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Recommended Items
Runes: Classic Ashe
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Heal
Items
Ability Order
Frost Shot (PASSIVE)
Ashe Passive Ability
Threats & Synergies
Caitlyn
She has a poking mechanic that can keep you at bay, and her traps can stop you from getting a in-range A.
Sona
Her healing is key for building crit, since you can stay alive and get more gold.
Sona
Her healing is key for building crit, since you can stay alive and get more gold.
Champion Build Guide
I found this website while trying to find a good Tristan's build, and I saw that you could make your own builds and tier lists, so I signed up.
I am level 27 unranked, but have played a lot of matches and thought that I should share this info with you all.
I play Aphelios as an ADC quite a lot, I play Astros top a bit, but from the very start, I have played Ashe because I was looking for the cheapest marksman I could find.
Back to Ashe.
I always like to start of with the long sword and health potion kit, since I like stacking AD. I usually build into the critical strike build, which is lethal once you get the whole thing. Once in lane, I like to ward the middle bush, so I can see when my enemies are trying to beat me up. I usually wait in the middle and get my support to ward the bush that is on the pathway leading to the jungle. When the minion wave comes in, I usually farm until there's an opening in the wave, and then I W on my enemy, usually unleashing my lethal tempo. Keep in mind if you are going to follow this 'strategy' then I advise you to stay at a reasonable distance, because your W has good range and you can poke without getting to close. Once you reach level 2, unlock your Q. Now you have two choices, you can poke for a while, and wait till your ultimate, or you can start to put pressure on the enemy with help from a support. This is where a support like Sona comes in handy, because you can W then start auto hitting them, if they fight back, activate your Q and then start chasing them. But, be careful of their support, make sure you still have reasonable distance on them, since this gives you space to retreat in case the support decides to unleash his/here abilities on you. Sona is good because she can heal you while you to in for the kill, and this allows you to retreat without having to recall to soon. Let's say this works and you get a kill, go back to your turret heal if you can, if not, take advantage of the kill and get rid of the wave. Just don't go for the turret plate though, since you are low level and the enemy's respawn time is very short, meaning they can drop on you any time. Clear a wave and recall back to base, then follow the next chapter.
Let's say you fail to kill the enemy, and you take quite a bit of damage. You should probably kill around three more minions without poking, then recall back.
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