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Renekton, Notkener Backwards
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Spells:
Ghost
Exhaust
Ability Order
Reign of Anger (PASSIVE)
Renekton Passive Ability
Introduction

It's time to clear up this misinformation. Like I said before, Renekton is a brawler, or otherwise known as a "tanky DPS" by some. Brawlers are champions which are difficult to kill, but also dish out a high amount of damage. Brawlers are NOT carries. While often times Renekton will get triple kills or better, it's not your job as a Renekton player to see how many


3/27/2011: After further testing, I believe Slice and Dice is a better skill to max second because of it's naturally high cooldown and how much it improves Renekton's farming ability. Ruthless Predator serves better as a one point wonder. I also wanted to emphasize how Mercury's Treads should be gotten most games even though Ionian Boots of Lucidity are ideal. I updated the guide to reflect these changes.
Also added a Skill Sequence section with specific details.
3/26/2011: Clarified certain parts of the guide and changed up item priorities and build examples. The build at the top of the page was changed to reflect what I feel is currently the most balanced Renekton build.
3/25/2011: Fixed typos and cleaned up parts of the guide. Added a Skill Combinations Section and an Important Stats Section.
3/24/2011: After doing further testing, I have made modifications to items, masteries, and runes.
Also added a Skill Sequence section with specific details.
3/26/2011: Clarified certain parts of the guide and changed up item priorities and build examples. The build at the top of the page was changed to reflect what I feel is currently the most balanced Renekton build.
3/25/2011: Fixed typos and cleaned up parts of the guide. Added a Skill Combinations Section and an Important Stats Section.
3/24/2011: After doing further testing, I have made modifications to items, masteries, and runes.







Renekton should get
Cull the Meek at level one. This is Renekton's biggest source of Fury generation and Healing.
The second ability Renekton should get is
Slice and Dice. This will unlock one of Renekton's harassment combos which will be discussed in the next section.
The third skill point Renekton gets should be placed into
Ruthless Predator. This will unlock Renekton's most powerful lane harassment combo also discussed in the next section.
From this point forward, Renekton should follow a priority like this:
Dominus >
Cull the Meek >
Slice and Dice >
Ruthless Predator
Dominus goes without saying. It should be prioritized the most because it's what keeps Renekton alive in team fights and helps him deal insane AOE damage.
Cull the Meek is the first of the 3 regular abilities that should be maxed out. It's Renekton's best farming ability, it scales the best with damage items, it generates Rage, it allows Renekton to gain health back. This versatility makes this Renekton's bread and butter ability.
Slice and Dice is maxed next because its initial Cooldown is 20 seconds, and it drops 2 seconds per rank. It also increases 30 damage per rank, and the ability can be used twice in a row making that a cool 60 damage per rank! This is a great farming ability, great for team fights, and great for chasing.
Ruthless Predator is maxed last for a few reasons. First of all, it is only a single target ability. It's base damage growth is 10 per level, meaning a non furious attack will add 20 damage and a furious attack will add 30 damage per level.
Cull the Meek adds 30 damage in an AOE plus additional healing, while we figured out that
Slice and Dice adds 60 damage per rank.
Ruthless Predator does NOT increase stun length for each rank. The only major advantage to leveling
Ruthless Predator is for a small damage increase and a small Cooldown Reduction. This is why
Ruthless Predator is your one point wonder until end game!
As always, the specific skilling order can be found at the top of the guide.

The second ability Renekton should get is

The third skill point Renekton gets should be placed into

From this point forward, Renekton should follow a priority like this:













As always, the specific skilling order can be found at the top of the guide.
Renekton's skill combinations revolve around using
Slice and Dice to close the gap between you and your opponent.
During the laning phase, use Slice to get to your opponent, do a quick
Cull the Meek, and then Dice back out. This is Renekton's harassment combo.
Slice and Dice >
Cull the Meek >
Slice and Dice
This can be enhanced by using
Ruthless Predator when you get it at level three if you can get in melee range of the opponent.
Slice and Dice >
Ruthless Predator >
Cull the Meek >
Slice and Dice
When Renekton is Chasing an opponent, it is important to note that when using Slice, you have 4 seconds after making contact with the enemy to use Dice. I typically delay my Dice until the enemy has covered a bit more ground.
Slice and Dice >
Cull the Meek >
Slice and Dice >
Ruthless Predator
During Teamfights:
Dominus: Make sure to activate this!
Slice and Dice: Use this to close the gap in order to save your teammates, or to chase runners. Even use this as a furious ability to shred the armor of opposing team's tanks.
Ruthless Predator: Keep stunning the opponent who is the LARGEST threat to your team!
Cull the Meek: Spam this constantly to keep your health up as well as dish out serious AOE damage.

During the laning phase, use Slice to get to your opponent, do a quick




This can be enhanced by using





When Renekton is Chasing an opponent, it is important to note that when using Slice, you have 4 seconds after making contact with the enemy to use Dice. I typically delay my Dice until the enemy has covered a bit more ground.




During Teamfights:




9x Greater Mark of Desolation Greater Marks of Desolation
9x
Greater Glyphs of Shielding
9x
Greater Seals of Evasion
3x Greater Quintessence of Desolation Greater Quintessences of Desolation
The Greater Mark of Desolation combined with Greater Quintessence of Desolation will help you dish out solid damage throughout the game with your auto attack AND abilities. This is the ONLY choice for Renekton in the Mark slots.
The
Greater Glyph of Scaling Magic Resist and
Greater Seal of Evasion are my choices to help mitigate damage. The dodge from Evasion seals combined with dodge masteries will help to completely avoid attacks from high damage auto attack champions, while Shielding Glyphs will help you with magic damage throughout the game.
One thing that is potentially variable is your Glyph slots. You can use
Greater Glyph of Cooldown Reduction if you want to gain some extra Cooldown Reduction and get closer to the 40% cap. I choose to go a tankier route.
9x

9x

3x Greater Quintessence of Desolation Greater Quintessences of Desolation
The Greater Mark of Desolation combined with Greater Quintessence of Desolation will help you dish out solid damage throughout the game with your auto attack AND abilities. This is the ONLY choice for Renekton in the Mark slots.
The


One thing that is potentially variable is your Glyph slots. You can use

Masteries:
For masteries, which are highlighted above, I recommend going 1/21/8
The defensive tree I feel is the most beneficial for Renekton. It gives a boost to life which allows us to take Armor Penetration Quintessences. Additional resists, armor, and dodge chance help Renekton survive laning and teamfights in addition to an extra 4% damage reduction on top. Nimbleness improves movement speed after dodges and allows you to escape or catch others.
Improved Ghost and Exhaust are chosen as I feel these are the two best summoner skills for Renekton, along with improved HP regeneration and experience gain.
See the top of this guide for mastery spec.
Summoner Spells:





The remaining summoner spells are are inferior in every way for Renekton.
Cooldown Reduction: I can't emphasize this enough. Cooldowns are the only thing preventing you from doing serious damage as Renekton has no costs on his abilities by default. Renekton gets most of his damage from his abilities and he is at his best when he hits the 40% Reduction Cap!
Attack Damage: This is an important stat for 2 reasons. It boosts Renekton's auto attack as well as his abilities. Renekton's abilities scale extremely well with damage!
Armor Penetration: This is another important DPS stat for Renekton as armor penetration works on his abilities which do physical damage! Make sure to have a solid amount.
Attack Speed: This is important because the faster Renekton attacks, the faster Renekton Generates Fury!
Health, Magic Resist, Armor: Renekton is a melee character who is in the heart of every battle, meaning survivability is of utmost importance to Renekton. In higher ELO games, A squishy melee champion is a dead melee champion.
A note on Critical Strike: Critical Strike is always a nice extra stat to have on Renekton, but it is never something you should strive for because it DOES NOT work with Renekton's abilities. Like I said before, Renekton is primarily an ability user first and an auto attacker second. If you get Critical Strike as a bi-product on certain items like
Youmuu's Ghostblade, it is certainly not a bad thing though. Just don't do something crazy like stack avarice blades
Attack Damage: This is an important stat for 2 reasons. It boosts Renekton's auto attack as well as his abilities. Renekton's abilities scale extremely well with damage!
Armor Penetration: This is another important DPS stat for Renekton as armor penetration works on his abilities which do physical damage! Make sure to have a solid amount.
Attack Speed: This is important because the faster Renekton attacks, the faster Renekton Generates Fury!
Health, Magic Resist, Armor: Renekton is a melee character who is in the heart of every battle, meaning survivability is of utmost importance to Renekton. In higher ELO games, A squishy melee champion is a dead melee champion.
A note on Critical Strike: Critical Strike is always a nice extra stat to have on Renekton, but it is never something you should strive for because it DOES NOT work with Renekton's abilities. Like I said before, Renekton is primarily an ability user first and an auto attacker second. If you get Critical Strike as a bi-product on certain items like

Core Build:






This is your core build which you should strive for every game.

The boots are obviously situational.





Finally

There is no specific order in which to build your core, nor should you follow a specific order. You should learn how to react to what is going on in your lane. For example, let's say you are laning against a














This starts off early with










This is just an example of something you can do. How much damage is

Situational Items:
For this section, Green text items will be ones I feel are great on Renekton, Yellow text items are viable for certain builds, Red color items I personally avoid and will explain why.
DPS Items:










Survivability Items:







High Damage Output + Medium Survivability:






In keeping with the brawler theme, this is the highest damage output Renekton to build which still has survivability. If your team has a tank like







Medium Damage + High Survivability (Tank):






No tank? No problem! Run this build and you will be nearly impossible to take down and still have moderate damage output. Pop your ultimate during teamfights and keep enemies off of your team's main DPS by stunning them and






Balanced Build:






This is the most versatile build of the three and takes the best of both worlds.






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