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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Hemorrhage (PASSIVE)
Darius Passive Ability
Threats & Synergies
Gangplank
This is very annoying he will use his Q to farm and just poke you with it
Introduction
Gives great Damage etc Executioner and Devastating strikes.
The Blade and Spell weaving is great because of how it increases damage of your AA'S and Abilities.
Defensive
This gives your Armor and MR(Magic Resist) values bonus giving more Armor and MR.
Item Sequence
Darius' basic attacks and damaging abilities cause enemies to bleed for 12 / 15 / 18 / 21 / 24 / 27 / 30 / 33 / 36 (+ 30% bonus AD) magic damage over 5 seconds. This stacks up to 5 times for a maximum of 60 / 75 / 90 / 105 / 120 / 135 / 150 / 165 / 180 (+ 150% bonus AD) magic damage over the duration. Darius gains 5% movement speed for each bleeding enemy champion. This is what makes his ult do so much.
Active: Darius swings his axe, dealing physical damage to all enemies within a 425-radius area around him. Champions more than 270 units away from him are hit by his axe's blade, and will take 50% additional damage. THIS IS HIS MAIN DAMAGE OUTPUT SKILL
Active: Darius' next basic attack deals bonus physical damage and slows the target's movement and attack speed for 2 seconds. Crippling Strike's base cooldown is reduced by 1 second for each stack of Hemorrhage on the target.
Active: Darius leaps to an enemy champion and strikes a devastating blow, dealing true damage.
For each stack of Hemorrhage on the target, Noxian Guillotine deals an additional 20% damage. When Noxian Guillotine kills the target, it can be recast within the next 20 seconds. This can occur multiple times in succession.
Your Q is your main source of damage and your W is great for destroying turrets or getting 2 or more stacks in because its an AA reset. The combo Darius has is pull them with E AA W Q.
Pros -Has an ult that does true damage -E can catch people when they flash depending if they flash as you E or not -E passive more armor pen -Dunks -Ult is also a great gap closer for a Q or E -Can use ult more than once after killing someone -Lane bully -DunkMaster Skin is cool |
Cons -E is the only way to get a good combo in -No escape -If using combo to fight cant use more than maybe 2 dunks depending on fight. -Can be kitted -Silences are annoying -Does not have an escape. -Mana pots maybe needed early game |
Standard Combo
Start with E then auto attack and add the auto attack AA reset W when they start running use Q
Other Combo
start Q then pull E slow them W Auto attack them AA When they start running Q Do the dunk move R when you have max stacks or they are low and ignite them to finish them off.
If they are low and you cant flash but have ult up
Use your true damage gap closer R pull them back E slow em W when they are running or to finish them off Q
If they are really low and you have your stacks up
ult for mega true damage R then use your q to apply more Q follow the standard combo
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