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Choose Champion Build:
-
Top/Mid/ADC
-
Jungle
-
Support
Recommended Items
Spells:
Ignite
Ghost
Items
Ability Order
Iron Ambassador (PASSIVE)
Poppy Passive Ability
Update History
15 Nov 2013: Updated Runes, Masteries, Spells, Ranked Play, and made other minor changes.
16 Nov 2013: Added Skill Descriptions and Farming.
24 Nov 2013: Updated for Preseason 4
8 Dec 2013: Updated Items, Masteries, and Spells.
Hey all! This is my first and probably only guide. I love
Poppy and wanted to make a guide for everyone else who does too. This is a work in progress and I will try to finish it as soon as possible. PLEASE DON'T DOWNVOTE IF YOU HAVEN'T ACTUALLY TRIED THIS GUIDE. I know the build may seem peculiar, but it has worked well for me and I will explain my reasoning for it in the future. Meanwhile, I think I posted enough general information for you to follow the guide effectively.
Feel free to add me on LoL! My summoner name is Vince Dao.
My YouTube is BransterPlays .
My Twitch is also BransterPlays.

Feel free to add me on LoL! My summoner name is Vince Dao.
My YouTube is BransterPlays .
My Twitch is also BransterPlays.


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Top/Mid/ADC: I usually go 21/9/0 to boost Poppy's damage and defense. 21 mastery points in the Offense section increase Poppy's physical and magic damage, which mainly come from her autoattacks and her Q. 9 mastery points in the Defense section give Poppy some extra health, armor, and health regen. Thankfully, Poppy's passive gives her a significant amount of defense, which allows us to focus on her damage output rather than survivability.
Jungle: I also go 21/9/0 here. However, I allocate some mastery points to better suit the needs of an efficient jungler.
Support: I usually use 1/13/16 for all my supports, and Poppy is no exception. This page allows me to focus on the functioning of a support. There is no need to use points anywhere in the Offense section (other than
Summoner's Wrath
). The extra defense and utility bonuses help make Poppy a great support.
Jungle: I also go 21/9/0 here. However, I allocate some mastery points to better suit the needs of an efficient jungler.
Support: I usually use 1/13/16 for all my supports, and Poppy is no exception. This page allows me to focus on the functioning of a support. There is no need to use points anywhere in the Offense section (other than

Top/Mid/ADC and Jungle: The skill order for Poppy varies depending on the your top lane opponent. Here are some general tips.
Skill Order
1.
Diplomatic Immunity>
Devastating Blow>
Paragon of Demacia>
Heroic Charge
OR
2.
Diplomatic Immunity>
Paragon of Demacia>
Devastating Blow>
Heroic Charge
Level 1
1.
Devastating Blow at Level 1 if you want to harass ASAP.
2.
Heroic Charge at Level 1 for CC and escaping.
Maxing Out
1. Max
Devastating Blow for extra damage and cooldown reduction for your harass. I usually do this.
2. Max
Paragon of Demacia for extra armor and AD. Do this if you're trying to be defensive against a heavy AD opponent. This helps with farming, too.
3. Always max out
Heroic Charge last. We're not going AP Poppy so there's little purpose to do this.
Skill Order
1.




OR
2.




Level 1
1.

2.

Maxing Out
1. Max

2. Max

3. Always max out

Top/Mid/ADC:
Ignite: A must for doing well in lane as Poppy. The extra damage from
Ignite is often needed to successfully finish off a fragile opponent. Be sure to use
Ignite after using
Diplomatic Immunity to increase its true damage.
Ghost: Essential for
Poppy because it enables her to effectively chase down enemies and Whomper them into pancakes for breakfast. Why not
Flash? Because
Ghost is much better for chasing down an enemy, which is how
Poppy obtains many of her kills.
Flash may allow
Poppy to travel through walls, but it's much less forgiving if you make a mistake.
Ghost gives
Poppy extra speed for ten whole seconds! Choose whichever you prefer! I personally enjoy having over 600 movement speed when combining
Ghost and
Paragon of Demacia, and that's without
Enchantment: Homeguard!
Jungle:
Smite: Need I explain myself?
Ghost: Simply the best spell for swooping in for a gank.
Ignite: Feeling bold? This is excellent for counterjungling and deadlier ganks. Be careful though, because replacing
Ghost means
Paragon of Demacia is your only means of escaping!
Support:
Exhaust: The ultimate tool for any support. Use this to ensure a kill or peel for your allies.
Summoner's Wrath
adds in the extra debuff.
Flash: You're not meant to kill as a support. Therefore, you will do less chasing and more peeling. This means you won't need
Ghost.
Flash is ideal for positioning a crucial [heroic charge] stun or getting out of a sticky situation in a blink.
















Jungle:





Support:




















































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