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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Hemorrhage (PASSIVE)
Darius Passive Ability
Introduction
Welcome to my Darius jungle guide.


Darius Jungle - Why?
PANTH?When somebody plays



Pros + Can deal incredible amounts of sustained damage while building tank + Has a true damage execute that gets stronger the longer you fight + Extremely powerful counterganks and buff control |
Cons
- Ganks automatically fail if ![]() - Must use a summoner spell to escape as his abilities provide no mobility - His only gap closer has a considerably long cooldown |
Main Spells








Optional





















Crippling Strike's cooldown is reduced by 1 second for each stack of Hemorrhage on the target.


Passive:

Active: After a brief delay,


8===DAs for the active, learn and know the range and delay of the pull. It's tricky to get off correctly, so practice until you master it. There's no worse feeling than missing your pull in a gank.





When






















For the next few items, choose based on your situation. Damage, magic resistance, and armor respectively. If you're not sure what to choose first build in the order put.












Starting Item







Core Item





Offensive Items

















Defensive Items














2.




3.



4.
Farming
PANTH!When you are jungling you should always be doing something. The only time you should be sitting still is when you're waiting for an allies abilities to come off cooldown in order to gank. Otherwise, always clear jungle camps when you have no other priorities. A lot of the time, especially in solo queue, you'll find that all the lanes are pushed to the enemy tower. That's okay, you don't have to gank every five seconds, especially since you need to farm 25 large monsters to upgrade to a

One final note, always ditch the camp you're at if a lane nearby is in distress, whether they have to recall or they were just ganked themselves and the tower is in danger. Just remember that if you kill some jungle creeps but leave at least one alive they don't respawn, so make haste to clear the last of a camp before moving on.
Farming
PANTH!When you are jungling you should always be doing something. The only time you should be sitting still is when you're waiting for an allies abilities to come off cooldown in order to gank. Otherwise, always clear jungle camps when you have no other priorities. A lot of the time, especially in solo queue, you'll find that all the lanes are pushed to the enemy tower. That's okay, you don't have to gank every five seconds, especially since you need to farm 25 large monsters to upgrade to a

One final note, always ditch the camp you're at if a lane nearby is in distress, whether they have to recall or they were just ganked themselves and the tower is in danger. Just remember that if you kill some jungle creeps but leave at least one alive they don't respawn, so make haste to clear the last of a camp before moving on.
Counterjungling

PANTH!When you go to steal camps, you usually do this to deny enemy XP and gold as well as stack your

- You are aware of every enemy champions position, or have a good idea where they are.
- Your laners are pushing or harassing the enemy laner.
- You are stronger than the enemy jungler in a 1v1, or know they are across the map and can't find you.
Ganking
PANTH!You can gank through lane by sneak into the bush by the map boundaries or the river bushes, or by simply calculating the enemy zed leveling up to 6 and diving your squishy mid. The only time you should gank is when you are certain to cause destruction and inconvenience to the other team. When ganking, you should ping the ally in that lane that you are coming. Often you must run in instead of waiting in bush, and your ally may not have noticed in time. I tend to give the kill to whoever is in lane at the time but don't be afraid to take the kill, it's better to get it than let someone get away with ten health.
PANTH!Now that you gank is done, you have a couple options. You may have taken damage in the middle of the gank and must recall, which is fine. You could hold the lane if your ally is low on health, pushing the lane is fine as long as you deny farm to the enemy. Don't hesitate to take some farm while in lane. One or two CS that would have gone to waste won't cause too much damage. But sometimes, the enemy gets away. In this case, you can go back to farming if they are now extremely cautious, or you can wait in the bush and surprise them again. The most important rule during a gank is to not feed a kill to the enemy laner. Try not to gank if you think you'll just die and piss of your laners.
Team Fighting

Unfortunately you have no ranged skill shot so you can't poke or harass around an objective, so try your best to peel if the other team initiates and pull the other team to you if they get too close. You should chase down anyone who is low and trying to escape, you can easily kill them.
PANTH!You could also splitpush and roam the map, flanking the enemy team from behind as you ping your team to go in. By splitpushing you're added pressure to the side lanes, forcing the enemy team to send somebody to stop a huge wave of your minions from crashing into a tower. Always know when to go splitpush, and when to stick around your team because they can't hold off 4v5.
Warding

PANTH!Wards can also hinder you, especially with the new trinkets, which is why I try to ping that I am ganking and go straight in. If you try to set up a gank by standing in a river bush and see the enemy champions suddenly double back under the tower, chances are there's a ward at your feet. Don't be disgruntled, head back to farming. No need to force a gank. If you really want to gank with surprise, you can use the red trinket to destroy enemy wards, leave, and come back later to surprise them.
PANTH!You can also aggressively ward, such as throwing a pink or even a regular ward in the bush opposite the camp of the red buff, so you can see the jungler walk by and know their exact location at the time. As


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