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Spells:
Flash
Exhaust
Ability Order
Love Tap (PASSIVE)
Miss Fortune Passive Ability
Introduction
It is my first guide, so please be kind! In this guide I will provide some tips on how to play this red head beauty. So please take the time to read and hopefully learn something new about

Also, please leave a comment, and rate my guide :). I have worked really hard on this, and I am very excited to share my build with you.

Yes. But in a certain thread on the LoL forums, some numbers were crunched, and it seems that Hybrid
Miss Fortune is not as strong as pure AD. Hybrid is all good fun in customs and Co-op vs. AI, but you probably wouldn't play it in ranked, unless are absolutely certain that you will do well.



I would like to say that some of my formats in this guide is used by some other famous guide makers.
Also, this guide was inspired by jhoijhoi's "Making a Guide" guide.
See it here: http://www.mobafire.com/league-of-legends/build/making-a-guide-101506
- LameoGamer
- PsiGuard
- Bloofyre
- jhoijhoi
Also, this guide was inspired by jhoijhoi's "Making a Guide" guide.
See it here: http://www.mobafire.com/league-of-legends/build/making-a-guide-101506
greater mark of Desolationgreater Mark of DesolationGreater mark of Desolationgreater mark of Desolationgreater mark of Desolation
More armor penetration for










These runes will help a lot during mid-late game because that's where most AP are at their strongest. Early game AP casters don't do a whole lot of damage, as most of them need combos to successfully kill (








Alternate Runes
Marks




I am currently testing these out right now, and they seem to help a little when stacked with





Greater mark of Desolation is better mid-late game, but these marks give you a slight advantage early. Take these if you want to deal more damage with double up and auto attacks early game, but don't mind sacrificing some mid-late game for it.
Seals




If you want to be more tanky and less squishy early game. Take these if you don't mind not having mana regen.
Greater Seal of ReplenishmentGreater Seal of ReplenishmentGreater Seal of ReplenishmentGreater Seal of ReplenishmentGreater Seal of Replenishment
Take these if you want to spam more spells early game. Take note that

Glyphs




Use these together with






Together with





Use these if you want to spam your skills more often. It's helpful for level 1 fights, as you'll have your spells earlier than mostly everyone else.
Quintessences




It's a possibility, I haven't personally tried them out myself, but they could work.
Greater Quintessence of DesolationGreater Quintessence of DesolationGreater Quintessence of DesolationGreater Quintessence of Desolation Greater Quintessence of Desolation
Synergizes well with your greater mark of Desolation, if you choose to take them. With these, you practically deal true damage to most squishies.
Mastery Explanations
[Have been gone for a bit, but I'm back!]
OMG_WHY_ARE_YOU_EVEN_READING_THIS_ARE_YOU_TRYINGOffense Tree
space![]() |
~ Tier 1 ~ Firstly, you want to put one point into ![]() ![]() ![]() ![]() ~ Tier 2 ~ Put four points into ![]() ![]() ~ Tier 3 ~ With the new mastery tree, you can get some free armor penetration. So you would be crazy not to take ![]() ![]() ![]() ![]() ~ Tier 4 ~ Put one point into ![]() ![]() ![]() ![]() ![]() ~ Tier 5 ~ More armor penetration?! Put 3 points into ![]() ~ Tier 6 ~ The new Tier 6 is really wonderful, as 6% more damage is actually a lot when you are using all your skills and auto attacks, ![]() |
OMG_WHY_ARE_YOU_EVEN_READING_THIS_ARE_YOU_TRYINGUtility Tree
space![]() |
~ Tier 1 ~ Put one point into ![]() ![]() ![]() ~ Tier 2 ~ Put three point's into ![]() ![]() ![]() ~ Tier 3 ~ Lastly, but not least put your last point into ![]() |
Good Summoner Spells






Is a great positioning spell to aim your






Is good for ganks, slowing their movement speed so they can't get away, and is also good for escaping, reducing the damage dealt on you by 70% on auto attacks and 35% on abilities. Bursting someone down quickly while exhausted is a viable option too.







This is good if you want to get around the map quickly, and if you take a solo lane, you can go back and shop, then be back for more last hitting and your tower would not be touched at all. Make sure to take
























Ability Sequence Order
- Take
Double Up at level one, and harass with the second shot.
- At level two, take
Make it Rain and leave it there.
- At level three, take
Impure Shots.
- After level three, level
Double Up while taking
Bullet Time at level six.
- Proceed to max out
Double Up.
- Max
Impure Shots second, while taking
Bullet Time at levels 11 and 16.
- Max
Make it Rain last.
Harassment


You generally want to





Going in for the Kill
This set up allows for maximum damage. First you





A)


or
B) Just

B) is very risky, because they might not die from maximum range, and if you would have done A) you probably would have been more successful.
Team Fights
During team fights you want to stay near the back, behind your tanks and supports, just so that you're a little more safe when you unleash havoc upon their team >:3 . First








Starting Items
Mid and Duo Bot
Doran's Blade
It is a very strong mid-lane item, as it gives you health, which helps you survive a little longer. Damage, which stacks with your
Greater Quintessence of Attack Damage and
Brute Force
. It even gives you a life steal, which helps in lane when you're getting poked at. I usually get two each game, and sell it to make room for my situational item. Get three if your early game wasn't too good.
Boots of SpeedspaceHealth Potion x3
When you solo top, and the enemy doesn't have a jungler, you're up against two people. Let's say these two people were
Urgot and
Sona. Sona would probably try to zone you, and Urgot would be last hitting, as well has harassing with his
Noxian Corrosive Charge and
Acid Hunter.
Boots will allow you to quickly run in and get a last hit, while the three
Health Potions will keep you healthy and not one-hit-and-dead-material. Pop a
Health Potion when you are around 60-70% HP.
Berserker's Greaves
These boots are really good for
Miss Fortune because they give her extra attack speed, and she already has enough movement speed from her passive. If you're getting CC'ed too much, I'd recommend that you get
Mercury's Treads for the tenacity and magic resist.
The Bloodthirster
Life steal is a must for all ranged ad and
Bloodthirster is the perfect item because it gives you AD and lifesteal, which
Miss Fortune needs. This is the perfect tool to practice last hitting. Try to fill
Bloodthirster up in a few creep waves. Think of it as a challenge for last hitting :D
Infinity Edge
You've got the critical strike from masteries, and your
Phantom Dancer, but dealing 200% damage is not enough for
Miss Fortune! That is why you get
Infinity Edge! Instead of 200% damage with critical strikes, you now deal 250%!
Phantom Dancer
More attack speed and critical strikes?! Yes please! Wait... there's movement speed boost too?! NO WAY!
Phantom Dancer is helpful because of it's movement speed, helping you run away from that
Singed and even if
Strut is down, you've still got 423MS!!
Banshee's Veil
That pesky
Leona keeps on jumping on top of you, even when your at the back of your tank!
Banshee's Veil prevents unnecessary CC on you, so when your casting
Bullet Time, and that
Kassadin tries to silence you... POP! Your
Banshee's Veil bubble is gone, but you've just got a Quadra Kill! Hurrah!
It is a very strong mid-lane item, as it gives you health, which helps you survive a little longer. Damage, which stacks with your


Solo Top
Boots of SpeedspaceHealth Potion x3
When you solo top, and the enemy doesn't have a jungler, you're up against two people. Let's say these two people were







Core Items


These boots are really good for




Life steal is a must for all ranged ad and





You've got the critical strike from masteries, and your



Third and Fourth Items


More attack speed and critical strikes?! Yes please! Wait... there's movement speed boost too?! NO WAY!





That pesky





Sight Ward
Elixir of Fortitude
Makes you a lot more tankier, and gives you more damage! Who wouldn't want that? It can also be used as a instant
Health Potion when that
Karthus or
Caitlyn uses their Ultimates. The extra damage is also welcome because auto attacks mean everything to
Miss Fortune late game.
Elixir of Agility
Increases your attack speed, which synergizes well with your
Madred's Bloodrazor,
Malady etc. and critical strike, which synergizes well with your
Infinity Edge. Late game, after you've channeled
Bullet Time you don't want to cast
Double Up, as the cast animation is really long, and auto attacking would probably do more damage. More attack speed is welcome, helping
Miss Fortune do heaps of Damage.
Elixir of Brilliance
More damage on
Bullet Time and
Make it Rain, plus lower cooldowns,
Elixir of Brilliance is helpful in many ways and that's what makes it really worthwhile getting. +40 ability power late-game is huge, because with the buff on
Miss Fortune's ultimate,
Bullet Time it now adds on both AD and AP, dealing massive damage.
Oracle's Elixir
For those pesky Sight Wards that always seem to be in front of Baron, dragon, and buffs. Use
Oracle's Elixir to farm those Sight Wards and
Vision Wards, also giving your team the advantage of map awareness.
Sight WardSight WardSight Ward
Sight wards are used frequently in high elo games, and sometimes in low, but no matter how someone uses it, it is always helpful. Put it in front of Baron, Dragon or the enemy buffs so you can steal them!
Miss Fortune can
Bullet Time to steal Baron if you use a ward to have sight of Baron
Vision Ward
Vision Wards are used mainly for it's stealth detection. That is the main reason people buy it, otherwise it's extra gold cost wouldn't be very attractive. Use it to see hidden
Akali,
Evelynn,
Twitch,
Shaco. Basically stealth's that give you trouble.



Makes you a lot more tankier, and gives you more damage! Who wouldn't want that? It can also be used as a instant






Increases your attack speed, which synergizes well with your








More damage on







For those pesky Sight Wards that always seem to be in front of Baron, dragon, and buffs. Use


Sight WardSight WardSight Ward
Sight wards are used frequently in high elo games, and sometimes in low, but no matter how someone uses it, it is always helpful. Put it in front of Baron, Dragon or the enemy buffs so you can steal them!









Sometimes, your enemy has something that your current core items cant counter. Here are some Items that you can get to counter them, filling your last slot and becoming an awesome tank/squishy/jungler/Teemo killer!!



























You should get





Let's say there is a







You should get



Overall, I think that
Miss Fortune is one of the best AD carries out there. She has great utility and her ultimate
Bullet Time just shreds enemies HP when used correctly.
Thank you for reading my guide and I hope you learned something \(^o^)/



Thank you for reading my guide and I hope you learned something \(^o^)/

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