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Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Sap Magic (PASSIVE)
Maokai Passive Ability
Pros / Cons
Pros
+ Good clear speed. + Natural sustain. + A lot of CC. + AoE damage reduction. + Got decent damage without items. |
Cons
- Needs first and second blue. - Prone to invades. - Easy to get behind with. - Squishy without items. |

If you get one or two successful ganks in a row you are going to get really tanky really fast. That is why I like playing him, you get tanky fast and you can still do some damage. His Arcane Smash got a nice burst early and the slow added to it is really good, that is one of the reasons why he can ganks lanes so well. Another thing that contributes to



Here is an alternate champion spotlight done by Ciderhelm
Runes


+1.7% Attack Speed
These marks are here for your early game jungling, they increase your jungle speed quite much, and as they increase it they also reduce the damage you take from creeps, by letting you kill them faster.



+1.41 Armor
The reason I take these seals are so that you take less damage early from the jungle and so that you can be a bit more tanky for when you gank lanes.



+0,15 Magic Resist per Level(2.7 At champion level 18)
These are here because mages doesn't deal that much damage early in the game to force you to go with




+4,95 Ability Power
These are so that you can take Wraiths instantly at level one then rush to blue buff, these are also the only AP you are likely to get, even though you only have 15 AP with these you still hurt. Don't underestimate

Ability Explanation
-
SAP MAGIC: This is your passive, after five spells have been cast around you, no matter if they are from allies or enemies your next basic will heal you based on a percentage of your maximum health.
- arcane smash ARCANE SMASH (Q): This is your Q, it is also the spell you are going to max first, it provides a decent CC (knock-back if really close, otherwise a slow) and decent damage. When clearing Wraiths(for example) use
Sapling Toss and Arcane Smash just before it lands to kill all the small ones instantly.
-
TWISTED ADVANCE (W): Your bread and butter during ganks, it will help you come close to the target and snare him, if you use Arcane Smash at the same time they will be CC'ed for quite a while.
-
SAPLING TOSS (E): Your free wards that move, these will help you clear your jungle camps early and late game they will fill the position of temporary wards, giving you vision in bushes so you don't have to face check before going to Baron.
-
VENGEFUL MAELSTROM (R): Well, this is kind of the opposite of
Vladimir's ultimate,
Hemoplague. Instead of increasing the damage dealt to enemies it reduces the damage dealt to allies within your AoE field.
The reason you want to max Arcane Smash as fast as possible is that you get more out of it when ganking, the slow percentage increases and the cd decreases, in the jungle it gives you more of a clearing speed than if you would max ![]() ![]() |
Summoner Spells
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Items
Item Sequence






Mercury's Treads
1250

Timeworn Talisman of Ascension
2200

Sunfire Aegis
2700

Runic Bulwark
2950

Randuin's Omen
2700
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This is one of your first big HP items, it gives you HP regen, Mana regen, Armor and Health, great item all in all. |
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These are the boots you are most likely to have late game, usually because of the Tenacity, but if you have ![]() ![]() |
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This is mostly seen as a support item only, but not everyone realize that it is great on tanky initiators as well, such as ![]() ![]() |
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This item has gotten a spike in popularity now in season 3, not many liked to get it back in season 2, but I've always thought that it is a strong item, especially on jungle tanks, such as ![]() ![]() ![]() |
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This is a great item against all team compositions really, it gives you and your allies armor and magic resistance, ![]() |
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This was one of the most popular tank items back in season 2 and it still is, it gives you a good amount of HP and armor as well as a devastating teamfight active. |
When playing
Maokai and you get to the point that teamfights start to erupt all over the map it's your objective to CC the other carries whilst protecting your own.
Usually this can be done by starting the fight and then walking back to your carries to make sure that they are safe.
If you are playing in Solo Queue and you are planning on playing
Maokai you usually want a support that can act as a disabler in your place, as you will mostly deflecting attacks from the other team aimed at your ADC. Supports that work well with
Maokai are:

Usually this can be done by starting the fight and then walking back to your carries to make sure that they are safe.
If you are playing in Solo Queue and you are planning on playing


-
: Alistar works great with
Maokai as he brings almost the same amount of CC to the table, he is better though at CCing the other team in an offensive style rather than
Maokai's more defensive style.
-
: Leona is the definition of an aggressive support, her kit is built around diving into the other team and mess **** up with CC.
-
: Thresh can work with
Maokai, but that depends on how you play him, either you play him super aggressively or defensively, if you are aggressive you will work well, other wise pick one of the above.
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