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Choose Champion Build:
- GrandmistressD's Zed
- Versus AD Rune Page
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Contempt for the Weak (PASSIVE)
Zed Passive Ability
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Table of Contents |
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Quick Guide |
Preface |
Basic Information |
Advanced Tactics |
Wrapping Up |
Starting ItemsCore BuildBootsOffensive ItemsDefensive ItemsSynergies and CountersSummoner SpellsRunesZed suffers from energy issues in the early-game which will restrict one in their ability to harass. Even though the abilities required will come off cool down; one still will not have the energy required. Hence I've chosen to run energy regeneration seals, eight of them as they give an exact ten percent increase. I've also opted for six cool down reduction glyphs because as the game progresses Zed's energy costs will drop and thus, with the additional energy regeneration, he will be more restricted by cool downs rather than his energy. These glyphs grant an additional five percent cool down reduction which will help a lot later in the game. One shouldn't worry about having low resistances as Zed has enough range and very high base armour. MasteriesOne should opt for this mastery setup as the percentual penetration from Devastating Strikes is very important otherwise the defence tree would have been a great alternative, like it was in the previous season. One should put their points into the right side of the tree however, as Zed makes very poor use of Spell- and Blade Weaving . |
About the AuthorZed is one of my roster champions. I play him extensively in both arranged- and solo queue. My overall experience with him covers games from high Silver to high Platinum in solo queue and mostly Platinum and Diamond in arranged queue. I have been playing Zed for quite a while now and everything one is able to find in this guide is a collection of everything I have gathered, albeit written as compact as possible and has been thoroughly tested.
IntroductionZed excels at laning, split-pushing and roaming due to his high dueling potential, exceptional wave clear and superb mobility. Both Razor Shuriken and Shadow Slash are area-of-effect physical damage abilities - with a relatively low cool down - which allows him to clear creep waves with exceptional speed. Living Shadow provides him with a solid gap-closer and the ability to harass his enemies from a fairly great distance. It also amplifies the total amount of damage and greatly increases Zed's area-of-effect potential. His ultimate, Death Mark, is not only an ability that provides Zed with another gap-closer but it also grants him incredible burst albeit delayed. It also can be utilitised - as it renders him briefly untargetable - to dodge powerful abilities such as Wind Slash and Frozen Tomb. Death Mark is also an excellent engage tool because it leaves a shadow behind, providing Zed with a certain getaway.
Who is Zed?
Zed's Skillset
Skilling OrderZed's skilling order is fairly straightforward; prioritising the abilities that grant him damage output. Razor Shuriken is chosen to be maxed out first due to the decreasing resource cost, the reality that it has significantly higher range and the construct of multiple Razor Shurikens - possible as a result of the shadows provided by Living Shadow and Death Mark - dealing additional damage while multiple Shadow Slashes will not. Living Shadow is maxed out last due to it generally being used for its utility, that is; duplicating abilities and acting as a gap-closer.
Itemization
LaningIn order to perform this combo, one should open with conjuring a shadow on the enemy champion's current location. Then quickly follow-up with Shadow Slash as this will slow one's adversary significantly which paves the way to strike them with at least one Razor Shuriken, albeit one should aim to strike them with both. Afterwards, one may opt for exchanging positions with this aforementioned shadow although that is more often than not ill-advised. One should seek to master this combo as it is a vital aspect of Zed's core gameplay. Once Death Mark has been unlocked, one should look for opportunities to kill one's lane opponent and/or repair to either the bot- or top lane in order to tip the scales into one's team's favour as Death Mark is an excellent engage tool. When engaging, it is wise to open up with Death Mark - if possible - and continue one's pursuit with Living Shadow rather than the reverse as Death Mark leaves a shadow behind at one's original location which can be exchanged positions with from any given distance, in contrast to Zed's Living Shadow. One should also bear in mind that Death Mark will render Zed untargetable for a brief moment which means that it will also reset all tower aggro.
TeamfightingAny Zed player is to be expected to execute a certain task, that is; taking out the highest priority target. High priorty targets include, but are not limited to, the AD carry - or marksman - and the AP carry. However, simply eliminating them from the game will not be sufficient as one needs to make sure they have little or no impact on the current teamfight. Once that task is executed properly, one can seek out other targets and/or help out their teammembers albeit should be noted that if one completes that task flawlessly, that the teamfight is usually won as a result.
SynergiesChampions that match Zed's mobility are also great teammembers because they need to be able to follow-up on Zed's swift engages that will occur as the window of opportunity is more often than not very small for assassins. Great examples of these kind of champions are: Lee Sin, Elise, and Riven.
CountersZed's more direct counter is anything that prevents him from executing his task, which is; taking out his target. Champions such as Kayle, Yorick and Zilean can make this incredibly problematic. Lulu is also a tough champion to deal with due to the reality that the health increment of Wild Growth cannot be dimished by any way. Lissandra is Zed's most worthy adversary as Frozen Tomb renders it virtually impossible to kill her. Certain items that can prevent one from completing their task include, but are not limited to, Quicksilver Sash, Guardian Angel, and Zhonya's Hourglass. One should try to anticipate their timespan of usage and capitalise accordingly. All aforementioned applies to the summoner spell Barrier similarly.
EpilogueDo not fear the shrouded path, GrandmistressD
Special Thanks
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