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Spells:
Ignite
Flash
Ability Order
Determination (PASSIVE)
Xin Zhao Passive Ability
Introduction

Introduction
Xin Zhao The Seneschal of Demacia can be played as a Tank or Meele DPS but the build I choosed is a midway of this two variants
I'm Skeec and this is my first guide so lay back and enjoy!
This Guide is still not finished so please do not downvote for structure or missing data this will be added later and I apologize for my english I'll take a look on it later
Masteries
OFFENSE TREE
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DEFENSE TREE
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Runes
- greater quintessence of desolation: Armor Penetration
Greater Quintessence of Health: Extra Health increases his weak early
Personal preferences may vary but I use the Armor Penetration
- greater mark of desolation: Nuff said Armor Penetration
Greater Glyph of Scaling Magic Resist: Magic Resistance for more tankiness
Greater Seal of Armor: Armor for more tankiness
Okay I recommend Armor Penetration because his Ultimate has to deal True Damage in order to be effective and his Three Talon Strike is Physical too so self-explanatory
Quintessences can also be changed in order to be more tanky. I would recommend HP then but you can use Armor or Mresi too.
Magic Resistance per Lvl is only because Abtilitys need to be skilled means higher lvl results in higher Damage so the Resistance is needed more later when enemys abilitys hit Lvl 5
Summoner Spells
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Ability Explanation + Ability Sequence
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Challenge: Xin Zhao challenges his target with his basic attacks and Audacious Charge, reducing its armor by 15% for 3 seconds. Only one target can be challenged at a given time.
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Three Talon Strike (Q): (Active): Xin Zhao's next 3 attacks deal bonus damage and reduce his other abilities' cooldowns by 1 second each. The final strike also knocks the target into the air.
Cost: 30 mana Cooldown: 9 / 8 / 7 / 6 / 5 seconds
Physical Damage: 15 / 30 / 45 / 60 / 75 (+1.2 per attack damage)
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Battle Cry (W): (Passive): Xin Zhao heals himself on every third basic attack.
(Active): Xin Zhao unleashes a battle cry, increasing his attack speed for 5 seconds.
Cost: 40 mana Cooldown: 16 / 15 / 14 / 13 / 12 seconds
Health Restored: 26 / 32 / 38 / 44 / 50 (+0.7 per ability power)
Bonus Attack Speed: 40 / 50 / 60 / 70 / 80 %
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Audacious Charge (E): (Active): Xin Zhao charges and challenges an enemy. The charge deals magic damage to all nearby enemies and slows them for 2 seconds.
Cost: 60 mana
Range: 600
Radius: 225
Cooldown: 13 / 12 / 11 / 10 / 9 seconds
Magic Damage: 70 / 115 / 160 / 205 / 250 (+0.6 per ability power)
Slow: 25 / 30 / 35 / 40 / 45 %
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Crescent Sweep (R): (Active): Xin Zhao unleashes a sweep around him that deals physical damage to all nearby enemies equal to a base amount plus 15% their current health and knocks them back. Xin Zhao gains bonus armor and magic resistance for 6 seconds for each champion hit.
If a challenged target is hit by the sweep, it is unaffected by the knockback.
Cost: 100 mana
Radius: 375
Cooldown: 100 / 90 / 80 seconds
Base Damage: 125 / 225 / 325 (+1.0 per bonus attack damage)
Bonus Armor and Magic Resist: 15 / 20 / 25 per champion hit
Attention:
More in-depth ability usage and videos will be added later so stay tuned ;)
Items
Your first decision: Which starting item?
In order to start effective you should decide toward your Opponent and your Core Item
Lets say you got

- Magic Resistance would be smart because Rumbles abilities do magic damage


- Wait you will not get
Mercury's Treads? Because you fell better to get
Berserker's Greaves

Which alternatives do we have?
Boots + 4x
Health Potion ( to get 4
you need to stay in pool for a few seconds )
Cloth Armor + 5x
Health Potion
The amount of

So





- why not
Vampiric Scepter? Because you will run around with it the whole game till you get
Bloodthirster if you even will, but there is
Wriggle's Lantern okay I'm not a fan of this Item but it's still there so you can go the way of Wriggles I won't forbid it
Ok the step with the item to start of should be clarified
Let's talk about boots
Defensive Options
Mercury's Treads If enemys got a lot of CC Note: Surpresses are NOT reduced by Tenacity
Ninja Tabi If enemys got crazy late game AutoAttacker like Tryndamere
Berserker's Greaves Standard if everything runs okay and you want to get more DPS
Building toward Core Items
If you feel too squishy you can move forward



In order to get the tanky aspect I would like to recommend this guide
There is an example given to Xin Zhao it is a little bit old, but it still works
To briefly inform you the guide says initially Xin Zhao got enough Resistances due his Ultimate so build Health Points (rare but possible if you hit 5 enemys your ult adds up to 125 Magic Resistance AND Armor for 6 seconds on lvl 3)
My favourite Item that offers a lot of Health is

So we do not only build it because of its health it delivers a great not to say one of the best slows ingame and our loved Attack Damage so this item is so bought :)
Beyond Core Items
Normally the game is like already won at this phase, but if its not you have to make the next decision!
Offensive Options:
Infinity Edge Quit the major DPS item
Phantom Dancer If you need movement speed over DPS to chase/escape
Bloodthirster Pure AD scales good with your abilities yeah and tons of life-steal
Last Whisper If the enemys are heavy armor monsters
Madred's Bloodrazor If the enemys got Volibear or Cho'Gath for instance with high health but not as high magic resistance
Youmuu's Ghostblade Not that popular but still a good choice
Midway Options:
Maw of Malmortius If you feel to get more Magic Resistance
Atma's Impaler If you feel to get more Armor
Wit's End It deals magic damage and I don't really like it because just a bit of magic resist will make its damage to under the roof if you know what I mean
Sunfire Aegis Same as in
Wit's End case
Defenisve Options:
Okay there are many. I'll just list a few
Frozen Heart It's the best Armor Item beside
Thornmail
Randuin's Omen This item is great against
Vayne and
Corki for instance because they deal true damage and
Randuin's Omen loweres their Attack Speed
Frozen Heart provides a similar effect
Banshee's Veil I would say it is the best Item against magic opponents
Force of Nature Against high magic damage opponents furthermore it provides movement speed and major health regeneration
Quicksilver Sash Common for Ad Carrys to get out of s*** free card but this also works on Xin Zhao when your enemys get to know you deal the main damage you will always suffer under
Exhaust so this could solve this disease
Guardian Angel The quit most popular "last round off item" against mixed damage and a 2nd Life *~*
- Thanks to JhoiJhoi! Her epic guide can be found here! And her Template :)
- Thanks to Prant and DiffTheEnder for their epic guides! I love "A different view" <3
- Thanks to Cormag for his Health and Resistances. An Optimization Guide
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