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Recommended Items
Runes: Lethal Tempo
1
2
3
Precision
Resolve
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
1
2
3
4
5
Shielding
Barrier
Flash
Items
Ability Order Standard
Martial Poise (PASSIVE)
Kalista Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ashe
Alistar
Ideal
Strong
Ok
Low
None
Alistar
Table of Contents
Introduction
Greetings! My name is Demonsedge, and I am an avid fan of League of Legends.
As a player primarily occupying the bot lane, I have become skilled at playing as
Kalista. My experience with this champion can be valuable to others, so I created this guide. Through my advice on team composition and item selection, you will learn how to maximize your potential with
Kalista.
I hope you find my guide informative and enjoyable. So, without further delay, let's jump into the world of
Kalista - The Spear of Vengeance!
As a player primarily occupying the bot lane, I have become skilled at playing as


I hope you find my guide informative and enjoyable. So, without further delay, let's jump into the world of

![]() |
Why choose ![]() • ![]() • Her ![]() ![]() ![]() ![]() ![]() ![]() ![]() • ![]() I enjoy playing her on Summoners Rift and hope you will too. |
Pros & Cons
|
Abilities
| Tether Radius: 1,100 | Maximum Target Range: 240 (no boots) / 263 (tier 1 boots) / 280 (tier 2 boots) / 300 (tier 3 boots) | Dash Speed: 1,025 (no boots) / 1,100 (tier 1 boots) / 1,160 (tier 2 boots) |![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The distances gained from ![]() ![]() ![]() ![]() |
| Cost: 60 / 65 / 70 / 75 / 80 Mana | Cooldown: 8 | Target Range: 1,200 | Width: 80 | Cast Time: 0.25 | Speed: 2,400 |![]() Should you kill a target with spears with ![]() |
| Cooldown: 30 | Cast Time: 0.5 | Target Immunity: 10 | Recharge: 90 / 80 / 70 / 60 / 50 | Range: min - 1,400 / max - 5,000 | Tether Radius: 1,100 | Speed: 1,750 | When ![]() ![]() ![]() ![]() ![]() Remember to patrol the map using ![]() |
| Cost: 30 Mana | Cooldown: 10 / 9.5 / 9 / 8.5 / 8 | Cast Time: 0.25 | Effect Radius: 1,100 |![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Additionally, you can trigger ![]() ![]() ![]() |
| Cost: 100 Mana | Cooldown: 160 / 140 / 120 | Cast Time: - | Target Range: 1,200 | Tether Radius: 1,100 |![]() ![]() ![]() While held, the Oathsworn disappears and may dash with displacement immunity, ending ![]() ![]() The Oathsworn stops upon colliding with an enemy champion, knocking up all nearby enemies for a duration. • This ability is excellent for team fight repositioning or preventing a teammate from being hit. • You may only activate this ability if your oathsworn is within your range. |
Combos:
Since


Tips & Tricks:
Playing As

• Since



• Entering a move order once to trigger


• Her mobility is limited when



Playing Against

• Keep in mind that


• Note that she can't cancel her basic attack wind-up, so use this moment to land your spells and take her down.
• If you can break sight from


Game Plan
In this section, I will outline the things to focus on/consider at each game stage as ![]() Early game: Your primary focus should be to farm ![]() Setting up a freeze (holding the ![]() ![]() Another good tip is to ward often, which helps to avoid overextending into being dived on by the enemy ![]() ![]() Mid-game: By now, you should be gathering with your team and focusing on team fighting objective securing ( ![]() ![]() ![]() ![]() Late game: If your games reach this stage, you'll want to be with your team at all times since you are vulnerable on your own (unless you have an item advantage on the enemy), Grabbing ![]() ![]() ![]() |
Things to consider:
Before prioritizing early objectives like

• Do I end up with a kill(s) or objective(s) when roaming?
• What could happen to me doing this?
• Does this provide me with a lead or not?
If a team fight erupts during your games, always be sure to consider if you will gain anything from it, meaning will you impact the outcome of the battle or objective, or does your team come out on top without you being there?
Stay near your oathsworn; otherwise, you will only have two abilities that you can make use of during fights since you will be without


- Always be mindful of your positioning when fighting (which can be altered by inputting secondary commands with your cursor after selecting your target), and observe where other enemies are when attempting to engage with your abilities.
Key bindings to consider when playing

Summoner Spells
Default
Secondary Options
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Note that ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Great against champions with crowd control effects such as: • ![]() ![]() • ![]() ![]() ![]() ![]() • ![]() ![]() • ![]() ![]() ![]() • ![]() ![]() It removes ![]() ![]() ![]() ![]() • Suppression: ![]() ![]() • Nearsightedness: ![]() ![]() • Stasis: ![]() ![]() • Airborne: ![]() ![]() If you're affected by damage over time, attack speed reduction, defence shredding or grievous wound effects, ![]() Activating this spell after an ![]()
Excellent for ![]() ![]() ![]() ![]() ![]() ![]() Note that champions who deal true damage through abilities or summoner spells ( ![]() ![]()
Excellent for ![]() However, if your ![]() ![]() ![]() |
Vision Control
Stealth Ward
![]() ![]() ![]() ![]() ![]()
Farsight Alteration
![]() ![]() ![]() ![]()
Oracle Lens
Control Wards
When removing enemy wards from the map, always consider buying ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Stats To Consider
|
Which Boots & Why?
Berserker's Greaves > Attack Speed
Berserker's Greaves are the best option when playing as
Kalista. They give you plenty of attack speed needed to trade and farm, they offer the best dashing potential when factoring in your passive and provide consistent damage against objectives such as
turrets/
baron nashor or
dragons.





Gunmetal Greaves >
Berserker's Greaves blessing of Noxus upgrade
Gunmetal Greaves offers increased attack Speed, while also providing
on-hit mobility for increased kiting potential.



Boots of Swiftness > Slow Reduction
These
Boots are effective when dealing with teams that have slowing effects. They can vary from sources such as
Ashe's
Frost Shot/
Volley/
Serylda's Grudge/
Rylai's Crystal Scepter, or other movement impairing slowing effects that would leave you vulnerable and make it hard for you to escape combat.
These






Swiftmarch >
Boots of Swiftness feats of strength upgrade
With
Swiftmarch, you gain additional power based on a percentage of your increased mobility.
Since
Kalista tends to purchase
Zeal items, this will help improve the value gained. Also, with the base movement increase, you'll improve your dodging of skill shots and also assist in travelling the rift faster.

With

Since


Chainlord Crushers >
Mercury's Treads feats of strength upgrade
With
Chainlaced Crushers, you'll gain increased shielding that blocks magic damage and great against burst or dot
mage comps.

With


Plated Steelcaps > Basic Attack Damage Reduction
Choosing
Plated Steelcaps is an optimal selection for
Kalista when against auto-attack-based opponents or when you need extra armor in combat. Very effective against teams who heavily stack physical damage.
Choosing


Armored Advance >
Plated Steelcaps feats of strength upgrade
Armored Advance functions similarly to
Chainlaced Crushers. In contrast, you'll gain increased shielding that blocks any incoming physical damage you receive in combat.



To acquire the feats of strength buff, you'll need to complete any two of the following actions during your games:
• Killing three epic

• Acquire three kills
• Destroying the first

Upon claiming the buff, you can purchase the upgrade to the

Note that






Itemization
If you are dealing with poke matchups where you must be more patient, take a slower approach, or need the extra health/healing to sustain longer in the early fight and skirmishes, I would consider
Doran's Blade.

If you have a matchup where you can snowball or want an advantage over your opponent, that's when I consider going
Long Sword. It's also efficient to go this route to complete your core items early.

Each of these starts can be very efficient but will depend heavily on who you are facing and what items you need to build for each matchup.

Whenever you attack your target, the damage will be a percentage of its current health. When paired with
Kraken Slayer and
Kalista's
Rend, it is an excellent choice for shredding tanks and certain squishy champions. It's also good for sticking close to targets and synergizes nicely with
on-hit builds.




My recommended core item for
Kalista is
Guinsoo's Rageblade. It enhances her
on-hit item effects to be applied more often, and along with dealing additional
on-hit magic damage. A solid purchase for
Kalista.





Picking up
Runaan's Hurricane is excellent for clearing
minion waves and is great when the enemy clusters together due to the additional bolts fired. Also effective when paired with other
on-hit item effects (
Blade of the Ruined King or
Terminus).





With
Bloodthirster, you'll stay healthy in combat and be able to trade well with the enemy. An excellent mid to late game option to survive poke lanes or to handle duels versus
Assassin
or
mage champions who could burst you down.



It provides
Kalista with a necessary revive, helping you live longer while carrying in the game. Be mindful when dying with this item effect because after you trigger the item effect, you may die upon reviving again. Therefore, consider your positioning when taking this item.








When paired with
Jak'Sho, The Protean,
Kalista's durability is improved during extended battles and skirmishes; combined with
Conditioning, you'll be more durable during the game's later stages.








Great when dealing with crowd control/spell effects (except airborne,
Exhaust,
Ignite or
Smite) or champion abilities such as:
•
Ambessa's
Public Execution
•
Malzahar's
Nether Grasp
•
Sett's
The Show Stopper
•
Skarner's
Impale
•
Tahm Kench's
Devour
•
Urgot's
Fear Beyond Death
•
Warwick's
Infinite Duress
It is a practical option when you need to escape fights or dangerous situations easily. However, due to its long active cooldown, careful ability blocking is paramount.



•


•


•


•


•


•


•


It is a practical option when you need to escape fights or dangerous situations easily. However, due to its long active cooldown, careful ability blocking is paramount.







When using
Phantom Dancer with
Kalista, you'll have more pressure and mobility in duels and skirmishes. Additionally, each attack will grant you on-attack ghosting, helpful for chasing targets within their minion waves.
With
Phantom Dancer, you'll be able to stack spears on your target more efficiently and deal more damage overall when using
Rend.


With


An excellent option to reduce the damage of critical strike auto attacks you recieve in combat. Handy when dealing with champions such as the
marksman class,
Tryndamere,
Yasuo, or
Yone who tend to build these items.






Particularly helpful when facing opponents like




With the execution from
The Collector, you can snowball pretty hard in your games. Very useful for cleaning up kills in fights and ramping up gold for you to buy your items and reach your item power spikes sooner. Combined with
Rend, kills during team fights and duels are much more straightforward. While not a must-buy compared to other snowball-oriented
marksman, consider this option when dealing with a squishy enemy team.



Runes
The following keystone and rune choices are great for
Kalista and will complement her in combat. Always pay attention to the enemy team comp, plus your item builds when selecting your runes to get the most value in each game.
Domination Runes:
Inspiration Runes:
Precision Runes:
Resolve Runes:
Sorcery Runes:

Keystone Runes:
-
Hail of Blades is very efficient on
Kalista, granting an additional attack speed upon striking a champion with a basic attack (good for three autos). It is useful for short-burst trades in fights and duels with the enemy. Very efficient when paired with engaging style
support champions such as
Leona,
Nautilus or
Taric.






-
Lethal Tempo not only helps to increase
Kalista's attacks per second but also improves how quickly she can stack
Black Spears into her target before activating
Rend, which could lead to some decisive team fight outcomes once it's fully stacked out. An excellent all-around selection for
Kalista while also being very effective when paired with enchanter
support champions such as
Nami,
Lulu,
Milio or
Sona.











-
Taste of Blood is a decent sustain option for
Kalista, healing you upon damaging an enemy champion. Effective rune option for early lane fights and skirmishes, keeping you healthy for strong early game effectiveness.


- When
Kalista triggers
Martial Poise, or
Flash you will trigger
Sudden Impact. Once you complete the dash/blink animation, you are granted true damage for the next few seconds.




- Having additional vision on the map can always be helpful, and
Grisly Mementos does just that by granting
Kalista increased trinket haste. Helpful at providing more vision/information sooner as to where your enemies are just in case they are trying to dive you.


- The main benefit of
Treasure Hunter is gaining gold (per unique takedown), which helps acquire your core/situational items sooner, making you very strong in skirmishes and team fights.


-
Magical Footwear allows
Kalista to delay building
Boots to focus on getting your core items sooner. Once added, gain extra movement speed in your current pair of
Boots purchased.




-
Biscuit Delivery is helpful when you need additional sustain after trades and skirmishes while giving you more max health per biscuit (max 3)—a staple
Inspiration rune taken by
Kalista in most of her tough matchups.




- Having
Presence of Mind is an effective way to regain mana when damaging your foes in combat or scoring takedowns. It ensures you'll have enough uptime on your abilities for every fight or skirmish.

- Using
Legend: Alacrity on
Kalista will increase your auto-attack damage, allowing for more pressure in fights and consistent damage on enemies.


- If you're playing as
Kalista and facing off against champions like
Lulu,
Lux,
Soraka or
Zyra, who rely on poke spells, consider using
Legend: Bloodline. While it may not offer as much healing as other options, it still provides a dependable source of life steal that can help sustain you during and after combat with your opponents.






-
Coup de Grace for
Kalista increases damage against low health targets. This damage amplification can be very impactful when securing kills during team fights and skirmishes.


-
Last Stand suits
Kalista nicely when dueling to your wit's end with the enemy. It provides more damage amplification to
Rend when you have stacked a large number of spears into your targets.




-
Bone Plating is another solid defensive option for
Kalista providing damage reduction from incoming sources of damage when dueling with the enemy. It is useful when fighting against teams of
Assassin
or other burst-related champions.



- While
Overgrowth may not be the best option for
Kalista, it can still help provide max health (gained from
monster and
minion deaths) that can stack infinitely. This extra max health makes you more durable, helping you stay alive in team fights and skirmishes against enemy champions.




- Consider using
Revitalize as
Kalista to improve healing & shielding effects you receive. Synergizes with
Legend: Bloodline,
Doran's Blade,
Bloodthirster &
Mercurial Scimitar, improving their effectiveness, thereby increasing your resilience in combat and having improved sustain in team fights & duels.
Note that
Revitalize also improves the shielding effect of the
mountain dragon soul.






Note that



-
Manaflow Band increases your maximum mana pool, along with providing regeneration of your missing maximum mana. A good rune option since it will prevent you from having to back multiple times for mana and allow for more ability casts in the lane.

-
Absolute Focus provides more upfront pressure for
Kalista in fights and duels, so long as you have sustained healing from
Bloodthirster,
Blade of the Ruined King or other healing sources to maintain the required threshold for the bonus damage.




-
Gathering Storm is effective for
Kalista by increasing your overall damage every 10 minutes, scaling indefinitely—an excellent option for long games you find yourself in.


Rune Shards
When deciding on what rune shards (whether offensive or defensive) to pick for ![]()
|
Always pay attention to the team compositions you are fighting when mixing and matching the rune shards listed above with your

Summary
There are many ways to build
Kalista, but hopefully, this guide made it easier for you to understand what abilities/items and runes work well together and how to make the most of her kit.
I hope you enjoyed this guide, and will refer this to your friends and fellow gamers looking for tips and tricks.
Please get in touch with me in the discussion section if you have any questions or thoughts. I'll be happy to discuss things with you and see how I can make sense of anything you need answers for to the best of my ability.

I hope you enjoyed this guide, and will refer this to your friends and fellow gamers looking for tips and tricks.
Please get in touch with me in the discussion section if you have any questions or thoughts. I'll be happy to discuss things with you and see how I can make sense of anything you need answers for to the best of my ability.
To view my other
marksman guides click on one of the following icons below:

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