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Spells:
Teleport
Flash
Ability Order
Ki Barrier (PASSIVE)
Shen Passive Ability
Introduction
I'm NeroM1 and this is my third mobafire guild, i've been playing

PROS:
CONS:
-
*Shen has great sustain in lane = less b's
*Shen makes your enemies fear your team
*Is really tanky early game without items, with high early-game damage using your passive.
*He uses energy making his skills spam able
*Shen has an OP Dash+AOE Taunt ability
*Hard to Gank!
CONS:
-
*His shadow dash could make his energy go down real fast if used idiotically
*He has a low base armor
*farming could be hard till lvl 4
*countered easily by some champions
Runes







For shen, glyphs isn't going to change much but you may choose to use 9



Note:Normally solo top champs would be AD so you won't need MR much early game.

For Marks i think





For solo top

Note:Most solo tops are AD champs so armor is needed.

For Quintessences i would use

Item Sequence






Heart of Gold
825

Boots
300

Mercury's Treads
1250

Giant's Belt
900

Ruby Crystal
400

Regrowth Pendant
435

Warmog's Armor
3100

Giant's Belt
900

Sunfire Aegis
2700

Recurve Bow
700

Null-Magic Mantle
400

Wit's End
2800

Phage
1100

Frozen Mallet
3100

Randuin's Omen
2700
Start off by taking a









Mid game is when you start changing you build bait depending on your opponents, how much AD/AP do they have? Which kind of damage should i fear most? Is your opponent's AD carry out farming your own AD carry? then in that case you should build your




Only against very heavy/super fed AD (




Great 75 armor, not bad HP, and a great Active(AOE slow and AS slow). However it can be used after team fights if your most likely yo win to chase down enemies and this item is also extremely expensive.

Great passive that gives you a Ward every 3 minutes, giving you some armor and nice life steal but it falls off late game and isn't really an item for tanks PS a creep killing passive i guess that it helps last hitting, get it early if your EXTREMELY FED.

This item gives Armor, little health and bait of Hp and Mana regen and a ****py passive, this item falls off late game and it is for supports but still buyable

This item is great for Shen since you would be building mostly HP, it is great and have 76 MR too, this item gives about 128-143 HP Regen Per 5 with my build. Great item overall trade it with


This items really for early game, buy it when your fed and it also synergies really well with your


This item is not bad but it gives you only MR which is bad because you won't get much out of it, get this if your top lane opponent is an AP or having champions like



This item gives you nice MR, some AP and an Aoe MR debuff, it is great since you would be in the middle of the team fights making most of your enemys lose MR, best combined with





Its a great item since it gives a great amount of Armor and a generous amount of MR, But it would make people focus others but not you the tank, but if your very fed people would focus you so buy it only when your fed.

This item gives you everything you need as a tank, also gives an Armor and MR Aura to everyone around you, get this if your teams support don't feel like getting it, get it early since it falls off late game.

Not A bad item if you know you will get fed, this item break even at 13 stacks and at 20 stacks it reduces all incoming by 15% which is pretty OP it also make people focus you more often, but it will make you think more before using your ult or saving others which may change the battle out come.

I know that this item is mentioned in my guide but still in my opinion HEALTH IS KING! health is just OP in every possible way, this item provides about 1270 HP when fully farmed which means it gives your


This item is best on offtanks, but you would be getting a LOT of AD about 60 at 3000 HP. it also provides Armor and some crit chance as well which is great, but for


This is in my guide but i still want to talk about it, it gives 700 health and 20 AD, and it make you auto attacks slow your enemy for 40% for 2.5 seconds so this item gives 20 more magic damage to your



Not a bad item gives 500 health and massive AP, it also slows your enemies for 35% with your




Great item, provides 55 AD and 36 MR, in addition i gives you a 400 Magic shield when you go below 30% HP which is great to counter DOT damage like




So








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KI STRIKE Your Free damage every 8 seconds your passive that does magic damage every 8 seconds, best for last hitting early game and your main damage source. reduces CD by 1.5 seconds every time you hit an enemy champion. At late game it would deal 500+ damage with 4200 health, with this build it would proc every 2 seconds of auto attacking(1.5 AS).
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Stand United It is your ult so max it first i could help you save a lot of lives and make a losing fight into a winning one, also gives a massive shield to the selected person.
Vorpal Blade It is your best poke and last hit ability, it also grants you lane sustain making the money used in health pots alot less.
Feint This skill makes pushing and tanking less "health consuming" helps you from harassment and saves you from dyeing from Dot damages for example
Ignite and
Grog Soaked Blade.
Shadow Dash Leveling this last because it only grants very little cd reduction and damage per lvl, it is your best form of escape and skill to save your team mates.

In my opinion, all solo top tanks should use teleport, but using








In my opinion, having



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