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Choose Champion Build:
Spells:
Ignite
Flash
Ability Order
Garden of Thorns (PASSIVE)
Zyra Passive Ability
Intro


She is a fusion of woman and plant. She was planned to play as AP Mid champion, but she can be also support.











I invite you to read my short guide and every comments, criticism, advices are welcome :)
Longing to take control of her fate, the ancient, dying plant


It was the first time in years



"Closer to the flower, closer to the thorns." ā

I suggest use my traditional runes for every AP character. I love to have a lot of starting ability power, some mana regeneration and of course magic penetration. So, every time I use
Greater Quintessence of Ability Power,
Greater Glyph of Ability Power for extra starting AP, Greater Seal of Replenishment for extra mana regeneration, and of course
Greater Mark of Magic Penetration to thwart the plans of those who build magic resist. As you probably know, there are also other choices, like
Greater Glyph of Cooldown Reduction for cooldown reduction,
Greater Quintessence of Movement Speed for extra movement speed, or even
Greater Glyph of Magic Penetration - it could be good if you want got better magic penetration.
Greater Glyph of Magic Resist and
Greater Seal of Armor could be very useful if you are support or if your enemy is so much strong.
Greater Quintessence of Gold is a great option for support.
So these could be ok if you are mid-
Zyra:
Precision
Fleet Footwork
Phase Rush
And these if you are support-
Zyra:
Precision
Fleet Footwork
Phase Rush









So these could be ok if you are mid-

Runes




And these if you are support-

Runes




Something like these could be great for my mid champions - 21-0-9:
Why not
Runic Affinity
?" Beacuse not always your jungler is so good to let you have buffs. If he is so low to jungle without
Crest of the Ancient Golem you will waste 1 of your masteries points... If you play with your friends, I bet
jungler is a good one, and he let you to have buffs ;)
For support, I could recommend the same as for mid, but better are:
Why not



For support, I could recommend the same as for mid, but better are:
Pros:
+ tons of damage from plants,
+ free wards from ![]() + low cooldowns, + some CC, + plants can kill dragon and baron quickly, + clear waves with 2 spells, + can easily initiate teamfight, + burst! |
Cons:
- need timing,
- her passive can be used only when she is dead, - a little "paper" at the beginning, - weak against mobility champions, - easy to counter, - hard to master, - hard to farm a lot. |



Deadly Bloom - "q"

Duration: 10 seconds,
Magic Damage: 26 + (6 Ć level) + (0.2 per ability power),
Attack Speed 0.800.

















Duration: 10 seconds,
Magic Damage: 26 + (6 Ć level) + (0.2 per ability power),
Attack Speed 0.800.


The Vine Lasher & The Thorn Spitter
The Vine Lasher & Thorn Spitter are

In my opinion, cooldown reduction is one of best things we should have. So that';s why I improved "w"

For Mid:
I know, maybe it is hard to farm when "w" is upgraded firstly, but I love cooldown reduction it gives. There are a lot other guides which suggests you to do like that:
And right, it is better. But this is my guide and I play with "w" improved first ;)
For support free wards are the best:
I was wondering which items could be the best. For my opinion, I suggest to start with:
Boots & 3
Health Potions, -> 2
Doran's Rings (standard mid-tactic)
or:
Boots & 3
Health Potions, ->
Chalice of Harmony (tactic called by me "glass of vodka"),
but as
support take:
Faerie Charm, 3 Sight Wards, 2
Health Potions and 1
Mana Potion. Then buy
Boots and gold-makers.
Caster: Anyway, we need to have
Rylai's Crystal Scepter. Don't take
Rod of Ages unless you are very low player. I really do not like
Rod of Ages. It is loading itself too long, and before you will get it, you should deal a damage ffs!
Rabadon's Deathcap is a must, because we are Mid-player.
Athene's Unholy Grail is one of best choices for
Zyra, because it gives extra mana regeneration (and she is mana hungry) and it recovers extra mana if we assist or kill enemy. Ofc, take
Sorcerer's Shoes, no others.
For
support take Kage's Lucky Pick, Philosopher's Stone and
Heart of Gold - these are only items you could build in mid game because of Sight Wards you have to buy all the time. As support which has a lot of
crowd control you could take
Mobility Boots to be an initiator.
Caster: If we had a lot ability power from
Rylai's Crystal Scepter,
Rabadon's Deathcap and
Athene's Unholy Grail, you should purchase
Void Staff to reduce enemies' magic resist and
Guardian Angel for resurrect if you are focused firstly. For other situational items, I could tell
Abyssal Mask,
Quicksilver Sash or
Force of Nature could be ok against strong AP characters (like
LeBlanc,
Veigar), and
Zhonya's Hourglass,
Thornmail or
Frozen Heart should be your shield to protect you from AD carry. It is very good to replace
Deathfire Grasp using
Zhonya's Hourglass.
Zhonya's Hourglass is a great item on
Zyra, as Pluckin Penguin]said: "her plants can still do damage while in the
Zhonya's Hourglass stasis".
Support: if game is played more than 40 minutes, you can build
Athene's Unholy Grail,
Shurelya's Battlesong,
Aegis of the Legion and
Locket of the Iron Solari.
Guardian Angel or
Rylai's Crystal Scepter are always ok.
Starting items:



or:



but as





Core items:
Caster: Anyway, we need to have







For




Late and situational items:
Caster: If we had a lot ability power from

























Combo before 6 level:
Start to place one of your seeds using




W -> E -> W -> Q



or W -> W -> E -> Q



The best combo:
This combo is similar to this above. But you need to catch enemy first by








E -> R -> W -> W -> Q




orĀ R -> E ->W -> W -> Q




Remember to use

Summary
I tried play


I wish you many catched enemies!

"Death is in bloom." -

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