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Recommended Items
Spells:
Teleport
Flash
Items
Ability Order
Staggering Blow (PASSIVE)
Nautilus Passive Ability
Threats & Synergies
Gangplank
Pre level-7 he's manageable, after that he'll just destroy you with his barrels due to your low mobility, buy boots early
Introduction
Hello Everyone! My name is Sioncup, I live in the EUW server and Currently I'm a ![]() |

According to the Lore

Nobody was brave enough to dive down, except our good friend



Pros
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+ Offers good damage in early game + Scales well into the late game + Has great lockdown + Very versatile hook |
What I like most about ![]() ![]() |
Cons
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- Low Mobility - Altough hook can be versatile, easily ganked - Hook can be canceled by bufered commands |
Unfortunately, ![]() ![]() ![]() ![]() ![]() ![]() |

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// magic penetration marks are good for early game damage with

// scaling armor seals and scaling magic resist are essential for mid/late game tankiness
// Armor quintenssences for early tankiness




































Skill Order
I prefer to max






This effect cannot occur on the same target more than once every few seconds.







If the anchor hits terrain,


You're going to want to max out Dredge Line after Titan's Wrath and after Riptide.
- // The hook box is acctualy in front of
Nautilus instead on the right, like
Blitzcrank or
Thresh, thats makes it easier to land
- // The hook doesn't pass threw minions, so be careful
- // If
Dredge Line kills a unit,
Nautilus goes all the way to the location of the creep







Titan's Wrath resets Nautilus's autoattack timer.
You're going to want to max out Titan's Wrath before Dredge Line and before Riptide.
- //
Titan's Wrath can be extended if a champion like
Janna uses her
Eye of the Storm
- // The bonus damage from
Titan's Wrath doesn't work on tower, so don't use it if your planning to take it down




Enemies can be hit by multiple waves, with each wave beyond the first dealing half damage.
You're going to want to max out Riptide after Dredge Line and after Titan's Wrath.
- //
Riptide will only radiate from where
Nautilus casted, if he move away,
Riptide will still continue from where
Nautilus originally casted




- // Altough Depth Charge is a projectile
Braum's
Unbreakable and
Yasuo's
Wind Wall doesn't block it
- //
Depth Charge will increase its speed when chasing a target, but using
Teleport or
recall will make the ability useless


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