuses on health and resist items early game preparing for teamfights in the mid to late game. Once he completes his core tankiness items, he will focus on building damage. Gathering Storm gives you damage every 10 mins of the game and it only grows stronger the more the game goes on. The more damage you have the more you will deal with Guinsoo's Rageblade and Iceborn Gauntlet's spellblade: Sheen.
Not to mention, Gathering Storm is very fitting for Volibear's character! He is the GOD OF STORMS after all.
Heal at the start of your first ability, which is usually Q Thundering Smash. Both benefit from attack damage, which pairs well with W Frenzied Maul's and Ravenous Hunter's healing. Increased with Revitalize and Spirit Visage.
Heal from your abilities the more CDR you have. Increased with Spirit Visage and healing abilities like Frenzied Maul. Death's Dance is incredible with this rune.
This rune is also very fitting for Volibear's character resembling W Frenzied Maul's bite.
STRATEGY
STRATEGY
STRATEGY
STRATEGY
STRATEGY
STRATEGY
STRAT:
Sitting on double Doran's Rings while you build Sunfire Aegis which deals magic damage around you and even more when you immobilize the target with Q Thundering Smash. This is the best strat against close range melee champions like Renekton Garen Darius and etc.
For jungle is very similar tank build, but you won't have on-hit damage until you finish your core tank items and build Guinsoo's Rageblade. Early game focuses on being tanky and diving towers early with your team.
For this build/rune strat these are the ideal core items to build in every game and I'm going to tell you why.
I feel this is a good balance of having tenacity from Unflinching while still having mobility.
This pairs well with Nimbus Cloak.
Also pairs well with items like Dead Man's Plate Trinity Force and also movement impairing items like Iceborn Gauntlet Frozen Mallet and Turbo Chemtank
Sunfire Aegis's magic damage scales with health items, which is why I consider this a very strong first item. Not only that, Volibear scales with health items more than any other stats. His W E and R scale with health. Volibear's strength is survival, so health plays a big role with this champion. The more health he has, the stronger Sunfire Aegis's damage will be and his abilities that scale with health.
Runes that go well with this item are Grasp of the Undying Aftershock Demolish Conditioning.
Grasp of the Undying increase maximum health, which is really good with Sunfire Aegis.
Items that make this item scale is Abyssal Mask Warmog's Armor Spirit Visage Dead Man's Plate Frozen Mallet Thornmail Sterak's Gage Titanic Hydra Turbo Chemtank and Trinity Force
Items that pair well Iceborn Gauntlet Guinsoo's Rageblade
Magic damage burn aura helps clear the monster camps faster with The Relentless Storm magic damage chain.
Pairs well with Titanic Hydra which also double procs the damage. Guinsoo's Rageblade also pairs well with sticking power items like Iceborn Gauntlet, Frozen Mallet, and righteous glory giving you more on-hit damage chances.
STRAT:
For jungle the strategy is the same starting with damage and sitting on Ruby Crystal or Kindlegem while you build Iceborn Gauntlet for the CDR and damage.gives you CDR and damage, which is much more ideal for this rune/build strat.
This strat is great against champions that have a bit of range to them like Urgot Mordekaiser Gnar and etc.
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