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Choose Champion Build:
-
Thresh OP Support
-
Troll Thresh!
Welcome Summoner!
As now the new patch, you can make your own build this will be easier to follow.
Now, Let's begin!

This will help in your support path. If you want to change something, that depends on you.
P)
Damnation:
When Thresh kills an enemy unit there is a 33% chance to drop a soul. Each Thresh grabs he gets 1 AP point and 1 AR point.
Q)
Death Sentence:
Death Sentence is useful to grab the enemy champion to the bushes or if he is escaping you grab him to his death. If while you are grabbing him, you press Q again you go quickly to him and then you press E and he dies.
W)
Dark Passage:
Thresh throws a lantern by a quite huge rage that it will give allies a quite powerful shield.
E)
Flay:
Thresh "throws" his scythe forward or backward dealing some damage. It's useful to escape or to be "Legendary". If you put the cursor behind you, instead of pulling him forward you will pull him backwards by giving him no chance to escape. This very useful! ;)
R)
The Box:
Thresh makes a pentagon that if someone touches any wall it will be 99.9% slowed and making him a quite lot of damage.
P)

When Thresh kills an enemy unit there is a 33% chance to drop a soul. Each Thresh grabs he gets 1 AP point and 1 AR point.
Q)

Death Sentence is useful to grab the enemy champion to the bushes or if he is escaping you grab him to his death. If while you are grabbing him, you press Q again you go quickly to him and then you press E and he dies.
W)

Thresh throws a lantern by a quite huge rage that it will give allies a quite powerful shield.
E)

Thresh "throws" his scythe forward or backward dealing some damage. It's useful to escape or to be "Legendary". If you put the cursor behind you, instead of pulling him forward you will pull him backwards by giving him no chance to escape. This very useful! ;)
R)

Thresh makes a pentagon that if someone touches any wall it will be 99.9% slowed and making him a quite lot of damage.
1)No Way
When enemy's trying to escape, you use
Death Sentence, then when you pushed him twice you go to him by using Q again, then use
The Box and then
Flay. As almost all the people enter's by a wall and exit through another, they will have a good punishment.
2)Run Forest Run
ADC's escaping and he's out of mana. You protect him with
Dark Passage, then grab the enemy with
Death Sentence and then you go to him an use
Flay making him going back and, congrats, you're a perfect support.
3)Try To Not Die
Enemy's low HP and he's hugging the tower. You use
Death Sentence against him an you go to him, then you use
Flay and you escape from the tower with
Flash. (Note: this is if your ADC's low HP, dead or you're the ADC).
4)Terror Bushes
You are en the bot first bush and you don't know if the enemy's there. You put a sight ward in the second bush, so now you did 2 things you guarded the bush and you can make the first blood grabbing him with
Death Sentence and if he's escaping you can use Tip n°3.
When enemy's trying to escape, you use



2)Run Forest Run
ADC's escaping and he's out of mana. You protect him with



3)Try To Not Die
Enemy's low HP and he's hugging the tower. You use



4)Terror Bushes
You are en the bot first bush and you don't know if the enemy's there. You put a sight ward in the second bush, so now you did 2 things you guarded the bush and you can make the first blood grabbing him with

Alistar Abilities:
Q)
Alistar smashes the ground dealing damage and making you fly 0.5 secs stunning you 1 sec.
W)
Alistar pushes you away dealing some damage. He can push you to the tower if you're destroying it.
E)
Alistar restores 60/180 health himself and making him more powerful, so BEWARE
R)
Just don't let him do it.

Alistar
Q)
Pulverize:
Alistar smashes the ground dealing damage and making you fly 0.5 secs stunning you 1 sec.
W)
Headbutt:
Alistar pushes you away dealing some damage. He can push you to the tower if you're destroying it.
E)
Triumphant Roar:
Alistar restores 60/180 health himself and making him more powerful, so BEWARE
R)
Unbreakable Will:
Just don't let him do it.
Pros
Cons
+Good support
+No need to buy AP or Armor
+Survivalist to ganks
+No item dependance
+Can be good ADC if ADC is AFK
+Enemies rarely escape from him
+You look cool
-Vulnerable to mages
-Need gold per sec
-Weak to minions and monsters
-Can't buy


-Powerful counters
As Thresh isn't a good jungler he is useful to HELP the jungler. Why? Because of his W:
Dark Passage.He can use it if the jungler needs a hand.
Thresh is one of the best supports because he can go top or if there miss an ADC, he CAN be one.
If in the opponent team there are an
Alistar and a
Blitzcrank, go to top lane because Blitzstar was the best combo in 2011

Thresh is one of the best supports because he can go top or if there miss an ADC, he CAN be one.
WRNING
If in the opponent team there are an


What is curious of Thresh is his W
Dark Passage, that skill makes a shield where you throw his lantern. The shield is as strong as a tower shot and it can be given to any teammate who pass through it so you can make a PENTA-SHIELD!

Thresh is a twisted reaper whose hungry chains ensnare the souls of the living. A moment's hesitation at the sight of his ghostly visage and there is no escape. He leaves in his wake hollow corpses, their souls ripped loose and trapped in the sickly green light of his lantern. The Chain Warden takes sadistic joy in tormenting his victims, both before and after their deaths. His grim task is never complete, and he stalks the land for ever more resolute spirits to unravel.
Thresh carves careful, deliberate paths through Valoran. He handpicks his targets individually, devoting his full attention to each soul in turn. He isolates and toys with them, gradually eroding their sanity with his twisted, maddening humor. Once Thresh takes an interest in a soul, he does not relent until he possesses it. He then drags those he captures back to the Shadow Isles for an unimaginably dreadful fate. This is his only purpose.
Little is known about the Chain Warden's past, and many of the details live only in nursery rhymes and campfire tales. They tell of a sadistic jailer from centuries past who took great delight in torturing his wards. Patient and brutal, he used a variety of methods to break his victims' minds before their bodies succumbed to his grisly designs. Chains were the jailer's preferred instruments of terror. Their shrill scrape marked his dreadful approach and promised agony to those he visited. His dark reign went unchallenged until his prisoners escaped during a massive riot. They overwhelmed him, and without ceremony or remorse, hanged him from his own chains. Thus began the unlife of the horrible specter known as Thresh, or so the tales go.
Thresh now haunts the land, leaving an aftermath of horror and despair. However, there is a devious purpose behind his dark machinations, and the meager spirits of average men are insufficient. He seeks stronger souls. Only when he has broken the wills of Valoran's most resilient warriors will he finally have what he needs.
"There are few things as invigorating as taking a mind apart, piece by piece."
Thresh carves careful, deliberate paths through Valoran. He handpicks his targets individually, devoting his full attention to each soul in turn. He isolates and toys with them, gradually eroding their sanity with his twisted, maddening humor. Once Thresh takes an interest in a soul, he does not relent until he possesses it. He then drags those he captures back to the Shadow Isles for an unimaginably dreadful fate. This is his only purpose.
Little is known about the Chain Warden's past, and many of the details live only in nursery rhymes and campfire tales. They tell of a sadistic jailer from centuries past who took great delight in torturing his wards. Patient and brutal, he used a variety of methods to break his victims' minds before their bodies succumbed to his grisly designs. Chains were the jailer's preferred instruments of terror. Their shrill scrape marked his dreadful approach and promised agony to those he visited. His dark reign went unchallenged until his prisoners escaped during a massive riot. They overwhelmed him, and without ceremony or remorse, hanged him from his own chains. Thus began the unlife of the horrible specter known as Thresh, or so the tales go.
Thresh now haunts the land, leaving an aftermath of horror and despair. However, there is a devious purpose behind his dark machinations, and the meager spirits of average men are insufficient. He seeks stronger souls. Only when he has broken the wills of Valoran's most resilient warriors will he finally have what he needs.
"There are few things as invigorating as taking a mind apart, piece by piece."
- Thresh
Quoted:
-There is life, there is death and there is me.
Quoted:
-I'm the thing under the bed.
Quoted:
-Come out and play!
Quoted:
-This way...
Quoted:
-Nowhere to hide.
Thresh's Theme
Cling clang go the chains,
Someone's out to find you.
Cling clang oh the chains,
The Warden's right behind you.
Quick now, the seeking chains,
Approach with their shrill scrape.
Don't stop, flee the chains,
Your last chance to escape.
Drag the chains, drag the chains,
With all the strength you may!
Drag the chains, drag the chains,
'ere they drag you away!
Cling clang go the chains,
There's no more time for fear!
Cling clang go the chains,
The last sound that you'll hear...
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