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Recommended Items
Spells:
Teleport
Flash
Items
Ability Order

Staggering Blow (PASSIVE)
Nautilus Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Gangplank
Pre level-7 he's manageable, after that he'll just destroy you with his barrels due to your low mobility, buy boots early
Synergies
Introduction
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Hello Everyone! My name is Sioncup, I live in the EUW server and Currently I'm a |

According to the Lore
Nobody was brave enough to dive down, except our good friend
My Opinion
Trivia|
Pros
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+ Offers good damage in early game + Scales well into the late game + Has great lockdown + Very versatile hook |
What I like most about |
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Cons
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- Low Mobility - Altough hook can be versatile, easily ganked - Hook can be canceled by bufered commands |
Unfortunately, |

// I like to use
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// magic penetration marks are good for early game damage with
// scaling armor seals and scaling magic resist are essential for mid/late game tankiness
// Armor quintenssences for early tankiness

This is a great starting item for tanks as it gives health, a good regen passive and a great trading tool since it gives block
Not as effective as it's brother but good for some damage with your abilities
I don't really recomend this items, but if you want some early power go for it
A underrated item, this is actually good is you want some more sustain and more gold income for the minions you fail to farm
This is a great early item since it provides early game damage with the pen, the health and ap
Very good item against champs with high burst [
A great item that compensates
A standard item for AD-Heavy teams, also a good choice.
A standard item for AP-Heavy teams, also a great item.
Great item since it provides health, ap, magic pen. and burn, combined with
Good stats, great disengaging tool thanks to it's active and perfect againts crit heavy champions (
Need Hp? This item has it, Need AD? This item has it, want to go front-line without a care in the world? Grow larger than
Great item for splitpushing,clearing huge waves... The downside is, due to
Not as good as it's colleague but great for some sustain and more aggressive lane
Never was funnier to splitpush with voidlings on your side! You'll clear the turrets twice as fast!
Minion, due to your recent contribution to our cause, you are here promoted! This is great if your facing ap-laners since the magic damage is completely negated. Also they grow in size, so that's cool...
This is the kind the of item that is great against ap, gives a lot of regen and a bunch of health!
Wait,
This item is great against full ad comps, and fed adc's who think their good enough to challenge you. Also it gives you Cooldown Reduction, so that's cool.
Annoying
The passive of this item is amazing (except when your in the jungle and the mobs get mad because of it). Not only it gives damage to enemies all around, but it also scales with level! (Things scaling with level= Better late game)

Skill Order
I prefer to max

Staggering Blow:This effect cannot occur on the same target more than once every few seconds.
This is a great farming tool since it does double damage and roots the target, don't forget that
Dredge Line : // If the anchor hits terrain,
You're going to want to max out Dredge Line after Titan's Wrath and after Riptide.
- // The hook box is acctualy in front of
Nautilus instead on the right, like
Blitzcrank or
Thresh, thats makes it easier to land - // The hook doesn't pass threw minions, so be careful
- // If
Dredge Line kills a unit,
Nautilus goes all the way to the location of the creep
This is a very versatile tool, since it offers good lockdown to catch squishy, low mobility champions (eg.
Titan's Wrath: // Titan's Wrath resets Nautilus's autoattack timer.
You're going to want to max out Titan's Wrath before Dredge Line and before Riptide.
- //
Titan's Wrath can be extended if a champion like
Janna uses her
Eye Of The Storm - // The bonus damage from
Titan's Wrath doesn't work on tower, so don't use it if your planning to take it down
This ability is simple: The more tanky you get the better shield you have. For those who don't know
Riptide: // Enemies can be hit by multiple waves, with each wave beyond the first dealing half damage.
You're going to want to max out Riptide after Dredge Line and after Titan's Wrath.
- //
Riptide will only radiate from where
Nautilus casted, if he move away,
Riptide will still continue from where
Nautilus originally casted
This ability has 2 purposes: Wave clearing and slowing in a large area, and man it does the job! Combined with Rylais they have almost no chances of escaping, it's
Depth charge: // - // Altough Depth Charge is a projectile
Braum's
Unbreakable and
Yasuo's
Wind Wall doesn't block it - //
Depth Charge will increase its speed when chasing a target, but using
Teleport or
recall will make the ability useless
Watch em' fly... God this is one fun ability, see that 100 hp


















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