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You pretty Much need a Duo parntner to get out of Bronze hell.
The_Nameless_Bard wrote:
ADCs doing all the farming in bot lane is the reason they're saying you should get items like
Spellthief's Edge (the best starting item for
Sona),
Ancient Coin, and
Relic Shield on supports.
Dunno what masteries you run on her, but if you're not running 9-0-21, 4-5-21, or 0-9-21 already, try one of those.
I'd probably build something more like this on
Sona-
starting items:
X3
early game core:
general core items:
note:
Ruby Sightstone is a late game upgrade, usually after you have most of a build or if you start feeling like you don't have enough wards when you want them
Pick one:
or talisman of ascension
defensive options:
offensive options:
final build should probably look something like:
Unless I'm doing really well, I don't really consider getting a lot of AP on
Sona. This build would also work on
Janna or
Nami if you decided to play either of them.




Dunno what masteries you run on her, but if you're not running 9-0-21, 4-5-21, or 0-9-21 already, try one of those.
I'd probably build something more like this on

starting items:




early game core:





general core items:





note:

Pick one:

defensive options:



offensive options:


final build should probably look something like:







Unless I'm doing really well, I don't really consider getting a lot of AP on



Do you know it's do or die with any support that's left stranded with no mobility?


She has
Mobility Boots - That literally has more mobility than any other boot choice.
If you're in a position where you'd get caught with a boots of mobility, then you were positioned poorly, and are way too close to your opponents.
Also,
Janna's probably the most mobile of the three

If you're in a position where you'd get caught with a boots of mobility, then you were positioned poorly, and are way too close to your opponents.
Also,

If I helped you out, be sure to throw me a +Rep!
-
My Soraka Guide | My Review Service

Thanks a lot for the sig, jhoi! :)
-
My Soraka Guide | My Review Service

Thanks a lot for the sig, jhoi! :)
I've played mostly support since the first season of this game, I know how to build them properly.
Lich Bane on
Sona is pure cheese, unless you're really ahead it's basically worthless because you're sacrificing defense and utility stats to get damage and a small amount of mobility (not enough to get what you want). You're not getting
Mobility Boots either, which are really important. Also,
Janna's
Zephyr and
Tailwind kinda make her the queen of innate mobility as far as supports go.
Nami isn't immobile, but her innate mobility isn't incredibly amazing anymore either. All of those supports have movement speed buffs already built into their kits somewhere anyways.
You can run one single runepage on every tank or utility support in the game and it will be functional (not entirely optimal on some, but it'll work well enough). Two if you wanna get fancy with it and have a separate page for the non-tanks with greater mark of hybrid penetration or something.
Basically a runepage with:
X3
or
X9
X9
X9
will work on any support in the game that doesn't require a more specialized page (which is most of the tank/utility supports).
or just tell me what runes you do have and I (or someone else) can tell you what will work, because it's honestly just not that picky on supports.







You can run one single runepage on every tank or utility support in the game and it will be functional (not entirely optimal on some, but it'll work well enough). Two if you wanna get fancy with it and have a separate page for the non-tanks with greater mark of hybrid penetration or something.
Basically a runepage with:





will work on any support in the game that doesn't require a more specialized page (which is most of the tank/utility supports).
or just tell me what runes you do have and I (or someone else) can tell you what will work, because it's honestly just not that picky on supports.
utopus wrote:
No need for an apology
No need for an apology, I was actually taking a stab at his inability to manage resources as well, so it's not as if I wasn't being mean.
Given that you did the second least damage to champions on your team and didn't have a lot of gold either, you're clearly also doing things wrong.
Also (having glanced at your match history), your
Sona build, runes, and masteries are really odd and not optimal at all, which is a huge part of why you're having issues. 21 utility will give you a decent amount of innate mobility (so run 4-5-21/0-9-21), while running a combination of flat armor quints, magic (or hybrid) penetration marks, health seals, and MR glyphs will give you a good defensive backbone and a bit of extra damage on your poke. I personally wouldn't run flat AP in runes, imo
Sona doesn't scale well enough anymore to utilize it very well, plus she's already squishy enough as is.
The skill priority should be
Crescendo >
Hymn of Valor >
Aria of Perseverance >
Song of Celerity. There's really no reason to take more than one point in
Song of Celerity early (at level four, not level two) and not even everyone does that. You basically take it for the slow on
Power Chord and that's it.
Also, please take
Exhaust. No reason to ever take
Teleport on a support unless it's
Lulu top or something.
Also (having glanced at your match history), your


The skill priority should be






Also, please take



Embracing wrote:
dont go 9/0/21 the 9 in offense only gives u a few ap while 9 in defense gives you more worthwhile stats
Embracing wrote:
dont go 9/0/21 the 9 in offense only gives u a few ap while 9 in defense gives you more worthwhile stats
i go 0/9/21 on every sup
and @op: try working on dying less first
i go 0/9/21 on every sup
and @op: try working on dying less first
or you can go super toshi support style and go 10/10/10 and be equally useless.
MrCuddowls wrote:
Hahahaha telling me my items are bad HHAAHAHAHAHAHAHAhA
Listen buddy don't judge someone's items if your only level 13
This build is Platinum approved, Thats all you need to know
Dunno what masteries you run on her, but if you're not running 9-0-21, 4-5-21, or 0-9-21 already, try one of those.
I'd probably build something more like this on
starting items:
early game core:
general core items:
note:
Pick one:
defensive options:
offensive options:
final build should probably look something like:
Unless I'm doing really well, I don't really consider getting a lot of AP on