[11.16] SETTVEVO's CHAD SETT GUIDE MATCHUPS EXPLAINED
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Runes: Against Melee
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Threats & Synergies
This depends on the player, but a good Aatrox will make your life hell, he's almost a ranged character until he doesn't want to be. Build executioners instead of bramble, if he's smart he'll Q without autoattacking to still heal if you went for bramble. Try to dodge his Q's in lane as if you don't he will all in once you're low enough. Use E to avoid a Q if you can. You can tank his Q3 with your W and you'll damage him at the same time. Boots will help against him in lane. Ult him away from team if he is bothering your adc too much.
I've honestly never went against a good enough Akali to get stomped, it will be a boring lane, take D shield and don't get poked too much, if she wants to Q you then you can E her and punish. Once you get stridebreaker it's easier. As long as you don't die in this lane you have won.
It's a skill matchup, avoid wasting your Q on her passive, you want to be using normal AAs, or your W when she has activated it. When she uses her W, if you can, run at her and E her so she can't heal from her W, but i don't blame you if you can't do it, it's not easy. Avoiding her E is really helpful to win a trade against her, you can also tank her Q2 with W if you need to. Although I like getting grit by tanking it and returning the damage with a chunky W. Peel your adc by ulting her in teamfights after she has ulted.
This is what Sett dreams of aside from his Momma, lane might be boring, depends on how passive the player is, boots really help as you need to weave moving between your AAs to dodge his Q, if you managed to get low near him don't fight, he will combo you before you can W, but if you got low enough while in a trade you can W his ult to deny it completely. Taking short trades against him usually doesn't do much if he can CS cause of his passive, try to all in him and deny CS so he can't heal. Whatever happens in laning phase stays in laning phase cause he will now be a nuke to his own team in mid to late game. You need to master your ult to get the most out of Cho.
Skill matchup and snowball central. TAKE IGNITE, he will take ghost 99% of the time, this means he has an extra combat spell against you, and he will be MUCH HARDER to face if you bring teleport. If you bring ignite you no longer are weaker than him, you are even or maybe even stronger, that is if you land your abilities. DO NOT GO FOR EXTENDED TRADES. Dodging his Q is essential to win anything against Darius, it is huge damage and huge heals in one spell, thankfully you can E and ult him to avoid it. The only time you take extended trades against him is if you have ignite up and he is forcing a trade. In an extended trade ignite as soon as you see his Q or if he is low enough. Darius' are really cocky and think they can 1v1 anybody. Once he gets ult you really want to use your W wisely and only use it when he ults unless you need to use it earlier.
Dr. Mundo makes it so you cannot guarantee your W because of his passive. Thankfully it has a long cooldown early. So E first to take it off, smash the canister and then wait for E again to fight. Same when level 6. You do not want to waste ult on his passive. Watch out as now he can poke even when you are behind minions. And his ult heals more based on missing health so don't get cocky. Lane is just avoid poke, take off passive, trade, rinse and repeat. Later on he is a chunky target for you to ult. Just don't ult him with his passive up. Please.
If it's a good Fiora you will suffer, don't W without stunning with E, you WILL get parried, unless you W for just shield it's not worth. Punish her when she doesn't have W. Sometimes she'll parry your ult too. She sucks, rush bramble, stick to walls when ulted. Don't get close if she has a good vital spot. You can win level 1 trade if you keep your vitals from getting hit. That's just Fiora though, if you avoid getting too much vitals hit and don't get parried you will usually win against her unless she's fed. You are much better in teamfights so look forward to that.
BORINGGGGG. It's a ranged matchup. Take D shield and Second wind. Farm as much as you can without dying to poke. He can W your E stun so no guaranteed Ws with this guy unless you saw him eat oranges before. He'll look forward to W your ult so that sucks. Just try to E him when you can to trade. Just like any other ranged matchup. If he tries to use his passive you use your E when he runs away to pull him back. He scales well and isn't really good to ult at all. Choose another guy to ult in teamfights and kill him if you can't reach the adc first.
Easy matchup, you can W his ult, that's insane, it's like GP using his W against Mordekaiser. He will trade by Qing in and Eing out, pull him back in with a stun and W to win the trade, he can be boring though, if he's smart he won't lose lane by using his passive which is better than your regen. But he won't win lane either. You scale better, ult him away from your adc and he's useless.
Another boring matchup. A good gnar will make your life hell, and will play to win trades as unevenly as he can. His E cooldown is the most important one to take in mind. Avoid getting close during mega as he will throw all cc and he will jump away at the end of it. Plated Steelcaps help a lot and with Stridebreaker you can win when he's Mini. Taking Unflinching can help you out as you want to W as soon as his CC on mega runs out. Ult him in teamfights when he's mega so he doesn't ult your team.
This champion has an insane level 1, so be careful. She is really oppressive if she gets fed so if you aren't confident against her just play safe. You can either tank her Q with your W or dodge it and W later, build executioners cause she heals a lot, and as long as you hit the basic E stun high grit W combo you will win trades.
This might be the most boring matchup of the bunch, just dodge E lol. That's the champ, annoying to play against and no real counter play or special tips. Cool thing about this is as Sett your passive removes tentacles really fast. Bait her E by hitting a tentacle once, then dodge it and finish off the tentacle. Keep in mind if she ults you run away unless you can ult her away from her tentacles, don't ult when she's ulting cause she is unstoppable during the animation. After laning phase if she's fed she's a huge menace but she has no cc so you still can be more useful than her as long as you get her away from your team.
You don't fight if she has 4 stacks, you don't fight if you missed your E stun W combo. Easy matchup for the rest of it though. You do much more damage for half of the effort she needs to do hers. Get antiheal fast and win. You win level 1 as long as she doesn't get five stacks or hits her E. Always be mindful of your minions health with her. You can ult before her E stun lands to deny it. Mid to late game she will probably splitpush and you can win it if you have thornmail and land your abilities.
Some people might think Jax counters Sett and it might be true if the Jax is a god, but this matchup is pretty easy if you know the enemy well enough. Jax will want to E your Q so don't Q reset or start trades with it. He will take one of two trades, a short one where he Qs on top of you with E and runs as soon as he stuns you, the way you counter this is by E stunning into W before his counterstrike stun goes through. He will take a long trade if you're low or he has ult. DO NOT FIGHT HIM DURING HIS ULT. Unless he is low enough to get killed by your W he has insane resistances during it. Just walk away when he uses it, he can't stick to you if he used his Q and E to engage. You can also ult when his E stun is about to land to deny it. You can win level 1 if he starts E by leveling up W as soon as you see him use it and using W before he stuns you. With Jax it's all about being smarter then him. He has his tools you have yours. Mid to Late game you won't win against him cause he was literally designed to be the best 1v1 champion ever. You are better at teamfights so he will probably splitpush, apply the same trading tips against him in his splitpush.
Hellish lane, a lot like Gnar, takes the most unfair trades he can cause he can, will poke you down, until you're low enough or just dead. In hammer form he will Q you and E you away. You can ult while he E's to cancel it. Not really in your hands to win this lane if he plays well, but as long as you take D shield and Second wind it will all be okay. As long as he doesn't get fed he doesn't do much in teamfights, he can only poke so try to start it before he pokes your team down. Not really a good ult target unless he managed to get on top of your adc.
I put this threat low due to laning against Kayle being easy, but that's the point, its late game that she's insane, don't let her have a good time, tower dive her when she doesn't have her ult, pull her with E as much as you can, and a nice tip is to ult her as soon as her ult will end cause she usually will be low when ulting, that will just guarantee a kill on to her with no counterplay as long as she doesn't flash right after. Get boots and Stride to make her life hell. Mid game she is just another carry to take out. Late game shouldn't happen if you and your team played well.
Ranged matchups sure are fun :/ And Kennen is no exception, like most, it depends on your E hitting, be mindful of his E as it has a long cooldown. Try dodging his Q as much as you can to avoid getting traded on for free. The old D shield Second wind will keep you from dying all the time, actually not a bad ult target in the mid game, like Fiddlesticks the fact that you can drive them away from your team is really good. So try to always know where he is and get him away from them.
Cheese cheese cheese, that's what this champ feels like in general. His passive is really good at making him annoying to deal with and his seemingly random spikes of burst really feel like trash. He also has a dash to dodge your W and to disengage, keep your chin up, notice when his W is on cooldown and if he missed his Q and you can win the trade, once you knocked his passive down you can now ult him and kill him. You don't win levels 1-3 unless you managed to land a full grit W into him which is hard to do without your E stun. Beware of his ult at all times incase he wants to roam or make his jg gank you through lane with it's speedboost. Ult him mid and late game into their team, fat nuke and great way to get him off your team.
Looks scarier than he is, or maybe I haven't faced a good Lee yet, he looks to E you all the time when you CS so just bait it out and trade onto him. Stay on your minions so they take the Q hit, even if you get hit by it its alright, more grit for your W. Hit that E stun into W and you win the trade. If he doesn't want to trade he won't, has a lot of disengage so just let him disengage you don't have to kill him to win, in fact if you doubt yourself you can just play passive and you will outscale him, Lee Sin is only an ult bot if he isn't fed. Pay attention to enemy jg as getting a lee sin ahead is good for their team. And ganking for Lee is easy too. Mid to Late you can ult him away to avoid an insec happening.
Skill matchup in my opinion. Although the Lissandra has to be a lot better than you to beat you. D shield Second wind of course, she will poke a lot. You want to dodge her Q and run at her fast. She will try to root so pull her in with E as she does it so you both get CC'd. This matchup is really dependant on your E being a stun as it messes her up in a lot of ways and you guarantee your W. Once you are level 6 she can ult herself to avoid your W. So stun before using it. If she tries to E away ult to suppress her and prevent her from blinking away. Once you have Stridebreaker it is easy AF.
Aside from Illaoi this guy is the most boring guy ever. He will Q you non stop so take D shield and second wind. This is actually a ranged matchup. It only becomes melee if you are low enough or he is dumb. Like most ranged trades depend on your E hitting him. If he actually thinks he wins fights then just beat him up. But if he's smart he will only all in when you literally can't do anything to survive it outside of flashing before his ult lands. So don't stay near him when you have a quarter of health left. Will build hard against you. Expect bramble first item. You won't kill him but neither will he kill you as long as you keep yourself healthy. He is nasty at setting up ganks so ward well once he hits 6. Mid to Late he is an ult bot and might be the best ult bot. You can't ult him during his ult. But you can right after. It just depends on if your team gets hit by it or not, just ult him out once he lands and collapse onto the enemy team.
The matchup is entirely dependent on him landing his Qs, so try to be like Mike Tyson and bob and weave, never stand still when punching him, that just makes you an easy target. Circle him around and sometimes change direction to juke him out. Try to keep trades short once you used your W as his passive hurts. Dodging his E is nice, he will always W to shield your W damage so try to always stun before you W. Easy on levels 1-5. Once he gets ult he steals your stats so you might have some trouble. You can actually ult him while he ults to cancel it but his ult has more range than yours so its hard to do. Get antiheal as soon as he gets his omnivamp or you will lose the trades. Mid to Late he is a great ult target just do it fast before he ults himself or you'll miss out on damage on the enemy as well as peel for your team.
I mean he's supposed to suck early right. And he does, easy lane 1-6. A good way to get a lot of damage onto him is using E when he goes for a cannon cause he WILL go for a cannon. Tower dive him if he's low enough and he's not level 6. Now this actually becomes a matchup when he hits 6 and has sheen, he might even win, it depends on how healthy he is and how healthy you are, a great tip is to W one of his Qs, of course not the first ones, but once you have enough grit, always try to land a stun before it though, even though he doesn't have a dash, everyone has flash and if he flashes it you are dead. You won't stop him from stacking, but it doesn't matter, you will ult him away from your team and onto theirs. Wait until he ults to get even more damage. If it reaches really late game he might seem like a huge threat but at that point he gets kited to death and it just is an adc game so peel for yours and win the game.
These Jungle Cheese picks are annoying, he plays a lot like Fiora in the sense that he will want to counter your W with his spellshield, so just never use it without your stun. Sometimes Nocturne will just throw it out for attack speed. You win early on as long as you hit those Ws. That's really what wins most trades with Sett. If he doesn't get a lead he's much easier to handle so don't give him one, if you don't think you can beat him better to play passive and not give him kills then die trying to kill him. So just keep an eye on his spellshield and hit your Ws. Also be very aware of where he is and if his ult is up. He will want to roam the second he gets the chance so tell your team. Mid to Late you don't really worry about him but if your team needs someone to peel him off then you are that guy. Just wait for his spellshield to go off and ult away. He is a major threat because he is a solo queue monster, so sometimes it doesn't even depend on you. Just ping anytime he is MIA and if you can TP to help.
I don't see Olaf top ever, but he ignores CC when he hits 6 which means he will dodge your W probably and you literally cant ult him when his ults up. You can win early as long as you get him low enough to kill him with an E stun to W. But after its just really boring. As long as you don't die to him in lane he won't be as scary as he seems later. He is a champion who starts with an advantage and has to keep it to win. So just let him fall off and don't let him keep it.
His trading pattern is actually really unfair, from poking Qs to dashing away after your cc wears off he is pretty annoying. The one thing you need to take in mind is his W brittle effect. He will look to proc it after he hits you with it, and you can W all the damage it does while returning some yourself, feels great. Just be sure to have some grit to do it. If your W is on cooldown then just run when you're brittle to avoid his massive damage. Dodge his Qs as much as you can and don't get too near walls as he can knock you up with his dash with them. His W makes him unstoppable during it so keep in mind and don't waste your ult. You can ult him so he can't use the second part of his ult so definitely take advantage of that. It's so good that you should only use your ult for that. Mid to Late game he helps his team with his upgrades but in teamfights you can always ult him to deny his ult and deal massive damage to his team.
This guy is scary when fed, but he needs to get fed, so don't feed him, even if it's a no one wins lane type lane you still won lane. Watch out for his E he can block your W damage with it, so he needs to be stunned to guarantee it. Always ping his ult and keep it in mind that he might roam. Pop your potions earlier then you like cause he does more damage the lower you are. Mid to Late game just depends if he's fed or not, if he is ult him away from your team once he Ws, if he isn't just ignore him unless there are no better ult targets then just ult him onto the enemy and collapse with your team.
Poppy is a little scary if you are near a wall, if you aren't then you are fine, always contest her passive shield if she gets it don't trade just wait it out. Her W is pretty useless against you so she essentially only has 3 spells against you in lane. Do not get hit by the 2nd part of her Q as it deals massive damage, so always move between punches. Mid to Late you can ult her onto her team as it will do good damage.
The worst ranged matchup ever, Quinn is horrible to lane against, another game of "will my E hit or not" and sometimes she can even buffer her E to go through yours, just survive, ping when she gets 6 to avoid her getting kills on roams. She will probably run ignite too so watch out for the extra kill pressure. D Shield and Second Wind are your best friend.
This matchup is bad for you, he has great engage and disengage with his E. His Q heals him so much and does so much damage. And his W stuns, oh wait it doesn't just do that, it DELETES SHIELDS. Yeah don't get cocky with this guy, if he is a good Renekton he will abuse his W on you. His trading patterns are extremely one sided and very hard to retaliate. Atleast his E cooldown is long, so try to get him after he has dashed. Keep his fury in mind at all times. Go in when it's low, don't go in when it's high. Once he hits 6 he can tower dive you, unlike most champions. If you survive laning then you can actually have some fun. Wait for him to ult in teamfights and deal massive damage to his team at the same time you peel him from yours.
Cheese picks are only good if they get ahead. Rengar is no different. Don't go damage against this dude, rush bramble and watch him cry. Don't go near the bush and try to set up slow pushes to keep him under turret where he is useless. Keep his ferocity stacks in check so you don't go in for a bad trade. You aren't on a timer he is. He will get bored if he doesn't kill you so he will roam. Tell your team and win lane by literally not dying, you can kill him if he gets bored enough. Mid to Late you can ult him if he has enough damage to kill your adc.
This is very dependant on Riven's skill, she is a bitch to catch cause of the amount of dashes she has, and she can trade by stunning you and dashing away. Very annoying, not much to talk about, just try to E her back into your W. You can W the 2nd part of her ult as well which might catch her off guard. Just stay healthy in lane and she isn't as scary. She will try to get you when you're CSing so try to use it as bait, try to punch her when she's CSing, she either takes the hit or dashes away and misses the minion. Mid to Late you can ult her if she is a threat to your team.
Currently really broken champ, the definition of a lane bully and if he is good he can just annoy you to death, runs away when you run to him and runs you down hard when you run away from him. You go D Shield and Second Wind on this one. It's all about landing your E on him. Avoid him when he's heated up, if you have some grit you can tank some Q damage while damaging him although he can W your damage. Just a really annoying matchup and not much you can do aside from the usual. If he ults you and he is near you can ult him to get out of it. Not that bad of an ult target in teamfights but not the best either.
This man is so hard to deal with that he would much rather spend time with his Momma than deal with you.
Skill matchup, one of those champions that look for unfair trades with no counterplay. Hits you with his Q and Es away. Similar to Jax wanting to block your Q damage with his W so like Jax, don't start with Q or do a Q reset without him throwing it. It has a long cooldown like his E so keep both those in mind. Always try to extend the trades and not let him dash out although it is difficult. Avoiding his taunt helps a lot, and don't be near his turret cause he can taunt you under it. Similar to Camille where you play around his passive shield and you will win the trades. If you didn't die in early you will win fights once you get 6 since he doesn't have a combat ult. Once he gets 6 ping it so everyone remembers that he exists, and use wave management to have him always give something up for it, he has bad waveclear until bamis or tiamat so use it against him, slowpush so he has to choose between saving his teammates or get the CS, you can cc him to stop his tp but it won't stop the shield. Freeze against him so he can't get any CS. You can't stop him from ulting but you have to make sure he gives something up for leaving lane. As a team you have to play keeping in mind Shen is in the game, there are no 1v1s or 2v2s, it always will be unbalanced. A good ult target as he usually builds health.
I've never played against a good Singed so I can't really give any good advice, but keep in mind some things. Of course don't chase him, you also have to know that he can fling you while you W and completely dodge it that way. So definitely E stun before W. Singed players usually want to bait being low health around you so you start chasing, once he starts playing with fire when he is low, you have to oneshot him with your combo, you E stun him into a high grit W into Ult, and if he isn't dead after that a couple punches should finish him off, really easy to get off since he will be slowed at the end of the Ult. An ok ult target but he will always get on top of your team unless you chain cc on him. He also will probably not run near you knowing you can ult him, so either stay near your carries and ult him away when he gets close or ignore him if there is a better ult target.
Another one of Sett's dream matchups, you can just imagine how you oneshot their backline with this huge zombie. But thats for mid to lategame. In terms of early game he actually can be harder than cho. If he is good he will constantly poke with E and Q, and will ult in when low enough. You can cancel his Q with your E but keep in mind it lowers its cd so he will have it up quickly. I actually prefer you have at least a little grit to W him while he Qs, it blocks his damage and he will take some in return. Always look to burst his W shield as its damage is pretty important for his trading. In teamfights look to ult him and nuke the enemy team.
You beat this guy most of the time, the only way you lose is not building antiheal which is pretty dumb if you don't. Also dodge his E as it helps to deny a lot of his damage. Build Executioners as he can W without autoattacking you to heal, now a really good tip for you to know is that Sett's ult will always put you behind your target. You might already know that, but a lot of Sylas players don't. That means if he ults you you W behind you to hit him immediately with it when you land. Also a cool looking interaction is ulting after he ults you will always take you guys the same direction. So if he ulted you towards your turret ult him right after to get him deeper in. You can ult him in teamfights if he is a menace to your team but it really depends on which ult he has stolen to know when to do it.
Be wary of his early levels as he does unexpected damage. He is a laning phase champion which means he is really good at laning, but falls off on teamfights, that is unless you feed him then he will be a terror for your teammates as well. I advise to play safe if you aren't confident against him. If he is low and hasn't popped his shield you can actually E stun into W to kill him before he can pop it, you can also ult right after W if he still survived it. Be mindful of his W it takes a long cast and is predictable, you can also cancel it with E and R if he is using it to run away. Always E stun before W so he doesn't shield your W damage. A good ult target as he will have some health in his items.
Teemo used to be a huge threat but Stridebreaker singlehandedly removed him from the game, you might think due to his blind he hard counters you but like Jax and Shen you just wait it out before using Q, you will always have grit against him so just E stun W when you're blinded so you tank his damage and damage him making his blind useless against you if for some reason he has blinded you while you don't have W you can also ult. D Shield and Second wind is a no-brainer. Once he gets 6 he will either shroom for jungler, for you or shove lane with it. Wherever he puts them always keep in mind and don't get cocky thinking he is an easy kill when you're walking into a trap. If he uses it for shoving just grab him when he tries to get close. Teemo is much more annoying mid to late then in laning, he is the best champion for stalling games out. Get sweepers to clear shrooms on objectives. Not a good ult target unless you just want to kill him with your ult.
This champion counters you, he wins level 1 and if he plays well he will win every fight against you. Play safe against him in laning phase, he will look to slowly chip your health until he can all in. He is a ball of stats and he steals your stats as well. As long as you don't feed him in laning phase you will be much more useful than him. I would suggest building BORK against him as he will probably splitpush and BORK gives you great dueling power.
Tryndamere is an outdated champion with an outdated kit. Which means counterplay is pretty stupid. He can get lucky and crit you with low rage or get unlucky and not crit you at all. Just don't fight him when he has high rage, and don't let him get rage easily. He will walk up to autoattack you and E away so pull him back before gets away. Early he isn't that scary just take into account his summoners he probably will have either ghost or ignite, maybe even both, which means he will always have a combat spell over you so don't get cocky with him. Build tanky, as you might have damage but he will have ult. It's much easier to damage him than to tank him. So tank is the way. Sett is a good staller against tryndamere, with a 1 second stun on E, a suppress on his ult and his massive shield on W. So when he has ult don't use any of those abilities until he has his ult active. You can't burst him as even under cc he can ult. The reason why he's a major threat is his splitpushing, he is a soloqueue monster, so try to teamfight hard and fast before he takes your base.
Annoying matchup who will poke you down before going all in. The trade is decided by if he hits his E or not. Thankfully Urgots are predictable as if you get close to hit them they will probably throw their E to get you so just sidestep it and win the trade, some Urgots E away instead and that's just sad but you can't really do anything about it. Do not throw W without stunning him or him having his E up as he can E you to flip you like Singed and avoid your W damage. You win level 1 if you dodge E, you win levels 2-5. Once he gets 6 you can't go into him without being full health, as his R execute goes through your W shield. And if he hits E he guarantees his ult so it always is about his E, but he can still shoot his ult so keep moving between punches to dodge the ult. If he did hit it and you can't run away you can try to burst him down faster then he does to you. There is a rare but possible chance that you can kill him with W while being dragged by his ult but don't rely on that to win. He actually scales well mid to late. He is a great ult target as he has no real way to get to your team after his E and he has a lot of health in his build.
Same as Quinn, it's a ranged matchup, no fun so just don't die to her. Run at her with Q to pop her E and after she used it you have a window to use your E to pull her in. If she is really good you just have to take it and focus on surviving.
The textbook definition of Sett's Counter. He takes short trades better than you, he can take long trades better than you, he can tower dive better than you. He was made to counter you. And like Urgot it all revolves around his E, always be on your toes to dodge it IF you can which you probably won't because he'll stun you to keep you in it. Run D shield and second win so his passive heals you and survive as much as you can. You want to rush antiheal as his W gives wins fights with massive damage and healing. And just don't fight after he has W on you. Once you are both level 6 don't get low cause he can tower dive you easily. But you can ult him out of his E before it hits so he doesn't get the shield nor the damage. After laning phase you can now have fun, a great ult target after he ults, great damage and you peel your team at the same time. Ban him if you need to.
Cheeseeeeeeee. And hard to deal with, unlike the other cheeses this guy is weird cause he seems like you can actually kill him but you can't. He will outheal your damage, and his barrier can be casted while stunned, so you can't E stun W to instakill him. Build Executioners and actually magic resist cause his Q does insane magic damage. Just don't die to him and it will be alright, he isn't that bad if he doesn't get fed. Watch out when he recalls he might roam if he has his W on people.
Alright this champion is good at dueling, good at splitpushing, good at teamfighting, is tanky and does a lot of damage. He currently is my ban pick cause he always is useful is a pain to deal with in lane and if he gets ahead he is hell on not just you but your team as well. Nothing hurts more than ulting his clone and not him. You can't even get close cause his ult will knock you up. He gets free armor with his passive, and he wins level 1. His trades are unfair with him using E and Q to just W out, or maybe he just Qs with insane range which also shreds armor. The only way to win is to land a max grit W after you stunned with E into an ultimate into punching him to death. But if he's smart he won't ever all in you without you having lower health than him. Mid to late game just try to ult him between his ult so his second ult doesn't hit your team.
Yorick is a champion similar to Illaoi where it kinda doesn't matter who you play as the strategy is always the same against them. Pre 6 you have a huge advantage. His box takes 2 AAs which mean you can pop it quickly with your passive. You can use his ghouls for E stunning. But once he gets maiden just don't fight until she's dead. Once she is you win. If he is close enough you can ult him out of his box as well. After laning phase he will splitpush cause he sucks in teamfights. So just force objectives fast with team and win the 4v5s.
Nunu & Willump
Nunu & Willump
Champion Build Guide
Hey I'm SettVEVO, I'm a Sett Main ever since I started playing LoL again at the end of 2020 since stopping in 2015. The reason I play him is how fun he is and i think that is the main reason you should play any champion or any game in general, it's to have fun.
So why Sett?
Well, Sett is a Jack of All Trades Top Laner who is good at everything but not the best. He is a great all rounder champion and a good champion to main because of it.
He has multiple pros and shares cons of any other juggernaut.
- Really fun to play
- Insane teamfighter
- Always useful
- Flex pick (top,mid,support)
- Great Anti Tank Champion
- Good duelist
- Great engage
- Great peeler
- Good tank
- Good scaling
- Massive TRUE damage
- Easily kiteable
- Need to make the most out of his spells to be effective
- Weak without his W
- Long Cooldowns
- No poke
- Very vulnerable when CC'd
SETT IS THE BOSS
Sett starts the game being better than everyone else, with his passive he will win most level 1 fights, and has great sustain with it as well. He is a great duelist and most champions prefer to run away from him than get close. Being able to survive most all ins due to his W shield and natural tankiness makes him a great champion to 1v2 with when the jungler comes to gank.
He is so good you can dominate with him all game if you play him well and to his strengths.
On the other hand though, Sett suffers against those who look to trade shortly, people who can get in and get out before he can even use his grit, junglers will gank and hover around as a means to not get a haymaker to the face. With no poke in lane he depends on the enemy to make a mistake so he can punish rather than being able to get free damage himself unless you use your W for poke which is a huge mistake. He has his tools and with very long cooldowns means he has to use them in the most effective way possible, not missing any of them will win you the trade but even missing just one can turn it around.
A great thing about Sett is his versatility he doesn't need to stick to a single build to be effective (aside from taking Steraks 100% of the time). You're ahead in game? Go Stride into more damage. You're losing lane? Go tank and build Frostfire into Steraks. A lot of melees on their team? Go BORK to duel even better than you already can. And at the end of everything Sett will always be useful because of his massive W true damage, AOE stun on his E and enemy health scaling ult.
You will take Conqueror 99% of the time unless it is a ranged matchup, where you can take Hail of Blades.
His best keystone as he will always be punching in duels and teamfights stacking it quickly, as well as being tanky enough to survive extended trades the extra damage and healing it gives makes it better than anything else you could use with him.
When taking Conqueror you will always take Triumph this is a no contest, it is the best rune for Sett the other two don't even compare, insane healing in teamfight as well as a huge reason for winning 1v2s as Sett, and as a cherry on top gives 20 gold extra for each kill, actually OP.
Now to make actual decisions Legend: Alacrity or Legend: Tenacity?
This just really depends on both the enemy comp and what your build would be, if they have heavy cc and ap yeah you will want tenacity but if you like you can cheat and go alacrity with mercs, you can even replace tenacity with going unflinching on the second tree. It depends on what you want and your build, if you already have stridebreaker or BORK I feel it's overkill to go alacrity and would rather go tenacity. As CC is very annoying to deal with. So for me tenacity is my go-to.
Last Stand is a very good rune that synergises really well with Sett, you will be low after using your W and the extra damage from it will help a lot on closing the trades.
Demolish is really good if you want to snowball with Sett, he already takes towers fast but this makes turrets die in seconds. As well as helping you get plates early game this rune is essential if you want to splitpush and pressure the map as effectively as you can.
Conditioning is an alright rune that helps you scale better, not really my favorite and I would only advise to take it if you expect a no win no lose lane. If you're going BORK this can help your defenses a lil bit.
Second Wind this is a god send to any ranged/poke matchup, it makes Voli passive heal you, Teemo is much less scary with this on and it will save your life plenty of times cause it combos well with your passive regen. If you take this take it with D Shield and you will survive anything as long as you use them well.
Bone Plating a great rune for trading. A bad rune for taking free poke. Take it against heavy traders, use it wisely, the enemies want to pop it first before going all in, what you can do is start a trade when it is in the middle of coming up again that way it will always block some autos.
Overgrowth good rune for scaling as it gives you a little more damage for W with its extra health, take it if you expect a boring lane and don't need revitalize or unflinching.
Revitalize It is a good rune as it amplifies your shield and any healing you have, take it if you don't really see yourself using demolish or unflinching that much.
Unflinching A great rune if you lack tenacity, you will use this a lot better than other champions as you want to get rid of CC when low ASAP to use your W.
You will always take ATTACK SPEED, ADAPTIVE FORCE, and RESISTANCE.
Taking Attack Speed is a no brainer as Sett feels bad without any AS and AAs are his most consistent source of damage.
Take armor or magic reist depending on the enemy laner being mostly AP or AD. Keep in mind their jungler as well, say you are going against a Voli taking armor seems nice but if their jungler is Lillia. I would take magic resist as Voli still does magic damage and Lillia too. Vice versa if it's a Voli/Kayn than taking armor is better.
HAIL OF BLADES
You will use this rarely, but it is really good against ranged champions or slippery champions like Akali, it is unfair burst that will make your opponent cry. I don't really like taking it top as conqueror is so good for teamfights but if you need it for lane use it, it helps in small skirmishes as well.
Cheap Shot is good for even more burst and surprising your enemy with damage, you will probably get a kill cause they will underestimate you.
Taste of Blood pairs well with second wind and D Shield to become even more unpokeable, so much healing and regen will make ranged poke obsolete.
Eyeball Collection the only good rune on second row for Sett, it is straightforward just more damage for you.
Relentless Hunter In my opinion the best of the third row, being able to get to places faster is what Sett needs to make more of an impact on the map
You can take the resolve runes from the conquerer page, or if you think you don't need them then taking Triumph and Legend: Tenacity is good too. The Stats don't change no matter what keystone you go.
Sett's autoattacks alternate between a left and right punch, the right hook coming faster and dealing more damage than the left. This is the reason you win early levels. Sett also regenerates more health based on missing health. This passive makes him a monster in early game and might take a bit of getting used to, just always think of it as Sett always throwing a 1-2 punch, it's good to know that his second punch also has increased range.
Knuckle Down amplifies Sett's next two basic attacks, doing percentage max health damage and both punches have increased autoattack range, also giving you movement speed when running towards an enemy. The most consistent source of damage aside from your regular autoattacks, note that unlike most champions to get the most dps you want to wait to reset until after Sett throws his right hook, instead of just his left, that way you will punch the target 4 times in rapid succession. Do not underestimate the extra range, I can't remember how many times an enemy flashes too late for my second Q attack to still go through.
Haymaker is what everybody thinks about when they think of Sett, his most important ability to hit, Sett passively stores damage taken as grit, once you activate your W he will shield himself based on how much grit he has and using part of his grit as damage he will return in the form of a massive punch dealing true damage in the sweet spot. Some say it is hard to hit, it's more like easy to dodge, but if you play Sett well you will make it undodgeable. A huge tip you have to know is you can flash during the cast time to redirect the haymaker, which is huge if used correctly.
Facebreaker is an extremely important ability to use well, Sett pulls all enemies on opposite sides from him stunning all of them if he has atleast 1 enemy on each side,this can be a minion or even jungle monsters. This is the ability that can make haymaker undodgeable, this is the most important ability to use correctly in trades and makes you have to position differently than you normally would. The way it is used is the difference between a good Sett player and a Great one. It might seem hard to hit first, thinking of aiming 2 points at the same time, but it is simple if you look at it this way, you will pull what you are aiming at, and opposite to what you are aiming at. Which means instead of aiming at 2 positions at once, simply move Sett in between two enemies and aim at one, you will stun both. Now something you might not know is it actually has a longer range if you angle it differently, you can find it explained better in xPetu's Sett video, but due to triangles and how they work if you tilt Sett's E it will actually have longer reach than just aiming normally.
The Show Stopper is one of the most fun abilities to use in the game. Sett suplexes an enemy champion taking them forward a fixed distance. Once they land it deals damage to the affected enemy and anyone in the landing area its damage is related to how much bonus hp the target had, it also massively slows everyone in the area of effect. This ability makes Sett a teamfight god, using the enemy tanks build against them, as well as making the enemy team an easy target for big AOE ults like Orianna's or Annie's, there is so much potential with it, but you have to know how to use it, the best advice I can give is trying it out in the practice tool, have a feel for its range and how much damage is done to the enemies depending on where you land. This ult is really versatile, you can use it for peel, engage, disengage, escaping you can take a page from Lee Sin'sbook and flash behind the adc so you take them to your team, and you can use it to suplex your target to your tower. Know that if you are close enough to a wall you can actually jump it with your target. Example below:
Sett has a variety of combos depending on what trade he wants to take, these are his most common ones. The passive icon represents two basic autos.
Easy 1-2-3-4 Combo
Haymaker Combovery risky to use if you can't disengage right after as I've said before Sett without W is weak unless the enemy is really low.
You're coming to me? ComboHAVE TO STUN with it to guarantee the haymaker damage, as if they dodge it with a dash or flash it might mean the end of you. This will usually kill people at the end of everything or leave them with almost no health.
The Boss Special"NOW FOR THE FINISH". Use it when you know your ult will kill them, they will want to flash but it will be too late.
The teamfighting Combo
Sett has a variety of items he can choose from it is important to know what they do and how to use them, I will highlight some of the more important ones
WHICH ITEM TO RUSH?
Stridebreaker is one of the most broken items added in Season 11, making champions like Garen and Darius extremely good and frustrating the entire adc playerbase. It is very good on Sett as it can help you stick on your targets. But unfortunately due to every bruiser abusing it so much it has gotten nerfed. Which you might see as a good or bad thing, as this allows Sett to look at other options and not just have Stridebreaker reign as king. It has been adjusted, no more dash so you can't chase or reposition yourself with it, but it gained some stats back. Pick it if you desperately need that slow.
This item is great if you are going tank Sett. Frostfire Gauntlet is a very underrated item for Sett that he uses really really well. I once heard Autolykus, a challenger Sett main, say on stream that Sett needs stickiness and I can't agree more, with only his E to pull people back it is so easy to run away from him but once he has Frostfire Gauntlet it is not the case. I used to run Sunfire Aegis or Turbo Chemtank if I was going a tanky Sett route but I definitely believe Frostfire Gauntlet is the best of the three, being cheaper than Sunfire and with a much better mythic passive than chemtank as well as it's unique passive of slowing on AAs it gives Sett what he needs to keep enemies close and away from his teammates, just like he wants. I build this if I'm losing my lane or we just need a tank in the team in general. You can take this even if you're winning if you like. Unlike Stridebreaker there really isn't a risk to take this Mythic as the stats help you tank much more damage and Sett already does insane damage by himself.
Plus late game with Elixir of Iron Sett's ****in HUGE.
Ahhh Blade of the Ruined King, how I miss rushing you every game, now that Season 11 is here you aren't as good as you used to be, changing the active to be a passive that only activates once you hit an enemy 3 times really changed this item for Sett. It isn't hard to hit an enemy 3 times as Sett, what is hard is getting to them in the first place, not being able to use this on them to steal their movement speed really hurt Sett. But it still is the monster it always was when you're actually punching, insane percentage health damage on each autoattack, with great offensive stats that Sett really likes like attack speed, lifesteal and damage. The only thing it's missing to make it perfect is health, but it must be balanced so it doesn't. This item is now really depending on what playstyle you want to take with Sett. It isn't good for chasing like Stridebreaker and isn't as good as Frostfire Gauntlet for teamfights. But it is really good for dueling other melees, it actually is the best for that. So if you expect the game where they have 3+ melees to be a CQC fest then take this blade and you will win all duels with it. It's great for splitpushing as you now come from being good at dueling to being great at dueling. You can still rush this item if you'd like I would just recommend taking Frostfire Gauntlet as your mythic right after as you will need the health and resistances.
Goredrinker is getting pretty popular on Sett recently due to the Mathematically Correct Sett being SUPER FUN and a pretty easy way to get clips that make Sett look OP. This item is a huge reason why, giving you HP, AD and more AD the less HP you have, it is the best mythic for Haymaker damage, pair this with Titanic Hydra and you are doing AOE Cho'Gath ult damage, actually like 2x that damage. To be honest it is pretty silly to see Sett getting triple kills and quadra kills with only one ability, but having this means no Stridebreaker it is very good against a mostly melee team and very good in teamfights as long as you don't get kited as much. Take it if you are not sure about the other mythics as, in my opinion, this is currently the best mythic for Sett.
Now that Riot has added a really good splitpushing item Hullbreaker and also removed the dash from Stridebreaker, Trinity Force really gets to shine, I think it is the best splitpushing item to pair with Hullbreaker as with these two items you will begin melting towers, running Demolish makes it even easier.
There are two options when it goes to antiheal, the best option depends on the situation, both item upgrades help Sett a lot as Chempunk Chainsword gives Sett damage and health his favorite stats for W damage. And Thornmail is the best armor item out there.
|Now Executioner's Calling is the most consistent way of applying anti-heal to an enemy as Sett does physical damage with all his abilities. The damage on top is really nice as well, use it when the enemy doesn't autoattack as much, goes really well with Frostfire Gauntlet rush as you will appreciate the extra damage. Some champions Executioner's Calling is better against include Aatrox, Mordekaiser, Sylas.||Bramble Vest is such a beast of an item that it had to be nerfed, still really good against AA heavy healers, such as Fiora, Irelia. Always take it if the enemy comp is autoattack focused. Also really good into Urgot even though he doesn't heal as much he autoattacks a bunch and this will halve his damage. I recommend to take it with Stridebreaker rush as Bramble Vest will give you needed resistances.|
SEPARATE STERAK'S SECTION
Yes, Sterak's Gage gets its own section, it's just that good. It gives Sett health and damage, what he wants the most in an item and the passive is the most helpful passive for teamfights giving you that extra time to set up a good Haymaker. You will always rush this after your mythic. It is too good to not have.
Thornmail is one of the best armor items out there, with so much healing in the game it always will be useful, and returning some damage to the adc chunking you is nice. The only times you won't be taking it is probably if you went the executioner's route, and they don't have a ad heavy team. Even then throwing this on just for the one adc is still great.
Randuin's Omen is very underrated against crit teams, it is great to peel your team with and gives you a lot of tankiness, a good 4th item but since games don't last long you might not see this item that much.
Dead Man's Plate is the item to get if you are getting kited a lot, but don't take it if you're looking for tankiness. There are better items out there.
Spirit Visage is the only good MR item for Sett, it gives you extra healing AND shielding for your W and sterak's, seems really good but you might not see it much unless it is a really heavy AP team.
Force of Nature is the Dead Man's Plate against AP teams, that's it.
Gargoyle Stoneplate is actually really good, but not as a first item, more like a 5th or 6th, which means it is really rare as most games nowadays are short.
This disgusting item is a crime against Sett players, it makes you useless, pray you don't get the enemy building this against you as it cripples Sett in everyway. But you can actually use it yourself against shield heavy teams such as Karma, Kai'Sa, and if you really hate Mordekaiser you can buy it if he is ulting you a lot in teamfights. Just hope the enemy doesn't know Serpent's Fang exists and you will live to see Momma again.
As I said before this item is good on Sett but you won't see it as much as bramble as that seems to be more popular, and also the fact that you will probably complete it last unless the enemy healing is just that unbearable.
Now what this item gives is perfect for Sett, MASSIVE HP, DAMAGE and bonus damage from bonus HP. It's a match made in heaven, the only problem is when you can build it, you can't really build it first as the passive benefits from bonus HP, as well as having an automatic wave pushing item early on isn't really good. If you're looking for more damage than Stridebreaker you can always go Blade of the Ruined King, and you can't really build it second as Sterak's Gage as an insane item that is always built on Sett as he needs it for teamfighting. And after that you need defenses as ADCs and carries in general are starting to really hurt. I would recommend it third if you aren't getting instantly bursted in teamfights as the damage will make the enemy call you OP. You can also get this later on in the build if you feel you are lacking a little extra to finish enemies off.
Hullbreaker is a new item introduced in 11.13, and I'm really amazed they went through with it giving 50 attack damage and 300 health plus health regen for just 2800g, and the passive is just insane for splitpushing, while it might not be as monstrous on Sett as it would be on someone like Yorick, its stats are really what Sett wants so it isn't a bad item to pick up, Sett as well being a good splitpusher as he takes towers fast especially with Demolish it definitely is a situational item and the situation is what you think is best for your team, do you think you would do more splitpushing than teamfighting? Go for it, you'll take towers like nothing. The resistances are just the cherry on top for dueling too.
Anathema's Chains is a good item if they have just one carry who is just melting you, being able to reduce 30% damage from them is pretty good and the health just gives more damage to Haymaker, it also can be good if you are going against an enemy splitpusher who is also running it.
Elixir of Iron is always the best choice for Sett, giving you tenacity and some health is great. It makes you huge so you tank more from your team and the trail it leaves behind speeds your teammates which is really needed as it is very common for Sett go in and his teammates slowly try to go in with him.
These are the options when playing Sett:
Flash isn't an option, it is a requierement, there is a reason it is the most OP summoner spell of all of them, it can do so much, it can save your butt, you can be aggresive with it (my favorite way to use it) and with Sett it allows him to change his ult angle in an instant. As well as insec just like our boy Lee Sin. Couple that with the fact that you can flash when casting W it is too good to not have on you. Take it 100% of the time.
In this section I will teach you my playstyle and how to play Sett in different stages of the game, from early to late.
So like I said before Sett starts the game being better than anyone else.This means you need to take advantage of the fact that you win most level 1 fights. DO NOT LEVEL UP ANY ABILITY IMMEDIATELY as every game is different you need to have a good spell for every situation, most of the time it will be your Facebreaker but still just in case only level the spell up once you need it. You want to start by having BD energy and run to cover your junglers top entrance then, if anybody (who is alone) comes by you start punching them, instinctively if they are melee they will autoattack in retaliation, keep punching, once he gets scared pull in him before he leaves. This will pop a flash or just kill him. You want to be in the bushes near here:
If they don't come it's ok you are defending your jungler's stuff which is good.
Obviously if you guys are invading then help, your E can stun multiple people if you get in the middle of everybody and even just pulling someone can pop their flash or kill them.
Once laning phase actually starts you want to look at the matchup to see if you can be aggresive, most of the time you can, so just CS and start punching the enemy when they get close to CS, if they retaliate don't stop punching, walk them down until they are almost out of range of your E hitting them and a minion, pull them back in with the stun included and punch some more. They will be really low and might flash if scared enough. Or just die if they don't want to waste flash. If that couldn't happen for X reason then it's okay, you get more powerful as you level up. The enemy will respect you, as you will win every trade. Don't expect people like this Garen down here:
Notice that in that clip I was always mindful of my positioning, moving to be in between Garen and the minions to land the stun to guarantee my Haymaker.
When looking to trade you always want to position in the enemies minion wave, very backwards advice compared to what you usually want on any other champion, but Sett can do this cause:
[*] It makes it much easier to stun with Facebreaker when in the middle of the minion wave
[*] You will tank a lot of minion aggro with your Haymaker shield
This makes it so you will be invading the enemies space, and enemy jungler does not like that, so you will be ganked, I advise you to ward early to see it coming, and while you CS think if you can 1v2 and get a kill or not. If no, just run when jungler comes, if yes think about who is the easiest to kill, usually will be the jungler as he will have a lower level than you.
Now when the jungler comes, run at him, start punching him immediately he will be surprised to the fact that you have balls, he will attack back, get grit and position yourself between the toplaner and jungler and use a Facebreaker Haymaker to finish the jungler off, if unfortunately he doesn't die he probably will flash so depending on your position on the map flash to kill him or flash away towards your tower if needed.
Example of best case scenario when getting ganked:
Sett is really good tower diver due to his Haymaker's massive shield, so if an enemy is low under tower, call your jungler for an easy dive. I suggest you have target champions only set up on a button so no mistakes happen during the towerdive.
Now when you towerdive alone you have to have a reason to do it other than just killing the enemy, unless he is actually free towerdiving is always a huge risk and the reward should be huge if it is successful, you really want to have Flash to do it just in case you need it. DO NOT towerdive if they have flash and you don't.
When to towerdive?
You tower dive when:
You know the enemy will die with any of your combos
You have built a huge wave and they will not only die but also lose 2+ waves worth of gold and EXP
You know their jungler can't help
Your jungler is good at towerdiving and wants to do it with you
Now any of those reasons is good enough to do it but you need to set it up, with a huge minion wave and knowing which summoner's and cooldowns the enemy has up. Don't towerdive without atleast 1 wave under their tower.
The reason you want the huge wave is because not only is it easier to dive someone taking 50 hits from your minions, even if you die after killing the enemy, it still is better for you as they will miss more gold and exp.
This is a good towerdive because: I'm two levels over Darius, I have my summoner's (in this case Flash, Ignite), I have a huge wave under his tower, I noticed he used his Decimate an ability that gives him massive healing and his Apprehend his only hard CC ability, I know where his jungler is, and I am confident I can kill him.
GETTING TOWER DOVEN
Now this is the biggest mistake an enemy jungler can make on you unless they are Elise, Sett is one of the best to resist tower dives due to what I call Stallers basically it is any ability a champion has to stall their death. And Sett has 3 of them, his Haymaker, his Facebreaker, his The Show Stopper and flash is there(hopefully) just in case you need it. Throw in your Pit Grit passive regen that increases based on missing health.
DO NOT TOWERDIVE A SETT:
Sett is great at scuttle fights due to his damage early so if you can you should always go to help, but don't sacrifice a huge wave for a potential kill, it isn't worth, always ping your jungler what you are thinking to avoid any possible deaths or tilts.
Now you want to freeze against your opponent to deny him from CS but unfortunately when Sett takes a trade he hits minions with his Haymaker and Facebreaker so he will usually break the freeze after a trade. You want to build a huge slowpush so you have time to invade their JG, you can look up how to do it if you need to, once you have your massive wave under their tower go ward their red if you are on blue side, or ward their blue if you are on red side. This will help your laners know where the enemy jungler is as well as set up so he can be killed when doing his camps.
LEVEL 6 AND UP
Now all of that was for the earlier levels although the same applies here, now that you are level 6 you can be even more aggro due to your ult being a huge undodgeable damage ability, unlocking The Boss Special. At this point you can also look for TPs for botlane, but only if you have your ultimate up, the wave is set up correctly and if your botlane warded deep for you. It is a very high risk high reward maneuver as it can ruin your lane or tilt your enemy.
Now ranged matchups are really fun :^). Yeah sometimes you have to deal with this. And usually it goes the same I would even throw Gnar here as well if the enemy knows how to play him. ALWAYS TAKE Doran's Shield and Second Wind. Getting used to using your Facebreaker tilted to get that little extra range goes a long way for ranged matchups, so I advise you try using it in practice tool to get a feel of how much you need to tilt it to get that extra range. The thing about ranged matchups is that you have to make a lot of mistakes to die to them, while they can usually only make one. This is crucial to know, you have to analyze both champions, Sett and the enemies. What do you have to help you? Your Facebreaker. What abilties do they have to escape you? Now that you found out, assume they do too. They will time your Facebreaker each time you use it and abuse when it's down. So don't throw it around lightly. You want to Knuckle Down towards them to get the speed boost. BUT don't use Facebreaker yet, see they will predict that you will use it and will use their dash/knockback to get away, which means if you use it early you'll barely miss. So just run at them, get them to use their escape, and after they used it wait for your Knuckle Down CD and then go back this time with your Facebreaker. Now if they don't use their ability because they want to hold it just punch them if close enough or Facebreaker if you can guarantee it hits. Once level 6 comes, your The Show Stopper can be used as a gap closer and the massive slow helps after. In the end you don't need to kill the enemy ranged toplaner if you can't as long as you didn't die everything will be okay.
EXTRA TIP. You can Facebreaker to cancel Gnar's double jump, do it AFTER he lands on you, example below. (Ignore laggy spectator mode bug).
As you have noticed I am very aggressive in the early as much as the enemy allows me to be, but you don't have to be like this exactly to win lane with Sett, you have to know your limits and know when to back off. And that I can't really teach you sometimes you just have to int to learn. And that's okay.
Nice, you've passed early and now you really get to have fun, this is when teamfights start happening, depending on how your early went, if the enemy still has his tower up you are looking to get herald to take it down, always be mindful of dragon as there will be fights for it. So keep checking your minimap and have your TP ready.
Now a lot of people especially if they are losing like to just goonsquad a lot in mid game, meaning they will send 2+ members to you if you look like you are winning, so ward deep and don't take obvious baits, if an enemy that was always running away from you now for some reason wants to fight, it's cause he has a team behind him.
TOWER TAKING ORDER
Your goal in this phase is taking out all outer towers, so finish yours, then go to bot to take theirs, once you do that you can either pressure a sidelane to get attention or help your team in mid to take that tower as well. Remember, pressuring a sidelane only makes it worth if you don't die when doing it.
Now after the outer towers are down, you want to ward deep into their jungle, near red buff and blue buff, ward common entrances, in this stage you really just either catch enemies in their own jungle, or you CS while waiting for the next neutral objetive. Always be with your team cause Sett was made for teamfighting.
If you have Teleport then go to the sidelane opposite of the upcoming objective, so if it's Baron then go bot, if it's Dragon then go top. You want to count how many enemies are on the minimap if you only see one covering the lane you are pressuring then back off, you might get collapsed on, if you see 3 or more anywhere else you're safe. Once you see your teammates icons getting near enemies icons check quickly, see if a fight is happening, if not just be more aware of it as it will happen. It is always better to TP early then late.
The way you teamfight really depends on your teams wincon, and the enemy teams wincon. Not every game is the same, even though you really want to dunk the tank on their carry if yours dies in the process it isn't worth it. So you want to know who can win you the fights and how you can help them, sometimes they need to get an assassin off them, sometimes they want you to group the enemy team up. Sometimes you are the wincon which means you want to deal massive damage to everyone before you die.
LEARNING FROM FIGHTS
Whichever it is you will understand who the wincon is after some teamfights, if you lost them try to find out why, did you go in and your adc was left alone?, maybe you went too deep and your team couldn't catch up, recognizing why you lost the teamfight is the way to win the next one. If you did win the teamfight, you also want to find out why, did you land a multi The Show Stopper Facebreaker Haymaker combo?, maybe you peeled successfully for your adc and he was able to wipe the enemy out without pressure, whatever won you that fight keep doing it until you win all teamfights or it stops working.
WHAT TO DO
Sett is a really explosive champion, what that means is that he really only goes all in, he has to commit, there is no poking, if you don't commit you will be chunked before being able to do anything. In teamfights he has two options.
1. You peel for your adc and relieve them of pressure
2. You nuke their adc before they can even react.
Sometimes you can do both at the same time and that is the dream.
But if you can't you have to choose which one will win you the teamfight, if you think you can kill their adc fast then go for it as usually your support is a peeler for your adc.
Mid game is extremely important in soloqueue as the way the teamfights go can really tilt either side, and speaking from experience tilt wins 80% of games nowadays. So pressure sidelanes, take towers, help your team and set them up for the easiest fights ever.
This became a myth, late game is so rare now, but it is really similar to mid game, except the stakes are much higher, one fight can decide the game, and the adcs are much more scary. So it's even more explosive, late game is mid game on steroids, you will play the same way you did mid game just know that mistakes hurt much more.
Warding becomes much more important as any champion can now get one shot if they get caught out.
At this stage it isn't a bad idea to try to one shot the jungler if he is squishy enough, as the objectives will be a lot more impactful, dragon soul, baron, elder dragon. Even just ulting them away when the objectives are low really can help your team secure the smite.
It's okay to try to babysit your team in this stage if you feel you need to, really any mistake from anyone can close the game out so stick together(unless you have TP) and give them hell.
Of course this is all not an opinion it is in fact a truth, and I am extremely and totally serious about this topic.
Sett's base skin is extremely clean looking no real clutter and visually appealing, it has his famous coat, his brass knuckles and his golden weirdly pointy shoes. The color scheme is very unique compared to the rest of the champions and the effects all feel powerful and well done. This skin just screams he is the Boss and that's why it's my favorite.
Sett's Obsidian Dragon skin is a really cool looking skin as the blacks and the reds really have a nice contrast, the lava effects on his fists when using Q are really nice looking as well. And the dragon on his ultimate is just insane. My only problem with the skin is sometimes clarity as its effects are so overpowering. Also its recall animation is loud AF.
Sett's Prestige skin is nice looking and all but I don't really see it being better than the Obsidian Skin, it's going for like a platinum/gold type look and it's alright but doesn't really make it better. The jaw thing on him is also pretty weird looking. I do like the tattoos as they stand out a little more and it does look cleaner than the Obsidian skin. I actually don't own this one so you can disregard this block entirely.
Sett's Mecha Kingdoms skin is really cool looking and has good effects, except for the fact that it's on Sett. Feels soooo out of character and just feels weaker than normal Sett in general. The unicorn horn on him as well doesn't help, the only thing helping this is some exclusive voice lines and the chromas but that's it. Felt like they could've done something better with another skin line as I just don't see Sett in a huge mech suit.
Sett's Pool Party skin is a way for Riot to make money and I have to say that it's a good way to make money. I have to say the splash is way better than the actual in game model. The effects look a little weak as well but I do like the sound effects. The flowers are a little weird since they are huge but I understand the reason for having them. I really like the chromas as they change not only clothes but also design on Sett's shirt. In the end it's shirtless Sett what more do you need, and it has chromas which means no more having to use Mecha Kingdom Sett for chroma enthusiasts. At the moment this is my favorite skin for Sett aside from base skin.
Thanks so much if you read this guide.
I put a lot of effort into trying to write down my thought process and just how I approach league matches in general when playing Sett. I'm very passionate about this champion as I have the most fun playing him so I had a blast making this guide.
If you have any specific questions or just opinions in general you can comment if you want. Any constructive criticism is welcome as well.
You can catch me on my stream if you want to ask me anything directly about Sett.
Special thanks to jhoijhoi as her templates really helped making this guide not look so bland.
Thanks as well to xPetu even though he doesn't really main Sett, his passion for Shen and his videos explaining his gameplay really inspired me to make a guide like this.
Shoutout to the Sett Mains subreddit if you are interested in anything related to Sett.
Hope you have a great day.