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Spells:
Flash
Teleport
Ability Order
Ionian Fervor (PASSIVE)
Irelia Passive Ability
Introduction
I proudly present my first guide on mobafire:

This guide will show you

Anyway, let's start show - this is my

Pros/Cons
+ High damage output with maxed w and still being tanky + easy farming with ![]() + hard to gank with ![]() ![]() + easy long laning with low cd ![]() + in good hands nearly immortal champion + healing with ![]() |
- low early game - midhard to play properly - can be beast only going solotop - she's power is dependent of item - ![]() |
I chose this runes, because they give us more survability in early game (that's the point,
Irelia is sooo weak at the beginning). Some armor + magic resists + health are important to feel free farming a lot, and buy some items later. We need armor penetration for our
Bladesurge and
Transcendent Blades spells, and physical to do more than "some" damage. Health makes
Irelia not as weak early game as without these runes.




Viable/Non-viable
+ ![]() + ![]() + ![]() + ![]() + ![]() + ![]() |
- ![]() ![]() - ![]() - clairvorance (Leave it for your support) - ![]() ![]() - ![]() - ![]() - ![]() - ![]() |
I max
Hiten Style first, because it gives
Irelia nice damage early, mid and late game + awesome heal <3
I max second
Bladesurge but one point at start, because thanks to this skill we have really easy farming ( but don't forget.. don't spam with
Bladesurge, coz u'll see u r out of mana) + later this one gives us some damage.
I max last
Equilibrium Strike, coz this is only for stun/slow in early game, we don't really need to max it first.
I take
Transcendent Blades whenever it's possible, awesome ulti :)
_____________________________________________________________________________________
Main combo :
Harrass + ganks :
Bladesurge ->
Equilibrium Strike
TeamFights :
Bladesurge on ad carry or ap caster ->
Equilibrium Strike ->
Hiten Style ->
Transcendent Blades over all enemies and... PENTA KILL :D


I max second


I max last

I take

_____________________________________________________________________________________
Main combo :
Harrass + ganks :


TeamFights :




1. Philosopher's Stone : hp and mana regen + additional gold in early game rocks ! ( Usually I sell it after trinity force, coz it's needless mid/late game)
2a.
Ninja Tabi : ofc boots, buy these when your enemy has high ad damage.
2b.
Mercury's Treads : buy these when your enemy has a lot of cc + some magic damage.
3.
Wit's End : you should always buy this item. It gives attack speed + some magic resists - all what you need with this build - survability from healing from w ( + lifesteal later) + a little bit tanky from incoming damage + outcoming magic damage.
4.
Trinity Force : Do I have to comment ? HP + attack speed + passiv from
Sheen + slow from
Phage and more, more....
5.
Atma's Impaler : armor + critical strike + damage based on your health... u need this !
2a.

2b.

3.

4.



5.

If u've bought all core items, and game is still without winners, here are more ways to build
Irelia :
1.
Infinity Edge : If you are nearly immortal, but need damage for sure buy it !
2.
Bloodthirster : More lifesteal, more damage, more kills, more survability :)
3.
Madred's Bloodrazor : Buy it, when your enemies have a lot of hp, this will take them down.

1.

2.

3.

If game is still playing and u have slots to buy items, you should try this :
1.
Guardian Angel : Second life isn't bad + armor and magic resists.
2.
Banshee's Veil : It's anti-cc weapon, like
Quicksilver Sash but imo BV is better on
Irelia.
3. Zeke's Herald : is it for sure here? Yep, lifesteal + hp + attack speed gives us more survability in teamfights, coz
Irelia doesn't take all cc and focus from enemies.
4.
Frozen Heart : Do your opponents have nice attack speed ? Buy it!
5.
Randuin's Omen : Frozen Hearth is good idea, but this one imo better. Ofc
Randuin's Omen doesn't have aura.. but has passiv, low cd, really nice for
Irelia.
6.
Force of Nature : Are you weak vs ap casters ? Here's your solution.
7.
Hexdrinker : Some damage, some magic resists + shield which blocks magic damage.. good idea versus a lot of ap damage.
Do you ask : where is
Sunfire Aegis ? Not here. It's good for champs, who has skills like dash, taunt etc, not for
Irelia.
1.

2.



3. Zeke's Herald : is it for sure here? Yep, lifesteal + hp + attack speed gives us more survability in teamfights, coz

4.

5.



6.

7.

Do you ask : where is


You have to always take solo line. Remember
Irelia's early game is weak, so don't harrass as much as you can, but focus on farming, farming, and... yes, farming. But don't farm all cs with your q, coz you will lack mana. After when u reach 3lvl u can start little harrassing enemy. It's important to make opponent has less cs than you, what gives u advantage on lane (more gold, better items). Remember: DO NOT PUSH line, because you are easy target to gank. If lane is in position "0", you and your jungler can easily gank enemy with ur
Bladesurge +
Equilibrium Strike (propably stun, or at least slow). One of the most important in laning is warding. Whenever u recall u have to spend this 75 gold for one sight ward, which makes u nearly 100% anti-gank guy. Now u will ask where do I put ward ? Simple - in the river bush. You should also know, that sometimes it's better to sacrificeown minions to prevent your enemy from farming ( ie. playing solo vs.
Nasus).




Difficulty:HARD
1.

2.


3.

4.

5.

6.


7.

First of all u can engage, coz in 70% they won't focus u. You will go in teamfight with
Bladesurge on ad carry, then
Transcendent Blades and damage all enemies + stun on ad carry if u have low hp, or slow if he has lower hp than u. Ofc
Hiten Style to makes ur damage really high ( true damage rocks ) - and this propably makes enemy's ad carry dead and won teamfight :) So you see that we can call
Irelia an "off-tank", "anti ad-carry machine", or "dps damage initatior champion" - champions with this roles are really important in teams, so
Irelia is always good choice for team (only solo lane - remember this).





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