Aurelion Sol
Build Guide by Body Those Fools
[13.21] BodyThoseFools' Challenger Aurelion Sol Guide [In-depth]
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes: Standard
1
2
3
4
5
Inspiration
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
1
2
3
4
5
Standard
Flash
Teleport
Items
Ability Order Standard
Cosmic Creator (PASSIVE)
Aurelion Sol Passive Ability
Champion Build Guide
Introduction
About Me
I'm Austin or BodyThoseFools. I'm rank 1 Azir world and I've recently picked up Aurelion Sol and plan on playing him to Challenger. I've been playing him since he was released on the PBE.


Why Learn Aurelion Sol?
Aurelion Sol, the Star Forger![]() ![]() |
Pros and Cons
+ Insane solo carry potential + Incredibly fun to play + Strong mid and late game + Snowballs really hard + Amazing damage output + Excels in teamfights + Easy last hitting (E) + W reset = easy multikills Aurelion Sol is easily the most fun champion in my opinion. He has an insane late game and is outstanding in teamfights. It's easy to farm with him and he can take over games insanely quick. |
- Low damage early game - Insanely mana hungry - Countered by mobility, CC, range - CC cancels Q and W - Ult is easily dodgeable (until later) - Gold/item dependent - Requires good positioning and knowledge of W The biggest issue with Aurelion Sol is that he is extremely mana hungry. He's hard countered by champions with a lot of CC, mobility, and those that outrange him. However, with the help of this guide, you will learn everything you possibly can about Aurelion Sol! |
Abilities
![]() |
Astral Flight (W) RANGE: 1200 + 7.5 per Stardust stack COST: 80 / 85 / 90 / 95 / 100 mana COOLDOWN: 22 / 20.5 / 19 / 17.5 / 16 SPEED: 335 + 100% movement speed / 167.5 + 50% movement speed (while using ![]() |
Aurelion Sol flies in a direction. While flying, Breath of Light has no cooldown, no maximum channel duration, and its flat damage is increased. Takedowns on champions within 3 seconds of damaging them refunds 90% of this ability’s cooldown. Casting Breath of Light while flying reduces flight speed by 50%. Flight speed is 335 + 100% movement speed. This is pretty much his reworked E, but a lot better. Its cooldown refreshes with takedowns, so try to use it before you kill someone and it will come back up. It's also unaffected by damage, however, hard cc will stop you. You can use this ability to roam or initiate fights. |
Runes

![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
All of these runes can be considered. Take ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Always take the double adaptive shards. The last shard just depends on your matchup. If the enemy laner is AD, you can take the Armor shard. If the enemy laner is AP, you can take the Magic Resist shard. If you're confident you can just take the HP shard. |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
In my opinion, ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Always take the double adaptive shards. The last shard just depends on your matchup. If the enemy laner is AD, you can take the Armor shard. If the enemy laner is AP, you can take the Magic Resist shard. If you're confident you can just take the HP shard. |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
All of these runes are viable when trying my for fun build. However, in my opinion, ![]() ![]() |
Always take the double adaptive shards. The last shard just depends on your matchup. If the enemy laner is AD, you can take the Armor shard. If the enemy laner is AP, you can take the Magic Resist shard. If you're confident you can just take the HP shard. |
Summoner Spells
|
|
Items
This section will only cover the most viable items on
Aurelion Sol. If it's not here, I don't recommend building it.
Every Mana mythic is viable on
Aurelion Sol.
There are 2 viable options against dive and all-in:
Crown of the Shattered Queen and
Everfrost.
OR

Starting Items
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() |
First Back
![]() |
Ideally, your first back every game is going to be ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
![]() ![]() |
![]() |
![]() ![]() ![]() |
Boots
![]() |
You can pick up ![]() |
![]() |
![]() ![]() |
Mythics
Every Mana mythic is viable on

![]() |
![]() ![]() ![]() |
![]() |
![]() ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() |
Core Build
Against heavy frontline, bruisers, etc.
![]() |
If your laner and/or the enemy team stacks a lot of HP with their items such as ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
In my opinion, ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() ![]() |
Against squishies
![]() |
If your laner and/or the enemy team is mostly squishy, with champions such as ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
In my opinion, ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() ![]() |
Best Scaling
![]() |
If you prefer a more scaling-oriented build, then ![]() |
![]() |
In my opinion, ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() ![]() |
Against Dive / All-in
There are 2 viable options against dive and all-in:


![]() |
If your laner has a lot of burst (![]() ![]() ![]() |
OR
![]() |
If the enemy team has a lot of mobile champions such as ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
In my opinion, ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() ![]() |
Other items
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Finally, we have ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() |
Full Build Examples
Against heavy frontline, bruisers, etc.
This is the build I would go into teams with a lot of frontline and dive potential, or if they had a fed AD threat.
This is the build I would go into teams with a lot of frontline and pick potential, or if they had a fed AP threat.
Against squishies
This is the build I would go into teams with a lot of squishies and a fed AD threat.
This is the build I would go into teams with a lot of squishies and a fed AP threat.
Scaling
This is the build I would go if I can scale easily and there's a fed AD threat.
This is the build I would go if I can scale easily and there's a fed AP threat.
Against Burst/All-In
This is the build I would go if I was against a lot of burst and/or all-in and there's a fed AD threat.
This is the build I would go if I was against a lot of burst and/or all-in and there's a fed AP threat.
Against All-in/Dive
This is the build I would go if I was against an all-in/dive team and there's a fed AD threat.
This is the build I would go if I was against an all-in/dive team and there's a fed AP threat.
Laning Phase and Early Game

You really need to farm for your


Once you have those two components, you can start shoving in waves and roaming with your jungler to spam gank bot lane (Bot lane is the win con most games).
Most of the matchups feel bad to play, especially those that have CC, are mobile, and/or out-range him.


Mid Game
During mid-game, you want to push in side lanes and then group with your team.
Always try to last hit minions and kills with
Singularity for Stardust to enhance your abilities; stack your Stardust for your bigger ult, The Skies Ascend.
After pushing in waves, you should look to group with your team for a pick or control vision around dragon/baron. You spike incredibly hard at 3 items, so the faster you can farm and buy those 3 items, the easier your games will be.
Always try to last hit minions and kills with

After pushing in waves, you should look to group with your team for a pick or control vision around dragon/baron. You spike incredibly hard at 3 items, so the faster you can farm and buy those 3 items, the easier your games will be.
Late Game and Teamfighting
Late game is where
Aurelion Sol shines.
You pretty much play the same way in late game as you do in mid game.
In team fights, try to position behind your frontline if needed and play front to back. Save
Astral Flight to reset
Breath of Light's cooldown if you cancel Q to reposition; you can also chase down kills and get resets.

You pretty much play the same way in late game as you do in mid game.
In team fights, try to position behind your frontline if needed and play front to back. Save


Conclusion
If there's any mistakes or feedback, please do not hesitate to comment on the discussion page! I will try to resolve any issues as quickly as possible :)
If you want more content, I stream daily on my Twitch channel and I upload daily to my YouTube channel!
If my guide helps you, make sure you hit the upvote button and comment! Thank you for reading and for your time!
If you want more content, I stream daily on my Twitch channel and I upload daily to my YouTube channel!
If my guide helps you, make sure you hit the upvote button and comment! Thank you for reading and for your time!
Changelog
2/15/2023 - Guide finished.
You must be logged in to comment. Please login or register.