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Introduction

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Behold! It is I, Viktor, the Machine Herald! What, did you expect "OTGBionicArm"? Bah! His body is frail. He willingly volunteered himself for the Glorious Evolution, as many of you will in due time. He desires a real Bionic Arm? How about two... CURSES, that damned girl, Vi has beaten me to that endeavor! Never the less, I assure you that your friend OTGBionicArm is unharmed, though he will not return as the man you once knew. Steel will fix all of his flaws.
The following text is to be instructional. I give this information freely to you summoners so that you do not disappoint me when you summon my greatest creation to date; the Battlecast Prime Cho'Gath. Without further adieu, I bring you to the focal point of this document! ![]() He is perfectly adapted for combat on the Summoner's Rift and excels at destroying many foes who dare challenge him in the middle or top lane. The design is variable, and can be enhanced by the user to their preferences. Not only does he have advanced weaponry, perfectly capable for the intent of destruction; perhaps you fancy a more defensive approach? The Battlecast Prime Cho'Gath can also be enhanced defensively to be a solid wall of complete terror to protect his team mates! |

Bah, sadly, steel cannot fix ALL flaws. The rig still has some glaring weaknesses, however the core strengths have been improved, and then some! As a summoner in command of this monstrous machine, you should be aware of it's limitations!
hai
bai
+ Core Strengths +
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- Glaring Weaknesses -
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Runes
The armored plates of the Battlecast Prime Cho'Gath can be etched with magical runes for added statistical effect. The runes I have chosen are common to many bulky ability powered champions; and they work wonders on my brilliant construct! ![]() ![]() ![]() |
jhoirulesthecashbah jhoirulesthecashbah |
Masteries System
The "Masteries" configuration system within the software of Cho'Gath is highly variable. However, this is my favorite setting, and the most helpful to his role. 9 points into Offense allows his weapons to hit harder with ![]() ![]() ![]() |
jhoirulesthecash jhoirulesthecash |
Summoner Spells
Here is where you summoners come in with something to aid Cho'Gath in battle with your fancy "summoner spells". Ultimately the choice is yours, of course, but I am going to strongly suggest you follow my advice with these for the sake of my machinery! ![]() ![]() ![]() ![]() ![]() ![]() |

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Before you start controlling the beast, you must have it etched into your cranium exactly what his weaponry and other features are capable of. Otherwise, you make my machinery, and yourself, look silly. Consider yourself a test subject if that happens! I will use the following code names for his weapons and system: ![]() ![]() ![]() ![]() ![]() |
hai
bai
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>> Try place the ![]() >> If things are dire, place the ![]() >> ![]() |

bai
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>> Use ![]() ![]() ![]() ![]() >> The sound waves are instantaneously damaging to anyone in their area of effect; use them as your primary means of harassment in your lane! >> Try using ![]() ![]() ![]() |

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>> Remember to turn off the auto-fire when near an enemy turret. If you strike an enemy champion, they will instantly retaliate against you. Turrets can cause massive damage to the rig, so avoid that! >> Use ![]() >> If your other weapons are still cooling down, you should be attacking with these in team fights. The ![]() |

bai
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>> You can ![]() >> Enemy champions that are weak enough will have a red targeting reticle for short period of time when they can be consumed. Watch for this! >> Defeat of the machine is a massive setback to its power. Upon this, you should once again power up by consuming creeps until at maximum efficiency. |


- UPGRADE SEQUENCE -
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With the wealth you earn by killing creeps, and decimating enemy champions, you will be able to purchase powerful artifacts that even further amplify the destructive or safeguarding prowess of Cho'Gath. I will go over the best artifacts to purchase over the course of battle and when the best time to do so would be; pay close attention!
hai
bai
+ Sᴛᴀʀᴛɪɴɢ Iᴛᴇᴍs +
This the safest set of gadgets to head into lane with. The added sustain to Cho'Gath's inter-workings with ![]() ![]() ![]() |
These accessories are used for much more aggressive and mobile early phase. The ![]() ![]() |
+ Gᴏᴏᴅ Eᴀʀʟʏ Pᴜʀᴄʜᴀsᴇs +
Mercury's Treads
These provide two very important statistics to Cho'Gath; tenacity, and magic resist. These should be purchased when the enemy team, much like Cho'Gath, posses very strong CC abilities. Tenacity reduces the duration of these effects, and the magic resist helps to guard from any integral damage caused by magical damage. |
Ninja Tabi
Purchase these when in lane against champions that rely heavily on their basic attacks to fight. Prove to them they are inferior constructs with the basic attack damage reduction that this relic provides! |
![]() Doran's Ring This is a bargain purchase. If you're doing well, buying 1 or 2 of these, will both make you harder to kill, and give you additional ability power to obliterate enemies. However, these cannot be upgraded, and must eventually be sold to make way for better artifacts. ![]() Doran's Shield Another bargain. Purchase this in tandem with ![]() |
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![]() Negatron Cloak This should be bought as quickly as possible to defend yourself better from heavy magic dealers. It upgrades into amazing artifacts for Cho'Gath, and should be bought at some point in every game anyway; unless the enemy team somehow possesses absolutely no magical damage dealers, highly unlikely. ![]() Glacial Shroud A perfect early purchase to defend yourself against physical attackers! With Cho'Gath, I always say the best offense is a good defense, and this relic helps prove that phrase. It also cools off your weaponry quicker and gives you some more power to use them more often! |
Catalyst the Protector
Buy this as early as possible if your intention is to upgrade it into the ![]() |
This is a very strong offensive early purchase; it improves your ability power and penetrates though the magic resistance of your enemies. Purchase this if you have a few kills and your desire is to revel in the carnage! |
+ Sᴛʀᴏɴɢ Oғғᴇɴsɪᴠᴇ Bᴏʟsᴛᴇʀɪɴɢ +
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Rabadon's Deathcap
Overcharge the Rex Capacitor! This trinket adds so much outward power to Cho'Gath's weaponry, it's insanity. This is a staple purchase for those who have one goal in mind; total annihilation. Liandry's Torment An upgrade to ![]() ![]() ![]() |
Void Staff
This item is used primarily to eat through the massive amount of resistances to magical damage that some champions will purchase. But it still greatly boosts your damage output in many situations. Abyssal Scepter This is a hybrid offensive/defensive relic. It defends you from magical damage, as well as having an amazing aura that reduces the magical resistances of nearby enemies, while also boosting your ability power. Indeed, a very strong artifact to have on the Battlecast Prime Cho'Gath. |
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Deathfire Grasp
Another item that supercharges your offensive weaponry, but it is also a weapon in itself! It fires a magical bolt that deals heavy damage to the target, as well as amplifying the damage you, and any other magical damage dealer do to it for a short time. Purchase this to quickly dispatch foes in a quick rotation of ballistic fire, or when working in tandem with mages on your team. |
+ Sᴛʀᴏɴɢ Dᴇғᴇɴsɪᴠᴇ Eɴʜᴀɴᴄᴇᴍᴇɴᴛs +
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Rod of Ages
This gives so very much to bolster Cho'Gath's onslaught; however, it takes time to reach maximum efficiency, so it must be purchased as early as possible to get the most out of it! The increased vitality and ability power from this item make my construct a truly terrifying sight on the battlefield. Frozen Heart An upgrade to the ![]() |
Rylai's Crystal Scepter
This relic works wonders in unison with the ![]() Zhonya's Hourglass A very powerful device that bolsters the armored plating of Cho'Gath and gives him a very large amount of ability power for such a defensive item. It has an invaluable effect that will lock you in stasis for 2.5 seconds, making you untargetable by the enemies. Use this powerful effect when things are dire in team-fights to buy a few extra seconds. |
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Guardian Angel
If you are threatening enough to the enemy team, (which should always be the case!) you will be the focus of their assaults. This trinket will bring the system back online if it is shut down, either wasting the enemies time, or forcing them to find a new target before you boot up. |

- Lᴀɴɪɴɢ Pʜᴀsᴇ -In lane, you should not be looking for kills immediately, although I can see how much you would want to with such a deadly looking weapon at your disposal. You must be patient with Cho'Gath early on, as he must be "warmed up"; once you have the ability to ![]() If the enemy gets hostile to you, use ![]() ![]() ![]() ![]() When you return to your well for the first time, make sure to purchase at least one Sight ward. These devices are invaluable; I wish I had been the mastermind behind them! But alas, all summoner's should know of their importance by now. Place these wards at key locations around your lane, and be alert to watching your map to avoid sneaky attacks from enemy junglers. |
*Proper Ward placement images go here*

Once a few towers have fallen on either side, the enemy team will start roaming around together; as should yours if they half a brain! Your job in the coming battles is that of both a defender of your allies, and something to be feared by the weaker members of the enemies' team. You will pave the way; for victory!
The above work of art depicts two example teams; one including yourself, controlling the Battlecast Prime Cho'Gath!
In the above scenario, your attack damage carry team mate is
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Your target in this scenario is first and foremost ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() To summarize; your job is to protect the most important members of your team, and consume theirs. Many team-fights can be won by knowing the limitations of not only Cho'Gath, but of your allies, and especially the enemies. Destroy them, then I will improve them! |
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Objective #1: Towers / Inhibitorshai Towers and inhibitors are your primary objective to destroy in the battle. Cho'Gath is well equipped to quickly push through creep waves and destroy towers himself. Just be careful when "split-pushing" like this, and pay attention to your map, if you cannot see any enemies are on it, they are likely coming to stop your destruction and you should leave; IMMEDIATELY! |
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Objective #2: Dragonhai Control over the dragon's den is part of your concern if you are in the middle lane, and you should be leaving wards near it to help guard it. As mentioned earlier you can consume the Dragon; If the enemy team tries to steal the kill on it from you, CONSUME IT. If they enemy team is trying to take it; run in, CONSUME IT and ![]() |
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Objective #3: Baron Nashorhai Later in the battle, defeating this monster can often mean victory for the team that defeats it. Because of this, the area will be in a constant heated war of wards, and forced team-fights. Apply the same tactics you use to secure the Dragon to Baron Nashor! Cho'Gath is unrivaled at securing this creatures death by consuming it! You will likely be doing this in the middle of a team-fight, so after eating the creature and gaining it's power for your team, revert back to your original target in the fight. |

Ahri
![]() |Lane: Mid |
The Nine-Tailed Fox may be alluring to obsolete humans, but to an incredible monstrosity like Cho'Gath, she is nothing more than food to be consumed! Just avoid her ![]() ![]() ![]() ![]() ![]() |
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bai
Darius
![]() |Lane: Top |
This man truly knows how to wield an axe! What an out-dated weapon... Avoid at all costs early on. If he approaches you, use ![]() ![]() ![]() |
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bai
Evelynn
![]() |Lane: Mid |
She cannot very much to you in lane. You out damage her so immensely that she will not even bother. She will either keep her distance and farm, or leave to attack your allies. Do not take this threat lightly as she become absurd if she gets easy kills! Same treatment you give to Ahri, except make sure your allies KNOW she is missing. Be aware that her ![]() |
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bai
Irelia
![]() |Lane: Top |
Will of the Blades, Bah! Those blades are fancy, but there are better uses for steel. You will largely be watching each other kill creeps. Neither of you will really have an edge, however she becomes very frightening with items. Coordinate with your teams jungler to shut down her gold income by massacring her! Watch out in a committed fight, she can heal herself with ![]() ![]() ![]() |
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bai
Jax
![]() |Lane: Top |
I could make Jax *into* a real weapon, hah! He is a very confident duelist, so don't try to fight him head on! More emphasis on your weaponry will be needed, because he can block your direct melee attacks with ![]() ![]() |
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Katarina
![]() |Lane: Mid |
Apply the same tactics from Ahri, and Evelynn. The Sinister Blade is by far the easiest one to deal with for Cho'Gath. Being aggressive to you will get her silenced, knocked in the air and eaten. Just, above all other things, in team-fights, make sure you stop her ![]() ![]() ![]() |
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bai
Kha'Zix
![]() Lane: M/T |
Ahh, another one of my evolved creatures. Shame it will need to be destroyed if you face him. He possesses great damage output and weaponry as well, however he is far more fragile than the Battlecast Prime Cho'Gath. Avoid standing alone as his ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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bai
Lee Sin
![]() Lane: M/T |
The Blind Monk will give you trouble early on. His multiple ability combos, high mobility and in-built sustain, means you need to be safer for the early phase of the battle. Focus on killing creeps and use ![]() |
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Lux
![]() Lane: Mid |
This girl is very difficult to handle with the Battlecast rig. Her spells have massive range and crowd controlling effects, and they can easily burn holes into the chassis. However, she lacks mobility, and landing a ![]() ![]() ![]() |
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bai
Nidalee
![]() Lane: M/T |
The Bestial Huntress fights using a "whittle them down and pounce!" tactic. Avoid her ![]() ![]() ![]() |
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Olaf
![]() Lane: Top |
This Viking can be a true terror if you allow him to be; show him who the TRUE terror is! He will be throwing ![]() ![]() ![]() ![]() ![]() |
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Pantheon
![]() Lane: M/T |
This intimidating man makes up for what he lacks in pants with very high damage output. He will throw his ![]() ![]() ![]() ![]() ![]() |
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Riven
![]() Lane: Top |
A small girl with a exceedingly large sword. Over-compensation! She is very mobile with her ![]() ![]() ![]() ![]() |
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Ryze
![]() Lane: Mid |
The Rogue Mage poses little threat early on to Cho'Gath. You can push him around easily with ![]() ![]() ![]() |
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bai
Shen
![]() Lane: Top |
This is once instance where you will want to shove the lane as hard as possible. Ward your lane well and keep shoving. Keep him at the mercy of his own tower! He has exceedingly poor skills to kill creeps efficiently and will fall behind heavily losing so many to the tower. Another amazing tactic is to use ![]() ![]() |
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bai
Xin Zhao
![]() Lane: Top |
Xin will not allow you to kill creeps. He will abuse your sluggish plodding speed, and attack immediately when he has the chance. If this does not destroy the machinery, he will keep doing it. Not even ![]() ![]() |
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Well, summoners of MOBAFire, that is all I can give you for now. This manual is all the help I can provide in controlling my magnificant creation, the Battlecast Prime Cho'Gath; short of evolving you to be a better summoner! Hahaha! I am kidding... or am I? My intentions are that by reading this, more of you summoners will command Cho'Gath with the level of skill I would myself! DO NOT FAIL ME. Now, OTGBionicArm has requested that I "thank" a few people who contributed in the making of my instructional document. I respect his wishes as he will be a valued asset to my evolution, so here we go... the... "thanking"... begins now! |








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